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<li class="toctree-l1"><a class="reference internal" href="intro/index.html">Introduction</a><ul>
<li class="toctree-l2"><a class="reference internal" href="intro/index.html#key-features">Key features</a></li>
<li class="toctree-l2"><a class="reference internal" href="intro/index.html#requirements">Requirements</a></li>
<li class="toctree-l2"><a class="reference internal" href="intro/index.html#license">License</a></li>
<li class="toctree-l2"><a class="reference internal" href="intro/index.html#repository-layout">Repository layout</a></li>
<li class="toctree-l2"><a class="reference internal" href="intro/index.html#release-policy">Release policy</a><ul>
<li class="toctree-l3"><a class="reference internal" href="intro/index.html#release-cycle">Release cycle</a></li>
<li class="toctree-l3"><a class="reference internal" href="intro/index.html#branches">Branches</a></li>
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<li class="toctree-l2"><a class="reference internal" href="intro/index.html#faq">FAQ</a><ul>
<li class="toctree-l3"><a class="reference internal" href="intro/index.html#where-can-i-ask-questions">Where can I ask questions?</a></li>
<li class="toctree-l3"><a class="reference internal" href="intro/index.html#is-my-mcu-hardware-supported">Is my MCU/hardware supported?</a></li>
<li class="toctree-l3"><a class="reference internal" href="intro/index.html#is-my-display-supported">Is my display supported?</a></li>
<li class="toctree-l3"><a class="reference internal" href="intro/index.html#nothing-happens-my-display-driver-is-not-called-what-have-i-missed">Nothing happens, my display driver is not called. What have I missed?</a></li>
<li class="toctree-l3"><a class="reference internal" href="intro/index.html#why-is-the-display-driver-called-only-once-only-the-upper-part-of-the-display-is-refreshed">Why is the display driver called only once? Only the upper part of the display is refreshed.</a></li>
<li class="toctree-l3"><a class="reference internal" href="intro/index.html#why-do-i-see-only-garbage-on-the-screen">Why do I see only garbage on the screen?</a></li>
<li class="toctree-l3"><a class="reference internal" href="intro/index.html#why-i-see-nonsense-colors-on-the-screen">Why I see nonsense colors on the screen?</a></li>
<li class="toctree-l3"><a class="reference internal" href="intro/index.html#how-to-speed-up-my-ui">How to speed up my UI?</a></li>
<li class="toctree-l3"><a class="reference internal" href="intro/index.html#how-to-reduce-flash-rom-usage">How to reduce flash/ROM usage?</a></li>
<li class="toctree-l3"><a class="reference internal" href="intro/index.html#how-to-reduce-the-ram-usage">How to reduce the RAM usage</a></li>
<li class="toctree-l3"><a class="reference internal" href="intro/index.html#how-to-work-with-an-operating-system">How to work with an operating system?</a></li>
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<li class="toctree-l1"><a class="reference internal" href="get-started/index.html">Get started</a><ul>
<li class="toctree-l2"><a class="reference internal" href="get-started/quick-overview.html">Quick overview</a><ul>
<li class="toctree-l3"><a class="reference internal" href="get-started/quick-overview.html#get-started-in-a-simulator">Get started in a simulator</a></li>
<li class="toctree-l3"><a class="reference internal" href="get-started/quick-overview.html#add-lvgl-into-your-project">Add LVGL into your project</a></li>
<li class="toctree-l3"><a class="reference internal" href="get-started/quick-overview.html#learn-the-basics">Learn the basics</a><ul>
<li class="toctree-l4"><a class="reference internal" href="get-started/quick-overview.html#widgets">Widgets</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/quick-overview.html#events">Events</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/quick-overview.html#parts">Parts</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/quick-overview.html#states">States</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/quick-overview.html#styles">Styles</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/quick-overview.html#themes">Themes</a></li>
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<li class="toctree-l3"><a class="reference internal" href="get-started/quick-overview.html#examples">Examples</a><ul>
<li class="toctree-l4"><a class="reference internal" href="get-started/quick-overview.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/quick-overview.html#id1">MicroPython</a></li>
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<li class="toctree-l3"><a class="reference internal" href="get-started/quick-overview.html#micropython">Micropython</a></li>
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<li class="toctree-l2"><a class="reference internal" href="get-started/pc-simulator.html">Simulator on PC</a><ul>
<li class="toctree-l3"><a class="reference internal" href="get-started/pc-simulator.html#select-an-ide">Select an IDE</a></li>
<li class="toctree-l3"><a class="reference internal" href="get-started/pc-simulator.html#set-up-eclipse-cdt">Set-up Eclipse CDT</a><ul>
<li class="toctree-l4"><a class="reference internal" href="get-started/pc-simulator.html#install-eclipse-cdt">Install Eclipse CDT</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/pc-simulator.html#install-sdl-2">Install SDL 2</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/pc-simulator.html#pre-configured-project">Pre-configured project</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/pc-simulator.html#add-the-pre-configured-project-to-eclipse-cdt">Add the pre-configured project to Eclipse CDT</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/pc-simulator.html#compile-and-run">Compile and Run</a></li>
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<li class="toctree-l2"><a class="reference internal" href="get-started/stm32.html">STM32</a></li>
<li class="toctree-l2"><a class="reference internal" href="get-started/nxp.html">NXP</a><ul>
<li class="toctree-l3"><a class="reference internal" href="get-started/nxp.html#creating-new-project-with-lvgl">Creating new project with LVGL</a></li>
<li class="toctree-l3"><a class="reference internal" href="get-started/nxp.html#adding-hw-acceleration-for-nxp-imx-rt-platforms-using-pxp-pixel-pipeline-engine-for-existing-projects">Adding HW acceleration for NXP iMX RT platforms using PXP (PiXel Pipeline) engine for existing projects</a><ul>
<li class="toctree-l4"><a class="reference internal" href="get-started/nxp.html#features-supported">Features supported:</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/nxp.html#basic-configuration">Basic configuration:</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/nxp.html#basic-initialization">Basic initialization:</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/nxp.html#project-setup">Project setup:</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/nxp.html#advanced-configuration">Advanced configuration:</a></li>
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<li class="toctree-l2"><a class="reference internal" href="get-started/espressif.html">Espressif (ESP32)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="get-started/espressif.html#get-the-lvgl-demo-project-for-esp32">Get the LVGL demo project for ESP32</a></li>
<li class="toctree-l3"><a class="reference internal" href="get-started/espressif.html#use-lvgl-in-your-esp32-project">Use LVGL in your ESP32 project</a><ul>
<li class="toctree-l4"><a class="reference internal" href="get-started/espressif.html#prerequisites">Prerequisites</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/espressif.html#get-lvgl">Get LVGL</a></li>
</ul>
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<li class="toctree-l3"><a class="reference internal" href="get-started/espressif.html#use-lvgl-esp32-drivers-in-your-project">Use lvgl_esp32_drivers in your project</a><ul>
<li class="toctree-l4"><a class="reference internal" href="get-started/espressif.html#support-for-esp32-s2">Support for ESP32-S2</a></li>
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</ul>
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<li class="toctree-l2"><a class="reference internal" href="get-started/arduino.html">Arduino</a><ul>
<li class="toctree-l3"><a class="reference internal" href="get-started/arduino.html#get-the-lvgl-ardunio-library">Get the LVGL Ardunio library</a></li>
<li class="toctree-l3"><a class="reference internal" href="get-started/arduino.html#set-up-drivers">Set up drivers</a></li>
<li class="toctree-l3"><a class="reference internal" href="get-started/arduino.html#configure-lvgl">Configure LVGL</a></li>
<li class="toctree-l3"><a class="reference internal" href="get-started/arduino.html#configure-the-examples">Configure the examples</a></li>
<li class="toctree-l3"><a class="reference internal" href="get-started/arduino.html#initialize-lvgl-and-run-an-example">Initialize LVGL and run an example</a></li>
<li class="toctree-l3"><a class="reference internal" href="get-started/arduino.html#debugging-and-logging">Debugging and logging</a></li>
</ul>
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<li class="toctree-l2"><a class="reference internal" href="get-started/micropython.html">Micropython</a><ul>
<li class="toctree-l3"><a class="reference internal" href="get-started/micropython.html#what-is-micropython">What is Micropython?</a><ul>
<li class="toctree-l4"><a class="reference internal" href="get-started/micropython.html#highlights-of-micropython">Highlights of Micropython</a></li>
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<li class="toctree-l3"><a class="reference internal" href="get-started/micropython.html#why-micropython-lvgl">Why Micropython + LVGL?</a><ul>
<li class="toctree-l4"><a class="reference internal" href="get-started/micropython.html#here-are-some-advantages-of-using-lvgl-in-micropython">Here are some advantages of using LVGL in Micropython:</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/micropython.html#micropython-lvgl-could-be-used-for">Micropython + LVGL could be used for:</a></li>
</ul>
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<li class="toctree-l3"><a class="reference internal" href="get-started/micropython.html#so-what-does-it-look-like">So what does it look like?</a><ul>
<li class="toctree-l4"><a class="reference internal" href="get-started/micropython.html#a-simple-example">A simple example</a></li>
</ul>
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<li class="toctree-l3"><a class="reference internal" href="get-started/micropython.html#how-can-i-use-it">How can I use it?</a><ul>
<li class="toctree-l4"><a class="reference internal" href="get-started/micropython.html#online-simulator">Online Simulator</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/micropython.html#pc-simulator">PC Simulator</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/micropython.html#embedded-platform">Embedded platform</a></li>
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<li class="toctree-l3"><a class="reference internal" href="get-started/micropython.html#where-can-i-find-more-information">Where can I find more information?</a></li>
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<li class="toctree-l2"><a class="reference internal" href="get-started/nuttx.html">NuttX RTOS</a><ul>
<li class="toctree-l3"><a class="reference internal" href="get-started/nuttx.html#what-is-nuttx">What is NuttX?</a><ul>
<li class="toctree-l4"><a class="reference internal" href="get-started/nuttx.html#highlights-of-nuttx">Highlights of NuttX</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="get-started/nuttx.html#why-nuttx-lvgl">Why NuttX + LVGL?</a><ul>
<li class="toctree-l4"><a class="reference internal" href="get-started/nuttx.html#here-are-some-advantages-of-using-lvgl-in-nuttx">Here are some advantages of using LVGL in NuttX</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/nuttx.html#nuttx-lvgl-could-be-used-for">NuttX + LVGL could be used for</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="get-started/nuttx.html#how-to-get-started-with-nuttx-and-lvgl">How to get started with NuttX and LVGL?</a><ul>
<li class="toctree-l4"><a class="reference internal" href="get-started/nuttx.html#first-you-need-to-install-the-pre-requisite-on-your-system">First you need to install the pre-requisite on your system</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/nuttx.html#now-let-s-to-create-a-workspace-to-save-our-files">Now let's to create a workspace to save our files</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/nuttx.html#clone-the-nuttx-and-apps-repositories">Clone the NuttX and Apps repositories:</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/nuttx.html#configure-nuttx-to-use-the-stm32f429i-disco-board-and-the-lvgl-demo">Configure NuttX to use the stm32f429i-disco board and the LVGL Demo</a></li>
<li class="toctree-l4"><a class="reference internal" href="get-started/nuttx.html#flashing-the-firmware-in-the-board-using-openocd">Flashing the firmware in the board using OpenOCD:</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="get-started/nuttx.html#where-can-i-find-more-information">Where can I find more information?</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="porting/index.html">Porting</a><ul>
<li class="toctree-l2"><a class="reference internal" href="porting/project.html">Set-up a project</a><ul>
<li class="toctree-l3"><a class="reference internal" href="porting/project.html#get-the-library">Get the library</a></li>
<li class="toctree-l3"><a class="reference internal" href="porting/project.html#configuration-file">Configuration file</a></li>
<li class="toctree-l3"><a class="reference internal" href="porting/project.html#initialization">Initialization</a></li>
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<li class="toctree-l2"><a class="reference internal" href="porting/display.html">Display interface</a><ul>
<li class="toctree-l3"><a class="reference internal" href="porting/display.html#draw-buffer">Draw buffer</a></li>
<li class="toctree-l3"><a class="reference internal" href="porting/display.html#display-driver">Display driver</a><ul>
<li class="toctree-l4"><a class="reference internal" href="porting/display.html#mandatory-fields">Mandatory fields</a></li>
<li class="toctree-l4"><a class="reference internal" href="porting/display.html#optional-fields">Optional fields</a></li>
<li class="toctree-l4"><a class="reference internal" href="porting/display.html#examples">Examples</a></li>
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<li class="toctree-l3"><a class="reference internal" href="porting/display.html#rotation">Rotation</a></li>
<li class="toctree-l3"><a class="reference internal" href="porting/display.html#further-reading">Further reading</a></li>
<li class="toctree-l3"><a class="reference internal" href="porting/display.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="porting/indev.html">Input device interface</a><ul>
<li class="toctree-l3"><a class="reference internal" href="porting/indev.html#types-of-input-devices">Types of input devices</a><ul>
<li class="toctree-l4"><a class="reference internal" href="porting/indev.html#touchpad-mouse-or-any-pointer">Touchpad, mouse or any pointer</a></li>
<li class="toctree-l4"><a class="reference internal" href="porting/indev.html#keypad-or-keyboard">Keypad or keyboard</a></li>
<li class="toctree-l4"><a class="reference internal" href="porting/indev.html#encoder">Encoder</a></li>
<li class="toctree-l4"><a class="reference internal" href="porting/indev.html#button">Button</a></li>
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<li class="toctree-l3"><a class="reference internal" href="porting/indev.html#other-features">Other features</a><ul>
<li class="toctree-l4"><a class="reference internal" href="porting/indev.html#parameters">Parameters</a></li>
<li class="toctree-l4"><a class="reference internal" href="porting/indev.html#feedback">Feedback</a></li>
<li class="toctree-l4"><a class="reference internal" href="porting/indev.html#associating-with-a-display">Associating with a display</a></li>
<li class="toctree-l4"><a class="reference internal" href="porting/indev.html#buffered-reading">Buffered reading</a></li>
</ul>
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<li class="toctree-l3"><a class="reference internal" href="porting/indev.html#further-reading">Further reading</a></li>
<li class="toctree-l3"><a class="reference internal" href="porting/indev.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="porting/tick.html">Tick interface</a><ul>
<li class="toctree-l3"><a class="reference internal" href="porting/tick.html#api">API</a></li>
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<li class="toctree-l2"><a class="reference internal" href="porting/task-handler.html">Task Handler</a></li>
<li class="toctree-l2"><a class="reference internal" href="porting/sleep.html">Sleep management</a></li>
<li class="toctree-l2"><a class="reference internal" href="porting/os.html">Operating system and interrupts</a><ul>
<li class="toctree-l3"><a class="reference internal" href="porting/os.html#tasks-and-threads">Tasks and threads</a></li>
<li class="toctree-l3"><a class="reference internal" href="porting/os.html#interrupts">Interrupts</a></li>
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<li class="toctree-l2"><a class="reference internal" href="porting/log.html">Logging</a><ul>
<li class="toctree-l3"><a class="reference internal" href="porting/log.html#log-level">Log level</a></li>
<li class="toctree-l3"><a class="reference internal" href="porting/log.html#printing-logs">Printing logs</a><ul>
<li class="toctree-l4"><a class="reference internal" href="porting/log.html#logging-with-printf">Logging with printf</a></li>
<li class="toctree-l4"><a class="reference internal" href="porting/log.html#custom-log-function">Custom log function</a></li>
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<li class="toctree-l3"><a class="reference internal" href="porting/log.html#add-logs">Add logs</a></li>
</ul>
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</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="overview/index.html">Overview</a><ul>
<li class="toctree-l2"><a class="reference internal" href="overview/object.html">Objects</a><ul>
<li class="toctree-l3"><a class="reference internal" href="overview/object.html#attributes">Attributes</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/object.html#basic-attributes">Basic attributes</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/object.html#specific-attributes">Specific attributes</a></li>
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<li class="toctree-l3"><a class="reference internal" href="overview/object.html#working-mechanisms">Working mechanisms</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/object.html#parent-child-structure">Parent-child structure</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/object.html#moving-together">Moving together</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/object.html#visibility-only-on-the-parent">Visibility only on the parent</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/object.html#create-and-delete-objects">Create and delete objects</a></li>
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<li class="toctree-l3"><a class="reference internal" href="overview/object.html#screens">Screens</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/object.html#create-screens">Create screens</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/object.html#get-the-active-screen">Get the active screen</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/object.html#load-screens">Load screens</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/object.html#layers">Layers</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/object.html#handling-multiple-displays">Handling multiple displays</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/object.html#parts">Parts</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/object.html#states">States</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="overview/coords.html">Positions, sizes, and layouts</a><ul>
<li class="toctree-l3"><a class="reference internal" href="overview/coords.html#overview">Overview</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/coords.html#units">Units</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/coords.html#boxing-model">Boxing model</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/coords.html#important-notes">Important notes</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/coords.html#position">Position</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/coords.html#simple-way">Simple way</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/coords.html#align">Align</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/coords.html#size">Size</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/coords.html#id1">Simple way</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/coords.html#using-styles">Using styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/coords.html#translation">Translation</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/coords.html#transformation">Transformation</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/coords.html#min-and-max-size">Min and Max size</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/coords.html#layout">Layout</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/coords.html#id2">Overview</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/coords.html#built-in-layout">Built-in layout</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/coords.html#flags">Flags</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/coords.html#adding-new-layouts">Adding new layouts</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/coords.html#examples">Examples</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="overview/style.html">Styles</a><ul>
<li class="toctree-l3"><a class="reference internal" href="overview/style.html#states">States</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/style.html#cascading-styles">Cascading styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/style.html#inheritance">Inheritance</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/style.html#parts">Parts</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/style.html#initialize-styles-and-set-get-properties">Initialize styles and set/get properties</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/style.html#add-and-remove-styles-to-a-widget">Add and remove styles to a widget</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/style.html#add-styles">Add styles</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style.html#remove-styles">Remove styles</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style.html#report-style-changes">Report style changes</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style.html#get-a-property-s-value-on-an-object">Get a property's value on an object</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/style.html#local-styles">Local styles</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/style.html#properties">Properties</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/style.html#typical-background-properties">Typical background properties</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/style.html#transitions">Transitions</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/style.html#color-filter">Color filter</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/style.html#themes">Themes</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/style.html#extending-themes">Extending themes</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/style.html#examples">Examples</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/style.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/style.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="overview/style-props.html">Style properties</a><ul>
<li class="toctree-l3"><a class="reference internal" href="overview/style-props.html#size-and-position">Size and position</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#width">width</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#min-width">min_width</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#max-width">max_width</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#height">height</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#min-height">min_height</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#max-height">max_height</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#x">x</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#y">y</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#align">align</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#transform-width">transform_width</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#transform-height">transform_height</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#translate-x">translate_x</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#translate-y">translate_y</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#transform-zoom">transform_zoom</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#transform-angle">transform_angle</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/style-props.html#padding">Padding</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#pad-top">pad_top</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#pad-bottom">pad_bottom</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#pad-left">pad_left</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#pad-right">pad_right</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#pad-row">pad_row</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#pad-column">pad_column</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/style-props.html#miscellaneous">Miscellaneous</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#radius">radius</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#clip-corner">clip_corner</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#opa">opa</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#color-filter-dsc">color_filter_dsc</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#color-filter-opa">color_filter_opa</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#anim-time">anim_time</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#anim-speed">anim_speed</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#transition">transition</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#blend-mode">blend_mode</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#layout">layout</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#base-dir">base_dir</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/style-props.html#background">Background</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#bg-color">bg_color</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#bg-opa">bg_opa</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#bg-grad-color">bg_grad_color</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#bg-grad-dir">bg_grad_dir</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#bg-main-stop">bg_main_stop</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#bg-grad-stop">bg_grad_stop</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#bg-img-src">bg_img_src</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#bg-img-opa">bg_img_opa</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#bg-img-recolor">bg_img_recolor</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#bg-img-recolor-opa">bg_img_recolor_opa</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#bg-img-tiled">bg_img_tiled</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/style-props.html#border">Border</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#border-color">border_color</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#border-opa">border_opa</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#border-width">border_width</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#border-side">border_side</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#border-post">border_post</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/style-props.html#text">Text</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#text-color">text_color</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#text-opa">text_opa</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#text-font">text_font</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#text-letter-space">text_letter_space</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#text-line-space">text_line_space</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#text-decor">text_decor</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#text-align">text_align</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/style-props.html#image">Image</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#img-opa">img_opa</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#img-recolor">img_recolor</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#img-recolor-opa">img_recolor_opa</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/style-props.html#outline">Outline</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#outline-width">outline_width</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#outline-color">outline_color</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#outline-opa">outline_opa</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#outline-pad">outline_pad</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/style-props.html#shadow">Shadow</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#shadow-width">shadow_width</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#shadow-ofs-x">shadow_ofs_x</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#shadow-ofs-y">shadow_ofs_y</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#shadow-spread">shadow_spread</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#shadow-color">shadow_color</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#shadow-opa">shadow_opa</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/style-props.html#line">Line</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#line-width">line_width</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#line-dash-width">line_dash_width</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#line-dash-gap">line_dash_gap</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#line-rounded">line_rounded</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#line-color">line_color</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#line-opa">line_opa</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/style-props.html#arc">Arc</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#arc-width">arc_width</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#arc-rounded">arc_rounded</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#arc-color">arc_color</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#arc-opa">arc_opa</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/style-props.html#arc-img-src">arc_img_src</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="overview/scroll.html">Scroll</a><ul>
<li class="toctree-l3"><a class="reference internal" href="overview/scroll.html#overview">Overview</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/scroll.html#scrollbar">Scrollbar</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/scroll.html#events">Events</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/scroll.html#basic-example">Basic example</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/scroll.html#features-of-scrolling">Features of scrolling</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/scroll.html#scrollable">Scrollable</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/scroll.html#scroll-chain">Scroll chain</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/scroll.html#scroll-momentum">Scroll momentum</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/scroll.html#elastic-scroll">Elastic scroll</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/scroll.html#snapping">Snapping</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/scroll.html#scroll-one">Scroll one</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/scroll.html#scroll-on-focus">Scroll on focus</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/scroll.html#scroll-manually">Scroll manually</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/scroll.html#self-size">Self size</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/scroll.html#examples">Examples</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/scroll.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/scroll.html#micropython">MicroPython</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="overview/layer.html">Layers</a><ul>
<li class="toctree-l3"><a class="reference internal" href="overview/layer.html#order-of-creation">Order of creation</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/layer.html#bring-to-the-foreground">Bring to the foreground</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/layer.html#top-and-sys-layers">Top and sys layers</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="overview/event.html">Events</a><ul>
<li class="toctree-l3"><a class="reference internal" href="overview/event.html#add-events-to-the-object">Add events to the object</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/event.html#remove-event-s-from-an-object">Remove event(s) from an object</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/event.html#event-codes">Event codes</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/event.html#input-device-events">Input device events</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/event.html#drawing-events">Drawing events</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/event.html#other-events">Other events</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/event.html#special-events">Special events</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/event.html#custom-events">Custom events</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/event.html#sending-events">Sending events</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/event.html#refresh-event">Refresh event</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/event.html#fields-of-lv-event-t">Fields of lv_event_t</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/event.html#event-bubbling">Event bubbling</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/event.html#examples">Examples</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/event.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/event.html#micropython">MicroPython</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="overview/indev.html">Input devices</a><ul>
<li class="toctree-l3"><a class="reference internal" href="overview/indev.html#pointers">Pointers</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/indev.html#keypad-and-encoder">Keypad and encoder</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/indev.html#groups">Groups</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/indev.html#styling">Styling</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/indev.html#api">API</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/indev.html#input-device">Input device</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/indev.html#id1">Groups</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="overview/display.html">Displays</a><ul>
<li class="toctree-l3"><a class="reference internal" href="overview/display.html#multiple-display-support">Multiple display support</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/display.html#using-only-one-display">Using only one display</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/display.html#mirror-display">Mirror display</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/display.html#split-image">Split image</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/display.html#screens">Screens</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/display.html#transparent-screens">Transparent screens</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/display.html#features-of-displays">Features of displays</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/display.html#inactivity">Inactivity</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/display.html#background">Background</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/display.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="overview/color.html">Colors</a><ul>
<li class="toctree-l3"><a class="reference internal" href="overview/color.html#creating-colors">Creating colors</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/color.html#rgb">RGB</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/color.html#hsv">HSV</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/color.html#palette">Palette</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/color.html#modify-and-mix-colors">Modify and mix colors</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/color.html#built-in-colors">Built-in colors</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/color.html#opacity">Opacity</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/color.html#color-types">Color types</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/color.html#convert-color">Convert color</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/color.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="overview/font.html">Fonts</a><ul>
<li class="toctree-l3"><a class="reference internal" href="overview/font.html#unicode-support">Unicode support</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/font.html#built-in-fonts">Built-in fonts</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/font.html#normal-fonts">Normal fonts</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/font.html#special-fonts">Special fonts</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/font.html#special-features">Special features</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/font.html#bidirectional-support">Bidirectional support</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/font.html#arabic-and-persian-support">Arabic and Persian support</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/font.html#subpixel-rendering">Subpixel rendering</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/font.html#compress-fonts">Compress fonts</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/font.html#add-new-font">Add new font</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/font.html#add-new-symbols">Add new symbols</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/font.html#load-font-at-run-time">Load font at run-time</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/font.html#add-a-new-font-engine">Add a new font engine</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="overview/image.html">Images</a><ul>
<li class="toctree-l3"><a class="reference internal" href="overview/image.html#store-images">Store images</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/image.html#variables">Variables</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/image.html#files">Files</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/image.html#color-formats">Color formats</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/image.html#add-and-use-images">Add and use images</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/image.html#online-converter">Online converter</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/image.html#manually-create-an-image">Manually create an image</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/image.html#use-images">Use images</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/image.html#image-decoder">Image decoder</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/image.html#custom-image-formats">Custom image formats</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/image.html#register-an-image-decoder">Register an image decoder</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/image.html#manually-use-an-image-decoder">Manually use an image decoder</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/image.html#image-caching">Image caching</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/image.html#cache-size">Cache size</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/image.html#value-of-images">Value of images</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/image.html#memory-usage">Memory usage</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/image.html#clean-the-cache">Clean the cache</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/image.html#api">API</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/image.html#image-buffer">Image buffer</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="overview/file-system.html">File system</a><ul>
<li class="toctree-l3"><a class="reference internal" href="overview/file-system.html#ready-to-use-drivers">Ready to use drivers</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/file-system.html#add-a-driver">Add a driver</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/file-system.html#registering-a-driver">Registering a driver</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/file-system.html#implementing-the-callbacks">Implementing the callbacks</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/file-system.html#other-callbacks">Other callbacks</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/file-system.html#usage-example">Usage example</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/file-system.html#use-drivers-for-images">Use drivers for images</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/file-system.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="overview/animation.html">Animations</a><ul>
<li class="toctree-l3"><a class="reference internal" href="overview/animation.html#create-an-animation">Create an animation</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/animation.html#animation-path">Animation path</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/animation.html#speed-vs-time">Speed vs time</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/animation.html#delete-animations">Delete animations</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/animation.html#examples">Examples</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/animation.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/animation.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="overview/animation.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="overview/timer.html">Timers</a><ul>
<li class="toctree-l3"><a class="reference internal" href="overview/timer.html#create-a-timer">Create a timer</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/timer.html#ready-and-reset">Ready and Reset</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/timer.html#set-parameters">Set parameters</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/timer.html#repeat-count">Repeat count</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/timer.html#measure-idle-time">Measure idle time</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/timer.html#asynchronous-calls">Asynchronous calls</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/timer.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="overview/drawing.html">Drawing</a><ul>
<li class="toctree-l3"><a class="reference internal" href="overview/drawing.html#mechanism-of-screen-refreshing">Mechanism of screen refreshing</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/drawing.html#masking">Masking</a></li>
<li class="toctree-l3"><a class="reference internal" href="overview/drawing.html#hook-drawing">Hook drawing</a><ul>
<li class="toctree-l4"><a class="reference internal" href="overview/drawing.html#main-drawing">Main drawing</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/drawing.html#post-drawing">Post drawing</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/drawing.html#part-drawing">Part drawing</a></li>
<li class="toctree-l4"><a class="reference internal" href="overview/drawing.html#others">Others</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="overview/new_widget.html">New widget</a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="widgets/index.html">Widgets</a><ul>
<li class="toctree-l2"><a class="reference internal" href="widgets/obj.html">Base object (lv_obj)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="widgets/obj.html#overview">Overview</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/obj.html#coordinates">Coordinates</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/obj.html#parents-and-children">Parents and children</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/obj.html#screens">Screens</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/obj.html#events">Events</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/obj.html#styles">Styles</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/obj.html#flags">Flags</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/obj.html#groups">Groups</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/obj.html#extended-click-area">Extended click area</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/obj.html#id1">Events</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/obj.html#keys">Keys</a></li>
<li class="toctree-l3"><a class="reference internal" href="widgets/obj.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/obj.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/obj.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/obj.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="widgets/core/index.html">Core widgets</a><ul>
<li class="toctree-l3"><a class="reference internal" href="widgets/core/arc.html">Arc (lv_arc)</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/arc.html#overview">Overview</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/arc.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/arc.html#usage">Usage</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/arc.html#events">Events</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/arc.html#keys">Keys</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/arc.html#example">Example</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/arc.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/core/bar.html">Bar (lv_bar)</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/bar.html#overview">Overview</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/bar.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/bar.html#usage">Usage</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/bar.html#events">Events</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/bar.html#keys">Keys</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/bar.html#example">Example</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/bar.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/core/btn.html">Button (lv_btn)</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/btn.html#overview">Overview</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/btn.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/btn.html#usage">Usage</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/btn.html#events">Events</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/btn.html#keys">Keys</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/btn.html#example">Example</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/btn.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/core/btnmatrix.html">Button matrix (lv_btnmatrix)</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/btnmatrix.html#overview">Overview</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/btnmatrix.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/btnmatrix.html#usage">Usage</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/btnmatrix.html#events">Events</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/btnmatrix.html#keys">Keys</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/btnmatrix.html#example">Example</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/btnmatrix.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/core/canvas.html">Canvas (lv_canvas)</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/canvas.html#overview">Overview</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/canvas.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/canvas.html#usage">Usage</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/canvas.html#events">Events</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/canvas.html#keys">Keys</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/canvas.html#example">Example</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/canvas.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/core/checkbox.html">Checkbox (lv_checkbox)</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/checkbox.html#overview">Overview</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/checkbox.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/checkbox.html#usage">Usage</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/checkbox.html#events">Events</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/checkbox.html#keys">Keys</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/checkbox.html#example">Example</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/checkbox.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/core/dropdown.html">Drop-down list (lv_dropdown)</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/dropdown.html#overview">Overview</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/dropdown.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/dropdown.html#usage">Usage</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/dropdown.html#id1">Overview</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/dropdown.html#events">Events</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/dropdown.html#keys">Keys</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/dropdown.html#example">Example</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/dropdown.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/core/img.html">Image (lv_img)</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/img.html#overview">Overview</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/img.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/img.html#usage">Usage</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/img.html#transformations">Transformations</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/img.html#events">Events</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/img.html#keys">Keys</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/img.html#example">Example</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/img.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/core/label.html">Label (lv_label)</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/label.html#overview">Overview</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/label.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/label.html#usage">Usage</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/label.html#events">Events</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/label.html#keys">Keys</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/label.html#example">Example</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/label.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/core/line.html">Line (lv_line)</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/line.html#overview">Overview</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/line.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/line.html#usage">Usage</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/line.html#events">Events</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/line.html#keys">Keys</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/line.html#example">Example</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/line.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/core/roller.html">Roller (lv_roller)</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/roller.html#overview">Overview</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/roller.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/roller.html#usage">Usage</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/roller.html#events">Events</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/roller.html#keys">Keys</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/roller.html#example">Example</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/roller.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/core/slider.html">Slider (lv_slider)</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/slider.html#overview">Overview</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/slider.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/slider.html#usage">Usage</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/slider.html#events">Events</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/slider.html#keys">Keys</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/slider.html#example">Example</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/slider.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/core/switch.html">Switch (lv_switch)</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/switch.html#overview">Overview</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/switch.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/switch.html#usage">Usage</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/switch.html#events">Events</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/switch.html#keys">Keys</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/switch.html#example">Example</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/switch.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/core/table.html">Table (lv_table)</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/table.html#overview">Overview</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/table.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/table.html#usage">Usage</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/table.html#events">Events</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/table.html#keys">Keys</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/table.html#example">Example</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/table.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/core/textarea.html">Text area (lv_textarea)</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/textarea.html#overview">Overview</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/textarea.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/textarea.html#usage">Usage</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/textarea.html#events">Events</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/textarea.html#keys">Keys</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/textarea.html#example">Example</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/core/textarea.html#api">API</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="widgets/extra/index.html">Extra widgets</a><ul>
<li class="toctree-l3"><a class="reference internal" href="widgets/extra/calendar.html">Calendar (lv_calendar)</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/calendar.html#overview">Overview</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/calendar.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/calendar.html#usage">Usage</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/calendar.html#events">Events</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/calendar.html#keys">Keys</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/calendar.html#headers">Headers</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/calendar.html#example">Example</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/calendar.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/extra/chart.html">Chart (lv_chart)</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/chart.html#overview">Overview</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/chart.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/chart.html#usage">Usage</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/chart.html#events">Events</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/chart.html#keys">Keys</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/chart.html#example">Example</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/chart.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/extra/colorwheel.html">Color wheel (lv_colorwheel)</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/colorwheel.html#overview">Overview</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/colorwheel.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/colorwheel.html#usage">Usage</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/colorwheel.html#events">Events</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/colorwheel.html#keys">Keys</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/colorwheel.html#example">Example</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/colorwheel.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/extra/imgbtn.html">Image button (lv_imgbtn)</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/imgbtn.html#overview">Overview</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/imgbtn.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/imgbtn.html#usage">Usage</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/imgbtn.html#events">Events</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/imgbtn.html#keys">Keys</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/imgbtn.html#example">Example</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/imgbtn.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/extra/keyboard.html">Keyboard (lv_keyboard)</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/keyboard.html#overview">Overview</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/keyboard.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/keyboard.html#usage">Usage</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/keyboard.html#events">Events</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/keyboard.html#keys">Keys</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/keyboard.html#examples">Examples</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/keyboard.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/extra/led.html">LED (lv_led)</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/led.html#overview">Overview</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/led.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/led.html#usage">Usage</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/led.html#events">Events</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/led.html#keys">Keys</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/led.html#example">Example</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/led.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/extra/list.html">List (lv_list)</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/list.html#overview">Overview</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/list.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/list.html#usage">Usage</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/list.html#events">Events</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/list.html#keys">Keys</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/list.html#example">Example</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/list.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/extra/meter.html">Meter (lv_meter)</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/meter.html#overview">Overview</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/meter.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/meter.html#usage">Usage</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/meter.html#events">Events</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/meter.html#keys">Keys</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/meter.html#example">Example</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/meter.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/extra/msgbox.html">Message box (lv_msgbox)</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/msgbox.html#overview">Overview</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/msgbox.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/msgbox.html#usage">Usage</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/msgbox.html#events">Events</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/msgbox.html#keys">Keys</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/msgbox.html#example">Example</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/msgbox.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/extra/span.html">Span (lv_span)</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/span.html#overview">Overview</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/span.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/span.html#usage">Usage</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/span.html#events">Events</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/span.html#keys">Keys</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/span.html#example">Example</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/span.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/extra/spinbox.html">Spinbox (lv_spinbox)</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/spinbox.html#overview">Overview</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/spinbox.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/spinbox.html#events">Events</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/spinbox.html#keys">Keys</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/spinbox.html#example">Example</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/spinbox.html#api">API</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/spinbox.html#id1">Example</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/extra/spinner.html">Spinner (lv_spinner)</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/spinner.html#overview">Overview</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/spinner.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/spinner.html#usage">Usage</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/spinner.html#events">Events</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/spinner.html#keys">Keys</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/spinner.html#example">Example</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/spinner.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/extra/tabview.html">Tabview (lv_tabview)</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/tabview.html#overview">Overview</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/tabview.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/tabview.html#usage">Usage</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/tabview.html#events">Events</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/tabview.html#keys">Keys</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/tabview.html#example">Example</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/tabview.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/extra/tileview.html">Tile view (lv_tileview)</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/tileview.html#overview">Overview</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/tileview.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/tileview.html#usage">Usage</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/tileview.html#events">Events</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/tileview.html#keys">Keys</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/tileview.html#example">Example</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/tileview.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="widgets/extra/win.html">Window (lv_win)</a><ul>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/win.html#overview">Overview</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/win.html#parts-and-styles">Parts and Styles</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/win.html#usage">Usage</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/win.html#get-the-parts">Get the parts</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/win.html#events">Events</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/win.html#keys">Keys</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/win.html#example">Example</a></li>
<li class="toctree-l4"><a class="reference internal" href="widgets/extra/win.html#api">API</a></li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="layouts/index.html">Layouts</a><ul>
<li class="toctree-l2"><a class="reference internal" href="layouts/flex.html">Flex</a><ul>
<li class="toctree-l3"><a class="reference internal" href="layouts/flex.html#overview">Overview</a></li>
<li class="toctree-l3"><a class="reference internal" href="layouts/flex.html#terms">Terms</a></li>
<li class="toctree-l3"><a class="reference internal" href="layouts/flex.html#simple-interface">Simple interface</a><ul>
<li class="toctree-l4"><a class="reference internal" href="layouts/flex.html#flex-flow">Flex flow</a></li>
<li class="toctree-l4"><a class="reference internal" href="layouts/flex.html#flex-align">Flex align</a></li>
<li class="toctree-l4"><a class="reference internal" href="layouts/flex.html#flex-grow">Flex grow</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="layouts/flex.html#style-interface">Style interface</a></li>
<li class="toctree-l3"><a class="reference internal" href="layouts/flex.html#other-features">Other features</a><ul>
<li class="toctree-l4"><a class="reference internal" href="layouts/flex.html#rtl">RTL</a></li>
<li class="toctree-l4"><a class="reference internal" href="layouts/flex.html#new-track">New track</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="layouts/flex.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="layouts/flex.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="layouts/flex.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="layouts/flex.html#api">API</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="layouts/grid.html">Grid</a><ul>
<li class="toctree-l3"><a class="reference internal" href="layouts/grid.html#overview">Overview</a></li>
<li class="toctree-l3"><a class="reference internal" href="layouts/grid.html#terms">Terms</a></li>
<li class="toctree-l3"><a class="reference internal" href="layouts/grid.html#simple-interface">Simple interface</a><ul>
<li class="toctree-l4"><a class="reference internal" href="layouts/grid.html#grid-descriptors">Grid descriptors</a></li>
<li class="toctree-l4"><a class="reference internal" href="layouts/grid.html#grid-items">Grid items</a></li>
<li class="toctree-l4"><a class="reference internal" href="layouts/grid.html#grid-align">Grid align</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="layouts/grid.html#style-interface">Style interface</a></li>
<li class="toctree-l3"><a class="reference internal" href="layouts/grid.html#other-features">Other features</a><ul>
<li class="toctree-l4"><a class="reference internal" href="layouts/grid.html#rtl">RTL</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="layouts/grid.html#example">Example</a><ul>
<li class="toctree-l4"><a class="reference internal" href="layouts/grid.html#c">C</a></li>
<li class="toctree-l4"><a class="reference internal" href="layouts/grid.html#micropython">MicroPython</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="layouts/grid.html#api">API</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="CONTRIBUTING.html">Contributing</a><ul>
<li class="toctree-l2"><a class="reference internal" href="CONTRIBUTING.html#introduction">Introduction</a></li>
<li class="toctree-l2"><a class="reference internal" href="CONTRIBUTING.html#pull-request">Pull request</a><ul>
<li class="toctree-l3"><a class="reference internal" href="CONTRIBUTING.html#from-github">From GitHub</a></li>
<li class="toctree-l3"><a class="reference internal" href="CONTRIBUTING.html#from-command-line">From command line</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="CONTRIBUTING.html#developer-certification-of-origin-dco">Developer Certification of Origin (DCO)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="CONTRIBUTING.html#overview">Overview</a></li>
<li class="toctree-l3"><a class="reference internal" href="CONTRIBUTING.html#accepted-licenses-and-copyright-notices">Accepted licenses and copyright notices</a><ul>
<li class="toctree-l4"><a class="reference internal" href="CONTRIBUTING.html#your-own-work">Your own work</a></li>
<li class="toctree-l4"><a class="reference internal" href="CONTRIBUTING.html#use-code-from-online-source">Use code from online source</a></li>
<li class="toctree-l4"><a class="reference internal" href="CONTRIBUTING.html#use-mit-licensed-code">Use MIT licensed code</a></li>
<li class="toctree-l4"><a class="reference internal" href="CONTRIBUTING.html#use-gpl-licensed-code">Use GPL licensed code</a></li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="CONTRIBUTING.html#ways-to-contribute">Ways to contribute</a><ul>
<li class="toctree-l3"><a class="reference internal" href="CONTRIBUTING.html#give-lvgl-a-star">Give LVGL a Star</a></li>
<li class="toctree-l3"><a class="reference internal" href="CONTRIBUTING.html#tell-what-you-have-achieved">Tell what you have achieved</a></li>
<li class="toctree-l3"><a class="reference internal" href="CONTRIBUTING.html#write-examples">Write examples</a></li>
<li class="toctree-l3"><a class="reference internal" href="CONTRIBUTING.html#improve-the-docs">Improve the docs</a></li>
<li class="toctree-l3"><a class="reference internal" href="CONTRIBUTING.html#report-bugs">Report bugs</a></li>
<li class="toctree-l3"><a class="reference internal" href="CONTRIBUTING.html#send-fixes">Send fixes</a></li>
<li class="toctree-l3"><a class="reference internal" href="CONTRIBUTING.html#join-the-conversations-in-the-forum">Join the conversations in the Forum</a></li>
<li class="toctree-l3"><a class="reference internal" href="CONTRIBUTING.html#add-features">Add features</a></li>
<li class="toctree-l3"><a class="reference internal" href="CONTRIBUTING.html#become-a-maintainer">Become a maintainer</a></li>
<li class="toctree-l3"><a class="reference internal" href="CONTRIBUTING.html#move-your-project-repository-under-lvgl-organization">Move your project repository under LVGL organization</a></li>
</ul>
</li>
</ul>
</li>
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<li class="toctree-l2"><a class="reference internal" href="CHANGELOG.html#v7-11-0-16-03-2021">v7.11.0 (16.03.2021)</a><ul>
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<li class="toctree-l2"><a class="reference internal" href="CHANGELOG.html#v7-10-1-16-02-2021">v7.10.1 (16.02.2021)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="CHANGELOG.html#id1">Bugfixes</a></li>
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<li class="toctree-l2"><a class="reference internal" href="CHANGELOG.html#v7-3-1-18-08-2020">v7.3.1 (18.08.2020)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="CHANGELOG.html#id21">Bugfixes</a></li>
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<li class="toctree-l2"><a class="reference internal" href="CHANGELOG.html#v7-3-0-04-08-2020">v7.3.0 (04.08.2020)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="CHANGELOG.html#id22">New features</a></li>
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<li class="toctree-l2"><a class="reference internal" href="CHANGELOG.html#v7-2-0-21-07-2020">v7.2.0 (21.07.2020)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="CHANGELOG.html#id24">New features</a></li>
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<li class="toctree-l2"><a class="reference internal" href="CHANGELOG.html#v7-0-2-16-06-2020">v7.0.2 (16.06.2020)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="CHANGELOG.html#id28">Bugfixes</a></li>
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<li class="toctree-l2"><a class="reference internal" href="CHANGELOG.html#v7-0-1-01-06-2020">v7.0.1 (01.06.2020)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="CHANGELOG.html#id29">Bugfixes</a></li>
</ul>
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<li class="toctree-l2"><a class="reference internal" href="CHANGELOG.html#v7-0-0-18-05-2020">v7.0.0 (18.05.2020)</a><ul>
<li class="toctree-l3"><a class="reference internal" href="CHANGELOG.html#documentation">Documentation</a></li>
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<li class="toctree-l3"><a class="reference internal" href="CHANGELOG.html#reworked-and-improved-object">Reworked and improved object</a></li>
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<li class="toctree-l3"><a class="reference internal" href="CHANGELOG.html#migrating-from-v6-to-v7">Migrating from v6 to v7</a></li>
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<li class="toctree-l1"><a class="reference internal" href="ROADMAP.html">Roadmap</a><ul>
<li class="toctree-l2"><a class="reference internal" href="ROADMAP.html#v8-x">v8.X</a></li>
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<li class="toctree-l2"><a class="reference internal" href="ROADMAP.html#v8">v8</a></li>
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<h2 id="Symbols">Symbols</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
  <td style="width: 33%; vertical-align: top;"><ul>
      <li><a href="overview/color.html#_CPPv4Ut2_42">[anonymous] (C++ enum)</a>, <a href="overview/file-system.html#_CPPv4Ut2_47">[1]</a>, <a href="overview/file-system.html#_CPPv4Ut2_48">[2]</a>, <a href="overview/image.html#_CPPv4Ut2_14">[3]</a>, <a href="overview/indev.html#_CPPv4Ut1_0">[4]</a>, <a href="overview/style.html#_CPPv4Ut2_49">[5]</a>, <a href="overview/style.html#_CPPv4Ut2_50">[6]</a>, <a href="overview/style.html#_CPPv4Ut2_51">[7]</a>, <a href="overview/style.html#_CPPv4Ut2_52">[8]</a>, <a href="widgets/core/arc.html#_CPPv4Ut2_58">[9]</a>, <a href="widgets/core/bar.html#_CPPv4Ut2_59">[10]</a>, <a href="widgets/core/btnmatrix.html#_CPPv4Ut2_60">[11]</a>, <a href="widgets/core/label.html#_CPPv4Ut2_61">[12]</a>, <a href="widgets/core/roller.html#_CPPv4Ut2_63">[13]</a>, <a href="widgets/core/slider.html#_CPPv4Ut2_64">[14]</a>, <a href="widgets/core/table.html#_CPPv4Ut2_65">[15]</a>, <a href="widgets/core/textarea.html#_CPPv4Ut2_66">[16]</a>, <a href="widgets/extra/chart.html#_CPPv4Ut2_20">[17]</a>, <a href="widgets/extra/chart.html#_CPPv4Ut2_21">[18]</a>, <a href="widgets/extra/chart.html#_CPPv4Ut2_22">[19]</a>, <a href="widgets/extra/colorwheel.html#_CPPv4Ut2_23">[20]</a>, <a href="widgets/extra/keyboard.html#_CPPv4Ut2_25">[21]</a>, <a href="widgets/extra/span.html#_CPPv4Ut2_31">[22]</a>, <a href="widgets/extra/span.html#_CPPv4Ut2_32">[23]</a>, <a href="widgets/obj.html#_CPPv4Ut1_1">[24]</a>, <a href="widgets/obj.html#_CPPv4Ut1_2">[25]</a>, <a href="widgets/obj.html#_CPPv4Ut1_3">[26]</a>
</li>
      <li><a href="widgets/core/btnmatrix.html#_CPPv4NUt2_6027_LV_BTNMATRIX_CTRL_RESERVEDE">[anonymous]::_LV_BTNMATRIX_CTRL_RESERVED (C++ enumerator)</a>
</li>
      <li><a href="widgets/core/btnmatrix.html#_CPPv4NUt2_6019_LV_BTNMATRIX_WIDTHE">[anonymous]::_LV_BTNMATRIX_WIDTH (C++ enumerator)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4NUt2_2219_LV_CHART_AXIS_LASTE">[anonymous]::_LV_CHART_AXIS_LAST (C++ enumerator)</a>
</li>
      <li><a href="widgets/core/arc.html#_CPPv4NUt2_5818LV_ARC_MODE_NORMALE">[anonymous]::LV_ARC_MODE_NORMAL (C++ enumerator)</a>
</li>
      <li><a href="widgets/core/arc.html#_CPPv4NUt2_5819LV_ARC_MODE_REVERSEE">[anonymous]::LV_ARC_MODE_REVERSE (C++ enumerator)</a>
</li>
      <li><a href="widgets/core/arc.html#_CPPv4NUt2_5823LV_ARC_MODE_SYMMETRICALE">[anonymous]::LV_ARC_MODE_SYMMETRICAL (C++ enumerator)</a>
</li>
      <li><a href="widgets/core/bar.html#_CPPv4NUt2_5918LV_BAR_MODE_NORMALE">[anonymous]::LV_BAR_MODE_NORMAL (C++ enumerator)</a>
</li>
      <li><a href="widgets/core/bar.html#_CPPv4NUt2_5917LV_BAR_MODE_RANGEE">[anonymous]::LV_BAR_MODE_RANGE (C++ enumerator)</a>
</li>
      <li><a href="widgets/core/bar.html#_CPPv4NUt2_5923LV_BAR_MODE_SYMMETRICALE">[anonymous]::LV_BAR_MODE_SYMMETRICAL (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4NUt2_4922LV_BLEND_MODE_ADDITIVEE">[anonymous]::LV_BLEND_MODE_ADDITIVE (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4NUt2_4920LV_BLEND_MODE_NORMALE">[anonymous]::LV_BLEND_MODE_NORMAL (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4NUt2_4925LV_BLEND_MODE_SUBTRACTIVEE">[anonymous]::LV_BLEND_MODE_SUBTRACTIVE (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4NUt2_5121LV_BORDER_SIDE_BOTTOME">[anonymous]::LV_BORDER_SIDE_BOTTOM (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4NUt2_5119LV_BORDER_SIDE_FULLE">[anonymous]::LV_BORDER_SIDE_FULL (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4NUt2_5123LV_BORDER_SIDE_INTERNALE">[anonymous]::LV_BORDER_SIDE_INTERNAL (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4NUt2_5119LV_BORDER_SIDE_LEFTE">[anonymous]::LV_BORDER_SIDE_LEFT (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4NUt2_5119LV_BORDER_SIDE_NONEE">[anonymous]::LV_BORDER_SIDE_NONE (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4NUt2_5120LV_BORDER_SIDE_RIGHTE">[anonymous]::LV_BORDER_SIDE_RIGHT (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4NUt2_5118LV_BORDER_SIDE_TOPE">[anonymous]::LV_BORDER_SIDE_TOP (C++ enumerator)</a>
</li>
      <li><a href="widgets/core/btnmatrix.html#_CPPv4NUt2_6027LV_BTNMATRIX_CTRL_CHECKABLEE">[anonymous]::LV_BTNMATRIX_CTRL_CHECKABLE (C++ enumerator)</a>
</li>
      <li><a href="widgets/core/btnmatrix.html#_CPPv4NUt2_6025LV_BTNMATRIX_CTRL_CHECKEDE">[anonymous]::LV_BTNMATRIX_CTRL_CHECKED (C++ enumerator)</a>
</li>
      <li><a href="widgets/core/btnmatrix.html#_CPPv4NUt2_6028LV_BTNMATRIX_CTRL_CLICK_TRIGE">[anonymous]::LV_BTNMATRIX_CTRL_CLICK_TRIG (C++ enumerator)</a>
</li>
      <li><a href="widgets/core/btnmatrix.html#_CPPv4NUt2_6026LV_BTNMATRIX_CTRL_CUSTOM_1E">[anonymous]::LV_BTNMATRIX_CTRL_CUSTOM_1 (C++ enumerator)</a>
</li>
      <li><a href="widgets/core/btnmatrix.html#_CPPv4NUt2_6026LV_BTNMATRIX_CTRL_CUSTOM_2E">[anonymous]::LV_BTNMATRIX_CTRL_CUSTOM_2 (C++ enumerator)</a>
</li>
      <li><a href="widgets/core/btnmatrix.html#_CPPv4NUt2_6026LV_BTNMATRIX_CTRL_DISABLEDE">[anonymous]::LV_BTNMATRIX_CTRL_DISABLED (C++ enumerator)</a>
</li>
      <li><a href="widgets/core/btnmatrix.html#_CPPv4NUt2_6024LV_BTNMATRIX_CTRL_HIDDENE">[anonymous]::LV_BTNMATRIX_CTRL_HIDDEN (C++ enumerator)</a>
</li>
      <li><a href="widgets/core/btnmatrix.html#_CPPv4NUt2_6027LV_BTNMATRIX_CTRL_NO_REPEATE">[anonymous]::LV_BTNMATRIX_CTRL_NO_REPEAT (C++ enumerator)</a>
</li>
      <li><a href="widgets/core/btnmatrix.html#_CPPv4NUt2_6025LV_BTNMATRIX_CTRL_RECOLORE">[anonymous]::LV_BTNMATRIX_CTRL_RECOLOR (C++ enumerator)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4NUt2_2223LV_CHART_AXIS_PRIMARY_XE">[anonymous]::LV_CHART_AXIS_PRIMARY_X (C++ enumerator)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4NUt2_2223LV_CHART_AXIS_PRIMARY_YE">[anonymous]::LV_CHART_AXIS_PRIMARY_Y (C++ enumerator)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4NUt2_2225LV_CHART_AXIS_SECONDARY_XE">[anonymous]::LV_CHART_AXIS_SECONDARY_X (C++ enumerator)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4NUt2_2225LV_CHART_AXIS_SECONDARY_YE">[anonymous]::LV_CHART_AXIS_SECONDARY_Y (C++ enumerator)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4NUt2_2017LV_CHART_TYPE_BARE">[anonymous]::LV_CHART_TYPE_BAR (C++ enumerator)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4NUt2_2018LV_CHART_TYPE_LINEE">[anonymous]::LV_CHART_TYPE_LINE (C++ enumerator)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4NUt2_2018LV_CHART_TYPE_NONEE">[anonymous]::LV_CHART_TYPE_NONE (C++ enumerator)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4NUt2_2021LV_CHART_TYPE_SCATTERE">[anonymous]::LV_CHART_TYPE_SCATTER (C++ enumerator)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4NUt2_2129LV_CHART_UPDATE_MODE_CIRCULARE">[anonymous]::LV_CHART_UPDATE_MODE_CIRCULAR (C++ enumerator)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4NUt2_2126LV_CHART_UPDATE_MODE_SHIFTE">[anonymous]::LV_CHART_UPDATE_MODE_SHIFT (C++ enumerator)</a>
</li>
      <li><a href="widgets/extra/colorwheel.html#_CPPv4NUt2_2322LV_COLORWHEEL_MODE_HUEE">[anonymous]::LV_COLORWHEEL_MODE_HUE (C++ enumerator)</a>
</li>
      <li><a href="widgets/extra/colorwheel.html#_CPPv4NUt2_2329LV_COLORWHEEL_MODE_SATURATIONE">[anonymous]::LV_COLORWHEEL_MODE_SATURATION (C++ enumerator)</a>
</li>
      <li><a href="widgets/extra/colorwheel.html#_CPPv4NUt2_2324LV_COLORWHEEL_MODE_VALUEE">[anonymous]::LV_COLORWHEEL_MODE_VALUE (C++ enumerator)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4NUt2_4813LV_FS_MODE_RDE">[anonymous]::LV_FS_MODE_RD (C++ enumerator)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4NUt2_4813LV_FS_MODE_WRE">[anonymous]::LV_FS_MODE_WR (C++ enumerator)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4NUt2_4714LV_FS_RES_BUSYE">[anonymous]::LV_FS_RES_BUSY (C++ enumerator)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4NUt2_4716LV_FS_RES_DENIEDE">[anonymous]::LV_FS_RES_DENIED (C++ enumerator)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4NUt2_4716LV_FS_RES_FS_ERRE">[anonymous]::LV_FS_RES_FS_ERR (C++ enumerator)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4NUt2_4714LV_FS_RES_FULLE">[anonymous]::LV_FS_RES_FULL (C++ enumerator)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4NUt2_4716LV_FS_RES_HW_ERRE">[anonymous]::LV_FS_RES_HW_ERR (C++ enumerator)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4NUt2_4719LV_FS_RES_INV_PARAME">[anonymous]::LV_FS_RES_INV_PARAM (C++ enumerator)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4NUt2_4716LV_FS_RES_LOCKEDE">[anonymous]::LV_FS_RES_LOCKED (C++ enumerator)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4NUt2_4716LV_FS_RES_NOT_EXE">[anonymous]::LV_FS_RES_NOT_EX (C++ enumerator)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4NUt2_4717LV_FS_RES_NOT_IMPE">[anonymous]::LV_FS_RES_NOT_IMP (C++ enumerator)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4NUt2_4712LV_FS_RES_OKE">[anonymous]::LV_FS_RES_OK (C++ enumerator)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4NUt2_4720LV_FS_RES_OUT_OF_MEME">[anonymous]::LV_FS_RES_OUT_OF_MEM (C++ enumerator)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4NUt2_4714LV_FS_RES_TOUTE">[anonymous]::LV_FS_RES_TOUT (C++ enumerator)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4NUt2_4717LV_FS_RES_UNKNOWNE">[anonymous]::LV_FS_RES_UNKNOWN (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4NUt2_5215LV_GRAD_DIR_HORE">[anonymous]::LV_GRAD_DIR_HOR (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4NUt2_5216LV_GRAD_DIR_NONEE">[anonymous]::LV_GRAD_DIR_NONE (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4NUt2_5215LV_GRAD_DIR_VERE">[anonymous]::LV_GRAD_DIR_VER (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_1420LV_IMG_CF_ALPHA_1BITE">[anonymous]::LV_IMG_CF_ALPHA_1BIT (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_1420LV_IMG_CF_ALPHA_2BITE">[anonymous]::LV_IMG_CF_ALPHA_2BIT (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_1420LV_IMG_CF_ALPHA_4BITE">[anonymous]::LV_IMG_CF_ALPHA_4BIT (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_1420LV_IMG_CF_ALPHA_8BITE">[anonymous]::LV_IMG_CF_ALPHA_8BIT (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_1422LV_IMG_CF_INDEXED_1BITE">[anonymous]::LV_IMG_CF_INDEXED_1BIT (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_1422LV_IMG_CF_INDEXED_2BITE">[anonymous]::LV_IMG_CF_INDEXED_2BIT (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_1422LV_IMG_CF_INDEXED_4BITE">[anonymous]::LV_IMG_CF_INDEXED_4BIT (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_1422LV_IMG_CF_INDEXED_8BITE">[anonymous]::LV_IMG_CF_INDEXED_8BIT (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_1413LV_IMG_CF_RAWE">[anonymous]::LV_IMG_CF_RAW (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_1419LV_IMG_CF_RAW_ALPHAE">[anonymous]::LV_IMG_CF_RAW_ALPHA (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_1426LV_IMG_CF_RAW_CHROMA_KEYEDE">[anonymous]::LV_IMG_CF_RAW_CHROMA_KEYED (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_1421LV_IMG_CF_RESERVED_15E">[anonymous]::LV_IMG_CF_RESERVED_15 (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_1421LV_IMG_CF_RESERVED_16E">[anonymous]::LV_IMG_CF_RESERVED_16 (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_1421LV_IMG_CF_RESERVED_17E">[anonymous]::LV_IMG_CF_RESERVED_17 (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_1421LV_IMG_CF_RESERVED_18E">[anonymous]::LV_IMG_CF_RESERVED_18 (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_1421LV_IMG_CF_RESERVED_19E">[anonymous]::LV_IMG_CF_RESERVED_19 (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_1421LV_IMG_CF_RESERVED_20E">[anonymous]::LV_IMG_CF_RESERVED_20 (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_1421LV_IMG_CF_RESERVED_21E">[anonymous]::LV_IMG_CF_RESERVED_21 (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_1421LV_IMG_CF_RESERVED_22E">[anonymous]::LV_IMG_CF_RESERVED_22 (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_1421LV_IMG_CF_RESERVED_23E">[anonymous]::LV_IMG_CF_RESERVED_23 (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_1420LV_IMG_CF_TRUE_COLORE">[anonymous]::LV_IMG_CF_TRUE_COLOR (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_1426LV_IMG_CF_TRUE_COLOR_ALPHAE">[anonymous]::LV_IMG_CF_TRUE_COLOR_ALPHA (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_1433LV_IMG_CF_TRUE_COLOR_CHROMA_KEYEDE">[anonymous]::LV_IMG_CF_TRUE_COLOR_CHROMA_KEYED (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_1417LV_IMG_CF_UNKNOWNE">[anonymous]::LV_IMG_CF_UNKNOWN (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_1424LV_IMG_CF_USER_ENCODED_0E">[anonymous]::LV_IMG_CF_USER_ENCODED_0 (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_1424LV_IMG_CF_USER_ENCODED_1E">[anonymous]::LV_IMG_CF_USER_ENCODED_1 (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_1424LV_IMG_CF_USER_ENCODED_2E">[anonymous]::LV_IMG_CF_USER_ENCODED_2 (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_1424LV_IMG_CF_USER_ENCODED_3E">[anonymous]::LV_IMG_CF_USER_ENCODED_3 (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_1424LV_IMG_CF_USER_ENCODED_4E">[anonymous]::LV_IMG_CF_USER_ENCODED_4 (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_1424LV_IMG_CF_USER_ENCODED_5E">[anonymous]::LV_IMG_CF_USER_ENCODED_5 (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_1424LV_IMG_CF_USER_ENCODED_6E">[anonymous]::LV_IMG_CF_USER_ENCODED_6 (C++ enumerator)</a>
</li>
      <li><a href="overview/image.html#_CPPv4NUt2_1424LV_IMG_CF_USER_ENCODED_7E">[anonymous]::LV_IMG_CF_USER_ENCODED_7 (C++ enumerator)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4NUt1_016LV_KEY_BACKSPACEE">[anonymous]::LV_KEY_BACKSPACE (C++ enumerator)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4NUt1_010LV_KEY_DELE">[anonymous]::LV_KEY_DEL (C++ enumerator)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4NUt1_011LV_KEY_DOWNE">[anonymous]::LV_KEY_DOWN (C++ enumerator)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4NUt1_010LV_KEY_ENDE">[anonymous]::LV_KEY_END (C++ enumerator)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4NUt1_012LV_KEY_ENTERE">[anonymous]::LV_KEY_ENTER (C++ enumerator)</a>
</li>
  </ul></td>
  <td style="width: 33%; vertical-align: top;"><ul>
      <li><a href="overview/indev.html#_CPPv4NUt1_010LV_KEY_ESCE">[anonymous]::LV_KEY_ESC (C++ enumerator)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4NUt1_011LV_KEY_HOMEE">[anonymous]::LV_KEY_HOME (C++ enumerator)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4NUt1_011LV_KEY_LEFTE">[anonymous]::LV_KEY_LEFT (C++ enumerator)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4NUt1_011LV_KEY_NEXTE">[anonymous]::LV_KEY_NEXT (C++ enumerator)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4NUt1_011LV_KEY_PREVE">[anonymous]::LV_KEY_PREV (C++ enumerator)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4NUt1_012LV_KEY_RIGHTE">[anonymous]::LV_KEY_RIGHT (C++ enumerator)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4NUt1_09LV_KEY_UPE">[anonymous]::LV_KEY_UP (C++ enumerator)</a>
</li>
      <li><a href="widgets/extra/keyboard.html#_CPPv4NUt2_2523LV_KEYBOARD_MODE_NUMBERE">[anonymous]::LV_KEYBOARD_MODE_NUMBER (C++ enumerator)</a>
</li>
      <li><a href="widgets/extra/keyboard.html#_CPPv4NUt2_2524LV_KEYBOARD_MODE_SPECIALE">[anonymous]::LV_KEYBOARD_MODE_SPECIAL (C++ enumerator)</a>
</li>
      <li><a href="widgets/extra/keyboard.html#_CPPv4NUt2_2527LV_KEYBOARD_MODE_TEXT_LOWERE">[anonymous]::LV_KEYBOARD_MODE_TEXT_LOWER (C++ enumerator)</a>
</li>
      <li><a href="widgets/extra/keyboard.html#_CPPv4NUt2_2527LV_KEYBOARD_MODE_TEXT_UPPERE">[anonymous]::LV_KEYBOARD_MODE_TEXT_UPPER (C++ enumerator)</a>
</li>
      <li><a href="widgets/core/label.html#_CPPv4NUt2_6118LV_LABEL_LONG_CLIPE">[anonymous]::LV_LABEL_LONG_CLIP (C++ enumerator)</a>
</li>
      <li><a href="widgets/core/label.html#_CPPv4NUt2_6117LV_LABEL_LONG_DOTE">[anonymous]::LV_LABEL_LONG_DOT (C++ enumerator)</a>
</li>
      <li><a href="widgets/core/label.html#_CPPv4NUt2_6120LV_LABEL_LONG_SCROLLE">[anonymous]::LV_LABEL_LONG_SCROLL (C++ enumerator)</a>
</li>
      <li><a href="widgets/core/label.html#_CPPv4NUt2_6129LV_LABEL_LONG_SCROLL_CIRCULARE">[anonymous]::LV_LABEL_LONG_SCROLL_CIRCULAR (C++ enumerator)</a>
</li>
      <li><a href="widgets/core/label.html#_CPPv4NUt2_6118LV_LABEL_LONG_WRAPE">[anonymous]::LV_LABEL_LONG_WRAP (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_323LV_OBJ_FLAG_ADV_HITTESTE">[anonymous]::LV_OBJ_FLAG_ADV_HITTEST (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_321LV_OBJ_FLAG_CHECKABLEE">[anonymous]::LV_OBJ_FLAG_CHECKABLE (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_327LV_OBJ_FLAG_CLICK_FOCUSABLEE">[anonymous]::LV_OBJ_FLAG_CLICK_FOCUSABLE (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_321LV_OBJ_FLAG_CLICKABLEE">[anonymous]::LV_OBJ_FLAG_CLICKABLE (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_324LV_OBJ_FLAG_EVENT_BUBBLEE">[anonymous]::LV_OBJ_FLAG_EVENT_BUBBLE (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_320LV_OBJ_FLAG_FLOATINGE">[anonymous]::LV_OBJ_FLAG_FLOATING (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_326LV_OBJ_FLAG_GESTURE_BUBBLEE">[anonymous]::LV_OBJ_FLAG_GESTURE_BUBBLE (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_318LV_OBJ_FLAG_HIDDENE">[anonymous]::LV_OBJ_FLAG_HIDDEN (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_325LV_OBJ_FLAG_IGNORE_LAYOUTE">[anonymous]::LV_OBJ_FLAG_IGNORE_LAYOUT (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_320LV_OBJ_FLAG_LAYOUT_1E">[anonymous]::LV_OBJ_FLAG_LAYOUT_1 (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_320LV_OBJ_FLAG_LAYOUT_2E">[anonymous]::LV_OBJ_FLAG_LAYOUT_2 (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_322LV_OBJ_FLAG_PRESS_LOCKE">[anonymous]::LV_OBJ_FLAG_PRESS_LOCK (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_324LV_OBJ_FLAG_SCROLL_CHAINE">[anonymous]::LV_OBJ_FLAG_SCROLL_CHAIN (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_326LV_OBJ_FLAG_SCROLL_ELASTICE">[anonymous]::LV_OBJ_FLAG_SCROLL_ELASTIC (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_327LV_OBJ_FLAG_SCROLL_MOMENTUME">[anonymous]::LV_OBJ_FLAG_SCROLL_MOMENTUM (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_327LV_OBJ_FLAG_SCROLL_ON_FOCUSE">[anonymous]::LV_OBJ_FLAG_SCROLL_ON_FOCUS (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_322LV_OBJ_FLAG_SCROLL_ONEE">[anonymous]::LV_OBJ_FLAG_SCROLL_ONE (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_322LV_OBJ_FLAG_SCROLLABLEE">[anonymous]::LV_OBJ_FLAG_SCROLLABLE (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_320LV_OBJ_FLAG_SNAPABLEE">[anonymous]::LV_OBJ_FLAG_SNAPABLE (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_318LV_OBJ_FLAG_USER_1E">[anonymous]::LV_OBJ_FLAG_USER_1 (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_318LV_OBJ_FLAG_USER_2E">[anonymous]::LV_OBJ_FLAG_USER_2 (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_318LV_OBJ_FLAG_USER_3E">[anonymous]::LV_OBJ_FLAG_USER_3 (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_318LV_OBJ_FLAG_USER_4E">[anonymous]::LV_OBJ_FLAG_USER_4 (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_320LV_OBJ_FLAG_WIDGET_1E">[anonymous]::LV_OBJ_FLAG_WIDGET_1 (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_320LV_OBJ_FLAG_WIDGET_2E">[anonymous]::LV_OBJ_FLAG_WIDGET_2 (C++ enumerator)</a>
</li>
      <li><a href="overview/color.html#_CPPv4NUt2_428LV_OPA_0E">[anonymous]::LV_OPA_0 (C++ enumerator)</a>
</li>
      <li><a href="overview/color.html#_CPPv4NUt2_429LV_OPA_10E">[anonymous]::LV_OPA_10 (C++ enumerator)</a>
</li>
      <li><a href="overview/color.html#_CPPv4NUt2_4210LV_OPA_100E">[anonymous]::LV_OPA_100 (C++ enumerator)</a>
</li>
      <li><a href="overview/color.html#_CPPv4NUt2_429LV_OPA_20E">[anonymous]::LV_OPA_20 (C++ enumerator)</a>
</li>
      <li><a href="overview/color.html#_CPPv4NUt2_429LV_OPA_30E">[anonymous]::LV_OPA_30 (C++ enumerator)</a>
</li>
      <li><a href="overview/color.html#_CPPv4NUt2_429LV_OPA_40E">[anonymous]::LV_OPA_40 (C++ enumerator)</a>
</li>
      <li><a href="overview/color.html#_CPPv4NUt2_429LV_OPA_50E">[anonymous]::LV_OPA_50 (C++ enumerator)</a>
</li>
      <li><a href="overview/color.html#_CPPv4NUt2_429LV_OPA_60E">[anonymous]::LV_OPA_60 (C++ enumerator)</a>
</li>
      <li><a href="overview/color.html#_CPPv4NUt2_429LV_OPA_70E">[anonymous]::LV_OPA_70 (C++ enumerator)</a>
</li>
      <li><a href="overview/color.html#_CPPv4NUt2_429LV_OPA_80E">[anonymous]::LV_OPA_80 (C++ enumerator)</a>
</li>
      <li><a href="overview/color.html#_CPPv4NUt2_429LV_OPA_90E">[anonymous]::LV_OPA_90 (C++ enumerator)</a>
</li>
      <li><a href="overview/color.html#_CPPv4NUt2_4212LV_OPA_COVERE">[anonymous]::LV_OPA_COVER (C++ enumerator)</a>
</li>
      <li><a href="overview/color.html#_CPPv4NUt2_4213LV_OPA_TRANSPE">[anonymous]::LV_OPA_TRANSP (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_211LV_PART_ANYE">[anonymous]::LV_PART_ANY (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_214LV_PART_CURSORE">[anonymous]::LV_PART_CURSOR (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_220LV_PART_CUSTOM_FIRSTE">[anonymous]::LV_PART_CUSTOM_FIRST (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_217LV_PART_INDICATORE">[anonymous]::LV_PART_INDICATOR (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_213LV_PART_ITEMSE">[anonymous]::LV_PART_ITEMS (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_212LV_PART_KNOBE">[anonymous]::LV_PART_KNOB (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_212LV_PART_MAINE">[anonymous]::LV_PART_MAIN (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_217LV_PART_SCROLLBARE">[anonymous]::LV_PART_SCROLLBAR (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_216LV_PART_SELECTEDE">[anonymous]::LV_PART_SELECTED (C++ enumerator)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv4NUt2_6628LV_PART_TEXTAREA_PLACEHOLDERE">[anonymous]::LV_PART_TEXTAREA_PLACEHOLDER (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_213LV_PART_TICKSE">[anonymous]::LV_PART_TICKS (C++ enumerator)</a>
</li>
      <li><a href="widgets/core/roller.html#_CPPv4NUt2_6323LV_ROLLER_MODE_INFINITEE">[anonymous]::LV_ROLLER_MODE_INFINITE (C++ enumerator)</a>
</li>
      <li><a href="widgets/core/roller.html#_CPPv4NUt2_6321LV_ROLLER_MODE_NORMALE">[anonymous]::LV_ROLLER_MODE_NORMAL (C++ enumerator)</a>
</li>
      <li><a href="widgets/core/slider.html#_CPPv4NUt2_6421LV_SLIDER_MODE_NORMALE">[anonymous]::LV_SLIDER_MODE_NORMAL (C++ enumerator)</a>
</li>
      <li><a href="widgets/core/slider.html#_CPPv4NUt2_6420LV_SLIDER_MODE_RANGEE">[anonymous]::LV_SLIDER_MODE_RANGE (C++ enumerator)</a>
</li>
      <li><a href="widgets/core/slider.html#_CPPv4NUt2_6426LV_SLIDER_MODE_SYMMETRICALE">[anonymous]::LV_SLIDER_MODE_SYMMETRICAL (C++ enumerator)</a>
</li>
      <li><a href="widgets/extra/span.html#_CPPv4NUt2_3218LV_SPAN_MODE_BREAKE">[anonymous]::LV_SPAN_MODE_BREAK (C++ enumerator)</a>
</li>
      <li><a href="widgets/extra/span.html#_CPPv4NUt2_3219LV_SPAN_MODE_EXPANDE">[anonymous]::LV_SPAN_MODE_EXPAND (C++ enumerator)</a>
</li>
      <li><a href="widgets/extra/span.html#_CPPv4NUt2_3218LV_SPAN_MODE_FIXEDE">[anonymous]::LV_SPAN_MODE_FIXED (C++ enumerator)</a>
</li>
      <li><a href="widgets/extra/span.html#_CPPv4NUt2_3121LV_SPAN_OVERFLOW_CLIPE">[anonymous]::LV_SPAN_OVERFLOW_CLIP (C++ enumerator)</a>
</li>
      <li><a href="widgets/extra/span.html#_CPPv4NUt2_3125LV_SPAN_OVERFLOW_ELLIPSISE">[anonymous]::LV_SPAN_OVERFLOW_ELLIPSIS (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_112LV_STATE_ANYE">[anonymous]::LV_STATE_ANY (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_116LV_STATE_CHECKEDE">[anonymous]::LV_STATE_CHECKED (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_116LV_STATE_DEFAULTE">[anonymous]::LV_STATE_DEFAULT (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_117LV_STATE_DISABLEDE">[anonymous]::LV_STATE_DISABLED (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_115LV_STATE_EDITEDE">[anonymous]::LV_STATE_EDITED (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_118LV_STATE_FOCUS_KEYE">[anonymous]::LV_STATE_FOCUS_KEY (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_116LV_STATE_FOCUSEDE">[anonymous]::LV_STATE_FOCUSED (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_116LV_STATE_HOVEREDE">[anonymous]::LV_STATE_HOVERED (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_116LV_STATE_PRESSEDE">[anonymous]::LV_STATE_PRESSED (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_117LV_STATE_SCROLLEDE">[anonymous]::LV_STATE_SCROLLED (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_115LV_STATE_USER_1E">[anonymous]::LV_STATE_USER_1 (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_115LV_STATE_USER_2E">[anonymous]::LV_STATE_USER_2 (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_115LV_STATE_USER_3E">[anonymous]::LV_STATE_USER_3 (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4NUt1_115LV_STATE_USER_4E">[anonymous]::LV_STATE_USER_4 (C++ enumerator)</a>
</li>
      <li><a href="widgets/core/table.html#_CPPv4NUt2_6527LV_TABLE_CELL_CTRL_CUSTOM_1E">[anonymous]::LV_TABLE_CELL_CTRL_CUSTOM_1 (C++ enumerator)</a>
</li>
      <li><a href="widgets/core/table.html#_CPPv4NUt2_6527LV_TABLE_CELL_CTRL_CUSTOM_2E">[anonymous]::LV_TABLE_CELL_CTRL_CUSTOM_2 (C++ enumerator)</a>
</li>
      <li><a href="widgets/core/table.html#_CPPv4NUt2_6527LV_TABLE_CELL_CTRL_CUSTOM_3E">[anonymous]::LV_TABLE_CELL_CTRL_CUSTOM_3 (C++ enumerator)</a>
</li>
      <li><a href="widgets/core/table.html#_CPPv4NUt2_6527LV_TABLE_CELL_CTRL_CUSTOM_4E">[anonymous]::LV_TABLE_CELL_CTRL_CUSTOM_4 (C++ enumerator)</a>
</li>
      <li><a href="widgets/core/table.html#_CPPv4NUt2_6530LV_TABLE_CELL_CTRL_MERGE_RIGHTE">[anonymous]::LV_TABLE_CELL_CTRL_MERGE_RIGHT (C++ enumerator)</a>
</li>
      <li><a href="widgets/core/table.html#_CPPv4NUt2_6528LV_TABLE_CELL_CTRL_TEXT_CROPE">[anonymous]::LV_TABLE_CELL_CTRL_TEXT_CROP (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4NUt2_5018LV_TEXT_DECOR_NONEE">[anonymous]::LV_TEXT_DECOR_NONE (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4NUt2_5027LV_TEXT_DECOR_STRIKETHROUGHE">[anonymous]::LV_TEXT_DECOR_STRIKETHROUGH (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4NUt2_5023LV_TEXT_DECOR_UNDERLINEE">[anonymous]::LV_TEXT_DECOR_UNDERLINE (C++ enumerator)</a>
</li>
  </ul></td>
</tr></table>

<h2 id="_">_</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
  <td style="width: 33%; vertical-align: top;"><ul>
      <li><a href="overview/animation.html#_CPPv418_lv_anim_core_initv">_lv_anim_core_init (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv410_lv_anim_t">_lv_anim_t (C++ struct)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N10_lv_anim_t8act_timeE">_lv_anim_t::act_time (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N10_lv_anim_t13current_valueE">_lv_anim_t::current_value (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N10_lv_anim_t11early_applyE">_lv_anim_t::early_apply (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N10_lv_anim_t9end_valueE">_lv_anim_t::end_value (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N10_lv_anim_t7exec_cbE">_lv_anim_t::exec_cb (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N10_lv_anim_t12get_value_cbE">_lv_anim_t::get_value_cb (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N10_lv_anim_t7path_cbE">_lv_anim_t::path_cb (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N10_lv_anim_t14playback_delayE">_lv_anim_t::playback_delay (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N10_lv_anim_t12playback_nowE">_lv_anim_t::playback_now (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N10_lv_anim_t13playback_timeE">_lv_anim_t::playback_time (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N10_lv_anim_t8ready_cbE">_lv_anim_t::ready_cb (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N10_lv_anim_t10repeat_cntE">_lv_anim_t::repeat_cnt (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N10_lv_anim_t12repeat_delayE">_lv_anim_t::repeat_delay (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N10_lv_anim_t9run_roundE">_lv_anim_t::run_round (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N10_lv_anim_t8start_cbE">_lv_anim_t::start_cb (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N10_lv_anim_t15start_cb_calledE">_lv_anim_t::start_cb_called (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N10_lv_anim_t11start_valueE">_lv_anim_t::start_value (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N10_lv_anim_t4timeE">_lv_anim_t::time (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N10_lv_anim_t9time_origE">_lv_anim_t::time_orig (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N10_lv_anim_t9user_dataE">_lv_anim_t::user_data (C++ member)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N10_lv_anim_t3varE">_lv_anim_t::var (C++ member)</a>
</li>
      <li><a href="widgets/core/bar.html#_CPPv414_lv_bar_anim_t">_lv_bar_anim_t (C++ struct)</a>
</li>
      <li><a href="widgets/core/bar.html#_CPPv4N14_lv_bar_anim_t8anim_endE">_lv_bar_anim_t::anim_end (C++ member)</a>
</li>
      <li><a href="widgets/core/bar.html#_CPPv4N14_lv_bar_anim_t10anim_startE">_lv_bar_anim_t::anim_start (C++ member)</a>
</li>
      <li><a href="widgets/core/bar.html#_CPPv4N14_lv_bar_anim_t10anim_stateE">_lv_bar_anim_t::anim_state (C++ member)</a>
</li>
      <li><a href="widgets/core/bar.html#_CPPv4N14_lv_bar_anim_t3barE">_lv_bar_anim_t::bar (C++ member)</a>
</li>
      <li><a href="overview/color.html#_CPPv422_lv_color_filter_dsc_t">_lv_color_filter_dsc_t (C++ struct)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N22_lv_color_filter_dsc_t9filter_cbE">_lv_color_filter_dsc_t::filter_cb (C++ member)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N22_lv_color_filter_dsc_t9user_dataE">_lv_color_filter_dsc_t::user_data (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv419_lv_disp_draw_buf_t">_lv_disp_draw_buf_t (C++ struct)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N19_lv_disp_draw_buf_t4areaE">_lv_disp_draw_buf_t::area (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N19_lv_disp_draw_buf_t4buf1E">_lv_disp_draw_buf_t::buf1 (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N19_lv_disp_draw_buf_t4buf2E">_lv_disp_draw_buf_t::buf2 (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N19_lv_disp_draw_buf_t7buf_actE">_lv_disp_draw_buf_t::buf_act (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N19_lv_disp_draw_buf_t8flushingE">_lv_disp_draw_buf_t::flushing (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N19_lv_disp_draw_buf_t13flushing_lastE">_lv_disp_draw_buf_t::flushing_last (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N19_lv_disp_draw_buf_t9last_areaE">_lv_disp_draw_buf_t::last_area (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N19_lv_disp_draw_buf_t9last_partE">_lv_disp_draw_buf_t::last_part (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N19_lv_disp_draw_buf_t4sizeE">_lv_disp_draw_buf_t::size (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv414_lv_disp_drv_t">_lv_disp_drv_t (C++ struct)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N14_lv_disp_drv_t12antialiasingE">_lv_disp_drv_t::antialiasing (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N14_lv_disp_drv_t15clean_dcache_cbE">_lv_disp_drv_t::clean_dcache_cb (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N14_lv_disp_drv_t16color_chroma_keyE">_lv_disp_drv_t::color_chroma_key (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N14_lv_disp_drv_t3dpiE">_lv_disp_drv_t::dpi (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N14_lv_disp_drv_t8draw_bufE">_lv_disp_drv_t::draw_buf (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N14_lv_disp_drv_t13drv_update_cbE">_lv_disp_drv_t::drv_update_cb (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N14_lv_disp_drv_t8flush_cbE">_lv_disp_drv_t::flush_cb (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N14_lv_disp_drv_t12full_refreshE">_lv_disp_drv_t::full_refresh (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N14_lv_disp_drv_t11gpu_fill_cbE">_lv_disp_drv_t::gpu_fill_cb (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N14_lv_disp_drv_t11gpu_wait_cbE">_lv_disp_drv_t::gpu_wait_cb (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N14_lv_disp_drv_t7hor_resE">_lv_disp_drv_t::hor_res (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N14_lv_disp_drv_t10monitor_cbE">_lv_disp_drv_t::monitor_cb (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N14_lv_disp_drv_t7rotatedE">_lv_disp_drv_t::rotated (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N14_lv_disp_drv_t10rounder_cbE">_lv_disp_drv_t::rounder_cb (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N14_lv_disp_drv_t13screen_transpE">_lv_disp_drv_t::screen_transp (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N14_lv_disp_drv_t9set_px_cbE">_lv_disp_drv_t::set_px_cb (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N14_lv_disp_drv_t9sw_rotateE">_lv_disp_drv_t::sw_rotate (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N14_lv_disp_drv_t9user_dataE">_lv_disp_drv_t::user_data (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N14_lv_disp_drv_t7ver_resE">_lv_disp_drv_t::ver_res (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N14_lv_disp_drv_t7wait_cbE">_lv_disp_drv_t::wait_cb (C++ member)</a>
</li>
      <li><a href="overview/display.html#_CPPv423_lv_disp_get_refr_timerP9lv_disp_t">_lv_disp_get_refr_timer (C++ function)</a>
</li>
      <li><a href="porting/display.html#_CPPv410_lv_disp_t">_lv_disp_t (C++ struct)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N10_lv_disp_t7act_scrE">_lv_disp_t::act_scr (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N10_lv_disp_t8bg_colorE">_lv_disp_t::bg_color (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N10_lv_disp_t6bg_imgE">_lv_disp_t::bg_img (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N10_lv_disp_t6bg_opaE">_lv_disp_t::bg_opa (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N10_lv_disp_t8del_prevE">_lv_disp_t::del_prev (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N10_lv_disp_t6driverE">_lv_disp_t::driver (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N10_lv_disp_t15inv_area_joinedE">_lv_disp_t::inv_area_joined (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N10_lv_disp_t9inv_areasE">_lv_disp_t::inv_areas (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N10_lv_disp_t5inv_pE">_lv_disp_t::inv_p (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N10_lv_disp_t18last_activity_timeE">_lv_disp_t::last_activity_time (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N10_lv_disp_t8prev_scrE">_lv_disp_t::prev_scr (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N10_lv_disp_t10refr_timerE">_lv_disp_t::refr_timer (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N10_lv_disp_t11scr_to_loadE">_lv_disp_t::scr_to_load (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N10_lv_disp_t10screen_cntE">_lv_disp_t::screen_cnt (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N10_lv_disp_t7screensE">_lv_disp_t::screens (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N10_lv_disp_t9sys_layerE">_lv_disp_t::sys_layer (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N10_lv_disp_t5themeE">_lv_disp_t::theme (C++ member)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N10_lv_disp_t9top_layerE">_lv_disp_t::top_layer (C++ member)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv412_lv_fs_drv_t">_lv_fs_drv_t (C++ struct)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4N12_lv_fs_drv_t8close_cbE">_lv_fs_drv_t::close_cb (C++ member)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4N12_lv_fs_drv_t12dir_close_cbE">_lv_fs_drv_t::dir_close_cb (C++ member)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4N12_lv_fs_drv_t11dir_open_cbE">_lv_fs_drv_t::dir_open_cb (C++ member)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4N12_lv_fs_drv_t11dir_read_cbE">_lv_fs_drv_t::dir_read_cb (C++ member)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4N12_lv_fs_drv_t6letterE">_lv_fs_drv_t::letter (C++ member)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4N12_lv_fs_drv_t7open_cbE">_lv_fs_drv_t::open_cb (C++ member)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4N12_lv_fs_drv_t7read_cbE">_lv_fs_drv_t::read_cb (C++ member)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4N12_lv_fs_drv_t8ready_cbE">_lv_fs_drv_t::ready_cb (C++ member)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4N12_lv_fs_drv_t7seek_cbE">_lv_fs_drv_t::seek_cb (C++ member)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4N12_lv_fs_drv_t7tell_cbE">_lv_fs_drv_t::tell_cb (C++ member)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4N12_lv_fs_drv_t9user_dataE">_lv_fs_drv_t::user_data (C++ member)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4N12_lv_fs_drv_t8write_cbE">_lv_fs_drv_t::write_cb (C++ member)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv411_lv_fs_initv">_lv_fs_init (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv414_lv_group_initv">_lv_group_init (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv411_lv_group_t">_lv_group_t (C++ struct)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4N11_lv_group_t7editingE">_lv_group_t::editing (C++ member)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4N11_lv_group_t8focus_cbE">_lv_group_t::focus_cb (C++ member)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4N11_lv_group_t6frozenE">_lv_group_t::frozen (C++ member)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4N11_lv_group_t9obj_focusE">_lv_group_t::obj_focus (C++ member)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4N11_lv_group_t6obj_llE">_lv_group_t::obj_ll (C++ member)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4N11_lv_group_t14refocus_policyE">_lv_group_t::refocus_policy (C++ member)</a>
</li>
  </ul></td>
  <td style="width: 33%; vertical-align: top;"><ul>
      <li><a href="overview/indev.html#_CPPv4N11_lv_group_t9user_dataE">_lv_group_t::user_data (C++ member)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4N11_lv_group_t4wrapE">_lv_group_t::wrap (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv432_lv_img_buf_get_transformed_areaP9lv_area_t10lv_coord_t10lv_coord_t7int16_t8uint16_tPK10lv_point_t">_lv_img_buf_get_transformed_area (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv421_lv_img_buf_transformP22lv_img_transform_dsc_t10lv_coord_t10lv_coord_t">_lv_img_buf_transform (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv432_lv_img_buf_transform_anti_aliasP22lv_img_transform_dsc_t">_lv_img_buf_transform_anti_alias (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv426_lv_img_buf_transform_initP22lv_img_transform_dsc_t">_lv_img_buf_transform_init (C++ function)</a>
</li>
      <li><a href="porting/indev.html#_CPPv415_lv_indev_drv_t">_lv_indev_drv_t (C++ struct)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N15_lv_indev_drv_t4dispE">_lv_indev_drv_t::disp (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N15_lv_indev_drv_t11feedback_cbE">_lv_indev_drv_t::feedback_cb (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N15_lv_indev_drv_t13gesture_limitE">_lv_indev_drv_t::gesture_limit (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N15_lv_indev_drv_t20gesture_min_velocityE">_lv_indev_drv_t::gesture_min_velocity (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N15_lv_indev_drv_t22long_press_repeat_timeE">_lv_indev_drv_t::long_press_repeat_time (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N15_lv_indev_drv_t15long_press_timeE">_lv_indev_drv_t::long_press_time (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N15_lv_indev_drv_t7read_cbE">_lv_indev_drv_t::read_cb (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N15_lv_indev_drv_t10read_timerE">_lv_indev_drv_t::read_timer (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N15_lv_indev_drv_t12scroll_limitE">_lv_indev_drv_t::scroll_limit (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N15_lv_indev_drv_t12scroll_throwE">_lv_indev_drv_t::scroll_throw (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N15_lv_indev_drv_t4typeE">_lv_indev_drv_t::type (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N15_lv_indev_drv_t9user_dataE">_lv_indev_drv_t::user_data (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv416_lv_indev_proc_t">_lv_indev_proc_t (C++ struct)</a>

      <ul>
        <li><a href="porting/indev.html#_CPPv416_lv_indev_proc_t">(C++ type)</a>
</li>
      </ul></li>
      <li><a href="porting/indev.html#_CPPv4N16_lv_indev_proc_t7act_objE">_lv_indev_proc_t::act_obj (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N16_lv_indev_proc_t9act_pointE">_lv_indev_proc_t::act_point (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N16_lv_indev_proc_t8disabledE">_lv_indev_proc_t::disabled (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N16_lv_indev_proc_t11gesture_dirE">_lv_indev_proc_t::gesture_dir (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N16_lv_indev_proc_t12gesture_sentE">_lv_indev_proc_t::gesture_sent (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N16_lv_indev_proc_t11gesture_sumE">_lv_indev_proc_t::gesture_sum (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N16_lv_indev_proc_t6keypadE">_lv_indev_proc_t::keypad (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N16_lv_indev_proc_t8last_keyE">_lv_indev_proc_t::last_key (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N16_lv_indev_proc_t8last_objE">_lv_indev_proc_t::last_obj (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N16_lv_indev_proc_t10last_pointE">_lv_indev_proc_t::last_point (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N16_lv_indev_proc_t12last_pressedE">_lv_indev_proc_t::last_pressed (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N16_lv_indev_proc_t14last_raw_pointE">_lv_indev_proc_t::last_raw_point (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N16_lv_indev_proc_t10last_stateE">_lv_indev_proc_t::last_state (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N16_lv_indev_proc_t12long_pr_sentE">_lv_indev_proc_t::long_pr_sent (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N16_lv_indev_proc_t20longpr_rep_timestampE">_lv_indev_proc_t::longpr_rep_timestamp (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N16_lv_indev_proc_t7pointerE">_lv_indev_proc_t::pointer (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N16_lv_indev_proc_t12pr_timestampE">_lv_indev_proc_t::pr_timestamp (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N16_lv_indev_proc_t11reset_queryE">_lv_indev_proc_t::reset_query (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N16_lv_indev_proc_t11scroll_areaE">_lv_indev_proc_t::scroll_area (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N16_lv_indev_proc_t10scroll_dirE">_lv_indev_proc_t::scroll_dir (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N16_lv_indev_proc_t10scroll_objE">_lv_indev_proc_t::scroll_obj (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N16_lv_indev_proc_t10scroll_sumE">_lv_indev_proc_t::scroll_sum (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N16_lv_indev_proc_t17scroll_throw_vectE">_lv_indev_proc_t::scroll_throw_vect (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N16_lv_indev_proc_t21scroll_throw_vect_oriE">_lv_indev_proc_t::scroll_throw_vect_ori (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N16_lv_indev_proc_t5stateE">_lv_indev_proc_t::state (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N16_lv_indev_proc_t5typesE">_lv_indev_proc_t::types (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N16_lv_indev_proc_t4vectE">_lv_indev_proc_t::vect (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N16_lv_indev_proc_t18wait_until_releaseE">_lv_indev_proc_t::wait_until_release (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv414_lv_indev_readP10lv_indev_tP15lv_indev_data_t">_lv_indev_read (C++ function)</a>
</li>
      <li><a href="porting/indev.html#_CPPv411_lv_indev_t">_lv_indev_t (C++ struct)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N11_lv_indev_t10btn_pointsE">_lv_indev_t::btn_points (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N11_lv_indev_t6cursorE">_lv_indev_t::cursor (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N11_lv_indev_t6driverE">_lv_indev_t::driver (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N11_lv_indev_t5groupE">_lv_indev_t::group (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N11_lv_indev_t4procE">_lv_indev_t::proc (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv419_lv_obj_spec_attr_t">_lv_obj_spec_attr_t (C++ struct)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N19_lv_obj_spec_attr_t9child_cntE">_lv_obj_spec_attr_t::child_cnt (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N19_lv_obj_spec_attr_t8childrenE">_lv_obj_spec_attr_t::children (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N19_lv_obj_spec_attr_t9event_dscE">_lv_obj_spec_attr_t::event_dsc (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N19_lv_obj_spec_attr_t13event_dsc_cntE">_lv_obj_spec_attr_t::event_dsc_cnt (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N19_lv_obj_spec_attr_t13ext_click_padE">_lv_obj_spec_attr_t::ext_click_pad (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N19_lv_obj_spec_attr_t13ext_draw_sizeE">_lv_obj_spec_attr_t::ext_draw_size (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N19_lv_obj_spec_attr_t7group_pE">_lv_obj_spec_attr_t::group_p (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N19_lv_obj_spec_attr_t6scrollE">_lv_obj_spec_attr_t::scroll (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N19_lv_obj_spec_attr_t10scroll_dirE">_lv_obj_spec_attr_t::scroll_dir (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N19_lv_obj_spec_attr_t13scroll_snap_xE">_lv_obj_spec_attr_t::scroll_snap_x (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N19_lv_obj_spec_attr_t13scroll_snap_yE">_lv_obj_spec_attr_t::scroll_snap_y (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N19_lv_obj_spec_attr_t14scrollbar_modeE">_lv_obj_spec_attr_t::scrollbar_mode (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv49_lv_obj_t">_lv_obj_t (C++ struct)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N9_lv_obj_t7class_pE">_lv_obj_t::class_p (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N9_lv_obj_t6coordsE">_lv_obj_t::coords (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N9_lv_obj_t5flagsE">_lv_obj_t::flags (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N9_lv_obj_t8h_layoutE">_lv_obj_t::h_layout (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N9_lv_obj_t10layout_invE">_lv_obj_t::layout_inv (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N9_lv_obj_t6parentE">_lv_obj_t::parent (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N9_lv_obj_t14scr_layout_invE">_lv_obj_t::scr_layout_inv (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N9_lv_obj_t10skip_transE">_lv_obj_t::skip_trans (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N9_lv_obj_t9spec_attrE">_lv_obj_t::spec_attr (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N9_lv_obj_t5stateE">_lv_obj_t::state (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N9_lv_obj_t9style_cntE">_lv_obj_t::style_cnt (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N9_lv_obj_t6stylesE">_lv_obj_t::styles (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N9_lv_obj_t9user_dataE">_lv_obj_t::user_data (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv4N9_lv_obj_t8w_layoutE">_lv_obj_t::w_layout (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv424_lv_style_get_prop_group15lv_style_prop_t">_lv_style_get_prop_group (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv411_lv_theme_t">_lv_theme_t (C++ struct)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N11_lv_theme_t8apply_cbE">_lv_theme_t::apply_cb (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N11_lv_theme_t13color_primaryE">_lv_theme_t::color_primary (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N11_lv_theme_t15color_secondaryE">_lv_theme_t::color_secondary (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N11_lv_theme_t4dispE">_lv_theme_t::disp (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N11_lv_theme_t5flagsE">_lv_theme_t::flags (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N11_lv_theme_t10font_largeE">_lv_theme_t::font_large (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N11_lv_theme_t11font_normalE">_lv_theme_t::font_normal (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N11_lv_theme_t10font_smallE">_lv_theme_t::font_small (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N11_lv_theme_t6parentE">_lv_theme_t::parent (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N11_lv_theme_t9user_dataE">_lv_theme_t::user_data (C++ member)</a>
</li>
      <li><a href="overview/timer.html#_CPPv419_lv_timer_core_initv">_lv_timer_core_init (C++ function)</a>
</li>
      <li><a href="overview/timer.html#_CPPv411_lv_timer_t">_lv_timer_t (C++ struct)</a>
</li>
      <li><a href="overview/timer.html#_CPPv4N11_lv_timer_t8last_runE">_lv_timer_t::last_run (C++ member)</a>
</li>
      <li><a href="overview/timer.html#_CPPv4N11_lv_timer_t6pausedE">_lv_timer_t::paused (C++ member)</a>
</li>
      <li><a href="overview/timer.html#_CPPv4N11_lv_timer_t6periodE">_lv_timer_t::period (C++ member)</a>
</li>
      <li><a href="overview/timer.html#_CPPv4N11_lv_timer_t12repeat_countE">_lv_timer_t::repeat_count (C++ member)</a>
</li>
      <li><a href="overview/timer.html#_CPPv4N11_lv_timer_t8timer_cbE">_lv_timer_t::timer_cb (C++ member)</a>
</li>
      <li><a href="overview/timer.html#_CPPv4N11_lv_timer_t9user_dataE">_lv_timer_t::user_data (C++ member)</a>
</li>
  </ul></td>
</tr></table>

<h2 id="L">L</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
  <td style="width: 33%; vertical-align: top;"><ul>
      <li><a href="overview/animation.html#_CPPv421lv_anim_count_runningv">lv_anim_count_running (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv418lv_anim_custom_delP9lv_anim_t24lv_anim_custom_exec_cb_t">lv_anim_custom_del (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv424lv_anim_custom_exec_cb_t">lv_anim_custom_exec_cb_t (C++ type)</a>
</li>
      <li><a href="overview/animation.html#_CPPv411lv_anim_delPv18lv_anim_exec_xcb_t">lv_anim_del (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv415lv_anim_del_allv">lv_anim_del_all (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv416lv_anim_enable_t">lv_anim_enable_t (C++ enum)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N16lv_anim_enable_t11LV_ANIM_OFFE">lv_anim_enable_t::LV_ANIM_OFF (C++ enumerator)</a>
</li>
      <li><a href="overview/animation.html#_CPPv4N16lv_anim_enable_t10LV_ANIM_ONE">lv_anim_enable_t::LV_ANIM_ON (C++ enumerator)</a>
</li>
      <li><a href="overview/animation.html#_CPPv418lv_anim_exec_xcb_t">lv_anim_exec_xcb_t (C++ type)</a>
</li>
      <li><a href="overview/animation.html#_CPPv411lv_anim_getPv18lv_anim_exec_xcb_t">lv_anim_get (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv417lv_anim_get_delayP9lv_anim_t">lv_anim_get_delay (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv422lv_anim_get_value_cb_t">lv_anim_get_value_cb_t (C++ type)</a>
</li>
      <li><a href="overview/animation.html#_CPPv412lv_anim_initP9lv_anim_t">lv_anim_init (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv419lv_anim_path_bouncePK9lv_anim_t">lv_anim_path_bounce (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv417lv_anim_path_cb_t">lv_anim_path_cb_t (C++ type)</a>
</li>
      <li><a href="overview/animation.html#_CPPv420lv_anim_path_ease_inPK9lv_anim_t">lv_anim_path_ease_in (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv424lv_anim_path_ease_in_outPK9lv_anim_t">lv_anim_path_ease_in_out (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv421lv_anim_path_ease_outPK9lv_anim_t">lv_anim_path_ease_out (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv419lv_anim_path_linearPK9lv_anim_t">lv_anim_path_linear (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv422lv_anim_path_overshootPK9lv_anim_t">lv_anim_path_overshoot (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv417lv_anim_path_stepPK9lv_anim_t">lv_anim_path_step (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv418lv_anim_ready_cb_t">lv_anim_ready_cb_t (C++ type)</a>
</li>
      <li><a href="overview/animation.html#_CPPv416lv_anim_refr_nowv">lv_anim_refr_now (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv426lv_anim_set_custom_exec_cbP9lv_anim_t24lv_anim_custom_exec_cb_t">lv_anim_set_custom_exec_cb (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv417lv_anim_set_delayP9lv_anim_t8uint32_t">lv_anim_set_delay (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv423lv_anim_set_early_applyP9lv_anim_tb">lv_anim_set_early_apply (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv419lv_anim_set_exec_cbP9lv_anim_t18lv_anim_exec_xcb_t">lv_anim_set_exec_cb (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv424lv_anim_set_get_value_cbP9lv_anim_t22lv_anim_get_value_cb_t">lv_anim_set_get_value_cb (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv419lv_anim_set_path_cbP9lv_anim_t17lv_anim_path_cb_t">lv_anim_set_path_cb (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv426lv_anim_set_playback_delayP9lv_anim_t8uint32_t">lv_anim_set_playback_delay (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv425lv_anim_set_playback_timeP9lv_anim_t8uint32_t">lv_anim_set_playback_time (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv420lv_anim_set_ready_cbP9lv_anim_t18lv_anim_ready_cb_t">lv_anim_set_ready_cb (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv424lv_anim_set_repeat_countP9lv_anim_t8uint16_t">lv_anim_set_repeat_count (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv424lv_anim_set_repeat_delayP9lv_anim_t8uint32_t">lv_anim_set_repeat_delay (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv420lv_anim_set_start_cbP9lv_anim_t18lv_anim_ready_cb_t">lv_anim_set_start_cb (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv416lv_anim_set_timeP9lv_anim_t8uint32_t">lv_anim_set_time (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv418lv_anim_set_valuesP9lv_anim_t7int32_t7int32_t">lv_anim_set_values (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv415lv_anim_set_varP9lv_anim_tPv">lv_anim_set_var (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv421lv_anim_speed_to_time8uint32_t7int32_t7int32_t">lv_anim_speed_to_time (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv413lv_anim_startPK9lv_anim_t">lv_anim_start (C++ function)</a>
</li>
      <li><a href="overview/animation.html#_CPPv418lv_anim_start_cb_t">lv_anim_start_cb_t (C++ type)</a>
</li>
      <li><a href="overview/animation.html#_CPPv49lv_anim_t">lv_anim_t (C++ type)</a>
</li>
      <li><a href="widgets/core/arc.html#_CPPv412lv_arc_class">lv_arc_class (C++ member)</a>
</li>
      <li><a href="widgets/core/arc.html#_CPPv413lv_arc_createP8lv_obj_t">lv_arc_create (C++ function)</a>
</li>
      <li><a href="widgets/core/arc.html#_CPPv420lv_arc_get_angle_endP8lv_obj_t">lv_arc_get_angle_end (C++ function)</a>
</li>
      <li><a href="widgets/core/arc.html#_CPPv422lv_arc_get_angle_startP8lv_obj_t">lv_arc_get_angle_start (C++ function)</a>
</li>
      <li><a href="widgets/core/arc.html#_CPPv423lv_arc_get_bg_angle_endP8lv_obj_t">lv_arc_get_bg_angle_end (C++ function)</a>
</li>
      <li><a href="widgets/core/arc.html#_CPPv425lv_arc_get_bg_angle_startP8lv_obj_t">lv_arc_get_bg_angle_start (C++ function)</a>
</li>
      <li><a href="widgets/core/arc.html#_CPPv420lv_arc_get_max_valuePK8lv_obj_t">lv_arc_get_max_value (C++ function)</a>
</li>
      <li><a href="widgets/core/arc.html#_CPPv420lv_arc_get_min_valuePK8lv_obj_t">lv_arc_get_min_value (C++ function)</a>
</li>
      <li><a href="widgets/core/arc.html#_CPPv415lv_arc_get_modePK8lv_obj_t">lv_arc_get_mode (C++ function)</a>
</li>
      <li><a href="widgets/core/arc.html#_CPPv416lv_arc_get_valuePK8lv_obj_t">lv_arc_get_value (C++ function)</a>
</li>
      <li><a href="widgets/core/arc.html#_CPPv413lv_arc_mode_t">lv_arc_mode_t (C++ type)</a>
</li>
      <li><a href="widgets/core/arc.html#_CPPv417lv_arc_set_anglesP8lv_obj_t8uint16_t8uint16_t">lv_arc_set_angles (C++ function)</a>
</li>
      <li><a href="widgets/core/arc.html#_CPPv420lv_arc_set_bg_anglesP8lv_obj_t8uint16_t8uint16_t">lv_arc_set_bg_angles (C++ function)</a>
</li>
      <li><a href="widgets/core/arc.html#_CPPv423lv_arc_set_bg_end_angleP8lv_obj_t8uint16_t">lv_arc_set_bg_end_angle (C++ function)</a>
</li>
      <li><a href="widgets/core/arc.html#_CPPv425lv_arc_set_bg_start_angleP8lv_obj_t8uint16_t">lv_arc_set_bg_start_angle (C++ function)</a>
</li>
      <li><a href="widgets/core/arc.html#_CPPv422lv_arc_set_change_rateP8lv_obj_t8uint16_t">lv_arc_set_change_rate (C++ function)</a>
</li>
      <li><a href="widgets/core/arc.html#_CPPv420lv_arc_set_end_angleP8lv_obj_t8uint16_t">lv_arc_set_end_angle (C++ function)</a>
</li>
      <li><a href="widgets/core/arc.html#_CPPv415lv_arc_set_modeP8lv_obj_t13lv_arc_mode_t">lv_arc_set_mode (C++ function)</a>
</li>
      <li><a href="widgets/core/arc.html#_CPPv416lv_arc_set_rangeP8lv_obj_t7int16_t7int16_t">lv_arc_set_range (C++ function)</a>
</li>
      <li><a href="widgets/core/arc.html#_CPPv419lv_arc_set_rotationP8lv_obj_t8uint16_t">lv_arc_set_rotation (C++ function)</a>
</li>
      <li><a href="widgets/core/arc.html#_CPPv422lv_arc_set_start_angleP8lv_obj_t8uint16_t">lv_arc_set_start_angle (C++ function)</a>
</li>
      <li><a href="widgets/core/arc.html#_CPPv416lv_arc_set_valueP8lv_obj_t7int16_t">lv_arc_set_value (C++ function)</a>
</li>
      <li><a href="widgets/core/arc.html#_CPPv48lv_arc_t">lv_arc_t (C++ struct)</a>
</li>
      <li><a href="widgets/core/arc.html#_CPPv4N8lv_arc_t12bg_angle_endE">lv_arc_t::bg_angle_end (C++ member)</a>
</li>
      <li><a href="widgets/core/arc.html#_CPPv4N8lv_arc_t14bg_angle_startE">lv_arc_t::bg_angle_start (C++ member)</a>
</li>
      <li><a href="widgets/core/arc.html#_CPPv4N8lv_arc_t8chg_rateE">lv_arc_t::chg_rate (C++ member)</a>
</li>
      <li><a href="widgets/core/arc.html#_CPPv4N8lv_arc_t8draggingE">lv_arc_t::dragging (C++ member)</a>
</li>
      <li><a href="widgets/core/arc.html#_CPPv4N8lv_arc_t15indic_angle_endE">lv_arc_t::indic_angle_end (C++ member)</a>
</li>
      <li><a href="widgets/core/arc.html#_CPPv4N8lv_arc_t17indic_angle_startE">lv_arc_t::indic_angle_start (C++ member)</a>
</li>
      <li><a href="widgets/core/arc.html#_CPPv4N8lv_arc_t10last_angleE">lv_arc_t::last_angle (C++ member)</a>
</li>
      <li><a href="widgets/core/arc.html#_CPPv4N8lv_arc_t9last_tickE">lv_arc_t::last_tick (C++ member)</a>
</li>
      <li><a href="widgets/core/arc.html#_CPPv4N8lv_arc_t9max_valueE">lv_arc_t::max_value (C++ member)</a>
</li>
      <li><a href="widgets/core/arc.html#_CPPv4N8lv_arc_t9min_closeE">lv_arc_t::min_close (C++ member)</a>
</li>
      <li><a href="widgets/core/arc.html#_CPPv4N8lv_arc_t9min_valueE">lv_arc_t::min_value (C++ member)</a>
</li>
      <li><a href="widgets/core/arc.html#_CPPv4N8lv_arc_t3objE">lv_arc_t::obj (C++ member)</a>
</li>
      <li><a href="widgets/core/arc.html#_CPPv4N8lv_arc_t8rotationE">lv_arc_t::rotation (C++ member)</a>
</li>
      <li><a href="widgets/core/arc.html#_CPPv4N8lv_arc_t4typeE">lv_arc_t::type (C++ member)</a>
</li>
      <li><a href="widgets/core/arc.html#_CPPv4N8lv_arc_t5valueE">lv_arc_t::value (C++ member)</a>
</li>
      <li><a href="overview/timer.html#_CPPv413lv_async_call13lv_async_cb_tPv">lv_async_call (C++ function)</a>
</li>
      <li><a href="overview/timer.html#_CPPv413lv_async_cb_t">lv_async_cb_t (C++ type)</a>
</li>
      <li><a href="widgets/core/bar.html#_CPPv412lv_bar_class">lv_bar_class (C++ member)</a>
</li>
      <li><a href="widgets/core/bar.html#_CPPv413lv_bar_createP8lv_obj_t">lv_bar_create (C++ function)</a>
</li>
      <li><a href="widgets/core/bar.html#_CPPv420lv_bar_get_max_valuePK8lv_obj_t">lv_bar_get_max_value (C++ function)</a>
</li>
      <li><a href="widgets/core/bar.html#_CPPv420lv_bar_get_min_valuePK8lv_obj_t">lv_bar_get_min_value (C++ function)</a>
</li>
      <li><a href="widgets/core/bar.html#_CPPv415lv_bar_get_modeP8lv_obj_t">lv_bar_get_mode (C++ function)</a>
</li>
      <li><a href="widgets/core/bar.html#_CPPv422lv_bar_get_start_valuePK8lv_obj_t">lv_bar_get_start_value (C++ function)</a>
</li>
      <li><a href="widgets/core/bar.html#_CPPv416lv_bar_get_valuePK8lv_obj_t">lv_bar_get_value (C++ function)</a>
</li>
      <li><a href="widgets/core/bar.html#_CPPv413lv_bar_mode_t">lv_bar_mode_t (C++ type)</a>
</li>
      <li><a href="widgets/core/bar.html#_CPPv415lv_bar_set_modeP8lv_obj_t13lv_bar_mode_t">lv_bar_set_mode (C++ function)</a>
</li>
      <li><a href="widgets/core/bar.html#_CPPv416lv_bar_set_rangeP8lv_obj_t7int32_t7int32_t">lv_bar_set_range (C++ function)</a>
</li>
      <li><a href="widgets/core/bar.html#_CPPv422lv_bar_set_start_valueP8lv_obj_t7int32_t16lv_anim_enable_t">lv_bar_set_start_value (C++ function)</a>
</li>
      <li><a href="widgets/core/bar.html#_CPPv416lv_bar_set_valueP8lv_obj_t7int32_t16lv_anim_enable_t">lv_bar_set_value (C++ function)</a>
</li>
      <li><a href="widgets/core/bar.html#_CPPv48lv_bar_t">lv_bar_t (C++ struct)</a>
</li>
      <li><a href="widgets/core/bar.html#_CPPv4N8lv_bar_t9cur_valueE">lv_bar_t::cur_value (C++ member)</a>
</li>
      <li><a href="widgets/core/bar.html#_CPPv4N8lv_bar_t14cur_value_animE">lv_bar_t::cur_value_anim (C++ member)</a>
</li>
      <li><a href="widgets/core/bar.html#_CPPv4N8lv_bar_t10indic_areaE">lv_bar_t::indic_area (C++ member)</a>
</li>
      <li><a href="widgets/core/bar.html#_CPPv4N8lv_bar_t9max_valueE">lv_bar_t::max_value (C++ member)</a>
</li>
      <li><a href="widgets/core/bar.html#_CPPv4N8lv_bar_t9min_valueE">lv_bar_t::min_value (C++ member)</a>
</li>
      <li><a href="widgets/core/bar.html#_CPPv4N8lv_bar_t4modeE">lv_bar_t::mode (C++ member)</a>
</li>
      <li><a href="widgets/core/bar.html#_CPPv4N8lv_bar_t3objE">lv_bar_t::obj (C++ member)</a>
</li>
      <li><a href="widgets/core/bar.html#_CPPv4N8lv_bar_t11start_valueE">lv_bar_t::start_value (C++ member)</a>
</li>
      <li><a href="widgets/core/bar.html#_CPPv4N8lv_bar_t16start_value_animE">lv_bar_t::start_value_anim (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv415lv_blend_mode_t">lv_blend_mode_t (C++ type)</a>
</li>
      <li><a href="overview/style.html#_CPPv416lv_border_side_t">lv_border_side_t (C++ type)</a>
</li>
      <li><a href="widgets/core/btn.html#_CPPv412lv_btn_class">lv_btn_class (C++ member)</a>
</li>
      <li><a href="widgets/core/btn.html#_CPPv413lv_btn_createP8lv_obj_t">lv_btn_create (C++ function)</a>
</li>
      <li><a href="widgets/core/btn.html#_CPPv48lv_btn_t">lv_btn_t (C++ struct)</a>
</li>
      <li><a href="widgets/core/btn.html#_CPPv4N8lv_btn_t3objE">lv_btn_t::obj (C++ member)</a>
</li>
      <li><a href="widgets/core/btnmatrix.html#_CPPv426lv_btnmatrix_btn_draw_cb_t">lv_btnmatrix_btn_draw_cb_t (C++ type)</a>
</li>
      <li><a href="widgets/core/btnmatrix.html#_CPPv418lv_btnmatrix_class">lv_btnmatrix_class (C++ member)</a>
</li>
      <li><a href="widgets/core/btnmatrix.html#_CPPv427lv_btnmatrix_clear_btn_ctrlPK8lv_obj_t8uint16_t19lv_btnmatrix_ctrl_t">lv_btnmatrix_clear_btn_ctrl (C++ function)</a>
</li>
      <li><a href="widgets/core/btnmatrix.html#_CPPv431lv_btnmatrix_clear_btn_ctrl_allP8lv_obj_t19lv_btnmatrix_ctrl_t">lv_btnmatrix_clear_btn_ctrl_all (C++ function)</a>
</li>
      <li><a href="widgets/core/btnmatrix.html#_CPPv419lv_btnmatrix_createP8lv_obj_t">lv_btnmatrix_create (C++ function)</a>
</li>
      <li><a href="widgets/core/btnmatrix.html#_CPPv419lv_btnmatrix_ctrl_t">lv_btnmatrix_ctrl_t (C++ type)</a>
</li>
      <li><a href="widgets/core/btnmatrix.html#_CPPv425lv_btnmatrix_get_btn_textPK8lv_obj_t8uint16_t">lv_btnmatrix_get_btn_text (C++ function)</a>
</li>
      <li><a href="widgets/core/btnmatrix.html#_CPPv420lv_btnmatrix_get_mapPK8lv_obj_t">lv_btnmatrix_get_map (C++ function)</a>
</li>
      <li><a href="widgets/core/btnmatrix.html#_CPPv428lv_btnmatrix_get_one_checkedPK8lv_obj_t">lv_btnmatrix_get_one_checked (C++ function)</a>
</li>
      <li><a href="widgets/core/btnmatrix.html#_CPPv429lv_btnmatrix_get_selected_btnPK8lv_obj_t">lv_btnmatrix_get_selected_btn (C++ function)</a>
</li>
      <li><a href="widgets/core/btnmatrix.html#_CPPv425lv_btnmatrix_has_btn_ctrlP8lv_obj_t8uint16_t19lv_btnmatrix_ctrl_t">lv_btnmatrix_has_btn_ctrl (C++ function)</a>
</li>
      <li><a href="widgets/core/btnmatrix.html#_CPPv425lv_btnmatrix_set_btn_ctrlP8lv_obj_t8uint16_t19lv_btnmatrix_ctrl_t">lv_btnmatrix_set_btn_ctrl (C++ function)</a>
</li>
      <li><a href="widgets/core/btnmatrix.html#_CPPv429lv_btnmatrix_set_btn_ctrl_allP8lv_obj_t19lv_btnmatrix_ctrl_t">lv_btnmatrix_set_btn_ctrl_all (C++ function)</a>
</li>
      <li><a href="widgets/core/btnmatrix.html#_CPPv426lv_btnmatrix_set_btn_widthP8lv_obj_t8uint16_t7uint8_t">lv_btnmatrix_set_btn_width (C++ function)</a>
</li>
      <li><a href="widgets/core/btnmatrix.html#_CPPv425lv_btnmatrix_set_ctrl_mapP8lv_obj_tA_K19lv_btnmatrix_ctrl_t">lv_btnmatrix_set_ctrl_map (C++ function)</a>
</li>
      <li><a href="widgets/core/btnmatrix.html#_CPPv420lv_btnmatrix_set_mapP8lv_obj_tA_PKc">lv_btnmatrix_set_map (C++ function)</a>
</li>
      <li><a href="widgets/core/btnmatrix.html#_CPPv428lv_btnmatrix_set_one_checkedP8lv_obj_tb">lv_btnmatrix_set_one_checked (C++ function)</a>
</li>
      <li><a href="widgets/core/btnmatrix.html#_CPPv429lv_btnmatrix_set_selected_btnP8lv_obj_t8uint16_t">lv_btnmatrix_set_selected_btn (C++ function)</a>
</li>
      <li><a href="widgets/core/btnmatrix.html#_CPPv414lv_btnmatrix_t">lv_btnmatrix_t (C++ struct)</a>
</li>
      <li><a href="widgets/core/btnmatrix.html#_CPPv4N14lv_btnmatrix_t7btn_cntE">lv_btnmatrix_t::btn_cnt (C++ member)</a>
</li>
      <li><a href="widgets/core/btnmatrix.html#_CPPv4N14lv_btnmatrix_t10btn_id_selE">lv_btnmatrix_t::btn_id_sel (C++ member)</a>
</li>
      <li><a href="widgets/core/btnmatrix.html#_CPPv4N14lv_btnmatrix_t12button_areasE">lv_btnmatrix_t::button_areas (C++ member)</a>
</li>
      <li><a href="widgets/core/btnmatrix.html#_CPPv4N14lv_btnmatrix_t9ctrl_bitsE">lv_btnmatrix_t::ctrl_bits (C++ member)</a>
</li>
      <li><a href="widgets/core/btnmatrix.html#_CPPv4N14lv_btnmatrix_t5map_pE">lv_btnmatrix_t::map_p (C++ member)</a>
</li>
      <li><a href="widgets/core/btnmatrix.html#_CPPv4N14lv_btnmatrix_t3objE">lv_btnmatrix_t::obj (C++ member)</a>
</li>
      <li><a href="widgets/core/btnmatrix.html#_CPPv4N14lv_btnmatrix_t9one_checkE">lv_btnmatrix_t::one_check (C++ member)</a>
</li>
      <li><a href="widgets/extra/calendar.html#_CPPv417lv_calendar_class">lv_calendar_class (C++ member)</a>
</li>
      <li><a href="widgets/extra/calendar.html#_CPPv418lv_calendar_createP8lv_obj_t">lv_calendar_create (C++ function)</a>
</li>
      <li><a href="widgets/extra/calendar.html#_CPPv418lv_calendar_date_t">lv_calendar_date_t (C++ struct)</a>
</li>
      <li><a href="widgets/extra/calendar.html#_CPPv4N18lv_calendar_date_t3dayE">lv_calendar_date_t::day (C++ member)</a>
</li>
      <li><a href="widgets/extra/calendar.html#_CPPv4N18lv_calendar_date_t5monthE">lv_calendar_date_t::month (C++ member)</a>
</li>
      <li><a href="widgets/extra/calendar.html#_CPPv4N18lv_calendar_date_t4yearE">lv_calendar_date_t::year (C++ member)</a>
</li>
      <li><a href="widgets/extra/calendar.html#_CPPv433lv_calendar_get_highlighted_datesPK8lv_obj_t">lv_calendar_get_highlighted_dates (C++ function)</a>
</li>
      <li><a href="widgets/extra/calendar.html#_CPPv437lv_calendar_get_highlighted_dates_numPK8lv_obj_t">lv_calendar_get_highlighted_dates_num (C++ function)</a>
</li>
      <li><a href="widgets/extra/calendar.html#_CPPv428lv_calendar_get_pressed_datePK8lv_obj_tP18lv_calendar_date_t">lv_calendar_get_pressed_date (C++ function)</a>
</li>
      <li><a href="widgets/extra/calendar.html#_CPPv427lv_calendar_get_showed_datePK8lv_obj_t">lv_calendar_get_showed_date (C++ function)</a>
</li>
      <li><a href="widgets/extra/calendar.html#_CPPv426lv_calendar_get_today_datePK8lv_obj_t">lv_calendar_get_today_date (C++ function)</a>
</li>
      <li><a href="widgets/extra/calendar.html#_CPPv425lv_calendar_set_day_namesP8lv_obj_tPPKc">lv_calendar_set_day_names (C++ function)</a>
</li>
      <li><a href="widgets/extra/calendar.html#_CPPv433lv_calendar_set_highlighted_datesP8lv_obj_tA_18lv_calendar_date_t8uint16_t">lv_calendar_set_highlighted_dates (C++ function)</a>
</li>
      <li><a href="widgets/extra/calendar.html#_CPPv427lv_calendar_set_showed_dateP8lv_obj_t8uint32_t8uint32_t">lv_calendar_set_showed_date (C++ function)</a>
</li>
      <li><a href="widgets/extra/calendar.html#_CPPv426lv_calendar_set_today_dateP8lv_obj_t8uint32_t8uint32_t8uint32_t">lv_calendar_set_today_date (C++ function)</a>
</li>
      <li><a href="widgets/extra/calendar.html#_CPPv413lv_calendar_t">lv_calendar_t (C++ struct)</a>
</li>
      <li><a href="widgets/extra/calendar.html#_CPPv4N13lv_calendar_t4btnmE">lv_calendar_t::btnm (C++ member)</a>
</li>
      <li><a href="widgets/extra/calendar.html#_CPPv4N13lv_calendar_t17highlighted_datesE">lv_calendar_t::highlighted_dates (C++ member)</a>
</li>
      <li><a href="widgets/extra/calendar.html#_CPPv4N13lv_calendar_t21highlighted_dates_numE">lv_calendar_t::highlighted_dates_num (C++ member)</a>
</li>
      <li><a href="widgets/extra/calendar.html#_CPPv4N13lv_calendar_t3mapE">lv_calendar_t::map (C++ member)</a>
</li>
      <li><a href="widgets/extra/calendar.html#_CPPv4N13lv_calendar_t4numsE">lv_calendar_t::nums (C++ member)</a>
</li>
      <li><a href="widgets/extra/calendar.html#_CPPv4N13lv_calendar_t11showed_dateE">lv_calendar_t::showed_date (C++ member)</a>
</li>
      <li><a href="widgets/extra/calendar.html#_CPPv4N13lv_calendar_t5todayE">lv_calendar_t::today (C++ member)</a>
</li>
      <li><a href="widgets/core/canvas.html#_CPPv418lv_canvas_blur_horP8lv_obj_tPK9lv_area_t8uint16_t">lv_canvas_blur_hor (C++ function)</a>
</li>
      <li><a href="widgets/core/canvas.html#_CPPv418lv_canvas_blur_verP8lv_obj_tPK9lv_area_t8uint16_t">lv_canvas_blur_ver (C++ function)</a>
</li>
      <li><a href="widgets/core/canvas.html#_CPPv415lv_canvas_class">lv_canvas_class (C++ member)</a>
</li>
      <li><a href="widgets/core/canvas.html#_CPPv418lv_canvas_copy_bufP8lv_obj_tPKv10lv_coord_t10lv_coord_t10lv_coord_t10lv_coord_t">lv_canvas_copy_buf (C++ function)</a>
</li>
      <li><a href="widgets/core/canvas.html#_CPPv416lv_canvas_createP8lv_obj_t">lv_canvas_create (C++ function)</a>
</li>
      <li><a href="widgets/core/canvas.html#_CPPv418lv_canvas_draw_arcP8lv_obj_t10lv_coord_t10lv_coord_t10lv_coord_t7int32_t7int32_tPK17lv_draw_arc_dsc_t">lv_canvas_draw_arc (C++ function)</a>
</li>
      <li><a href="widgets/core/canvas.html#_CPPv418lv_canvas_draw_imgP8lv_obj_t10lv_coord_t10lv_coord_tPKvPK17lv_draw_img_dsc_t">lv_canvas_draw_img (C++ function)</a>
</li>
      <li><a href="widgets/core/canvas.html#_CPPv419lv_canvas_draw_lineP8lv_obj_tA_K10lv_point_t8uint32_tPK18lv_draw_line_dsc_t">lv_canvas_draw_line (C++ function)</a>
</li>
      <li><a href="widgets/core/canvas.html#_CPPv422lv_canvas_draw_polygonP8lv_obj_tA_K10lv_point_t8uint32_tPK18lv_draw_rect_dsc_t">lv_canvas_draw_polygon (C++ function)</a>
</li>
      <li><a href="widgets/core/canvas.html#_CPPv419lv_canvas_draw_rectP8lv_obj_t10lv_coord_t10lv_coord_t10lv_coord_t10lv_coord_tPK18lv_draw_rect_dsc_t">lv_canvas_draw_rect (C++ function)</a>
</li>
      <li><a href="widgets/core/canvas.html#_CPPv419lv_canvas_draw_textP8lv_obj_t10lv_coord_t10lv_coord_t10lv_coord_tP19lv_draw_label_dsc_tPKc">lv_canvas_draw_text (C++ function)</a>
</li>
      <li><a href="widgets/core/canvas.html#_CPPv417lv_canvas_fill_bgP8lv_obj_t10lv_color_t8lv_opa_t">lv_canvas_fill_bg (C++ function)</a>
</li>
      <li><a href="widgets/core/canvas.html#_CPPv417lv_canvas_get_imgP8lv_obj_t">lv_canvas_get_img (C++ function)</a>
</li>
      <li><a href="widgets/core/canvas.html#_CPPv416lv_canvas_get_pxP8lv_obj_t10lv_coord_t10lv_coord_t">lv_canvas_get_px (C++ function)</a>
</li>
      <li><a href="widgets/core/canvas.html#_CPPv420lv_canvas_set_bufferP8lv_obj_tPv10lv_coord_t10lv_coord_t11lv_img_cf_t">lv_canvas_set_buffer (C++ function)</a>
</li>
      <li><a href="widgets/core/canvas.html#_CPPv421lv_canvas_set_paletteP8lv_obj_t7uint8_t10lv_color_t">lv_canvas_set_palette (C++ function)</a>
</li>
      <li><a href="widgets/core/canvas.html#_CPPv416lv_canvas_set_pxP8lv_obj_t10lv_coord_t10lv_coord_t10lv_color_t">lv_canvas_set_px (C++ function)</a>
</li>
      <li><a href="widgets/core/canvas.html#_CPPv411lv_canvas_t">lv_canvas_t (C++ struct)</a>
</li>
      <li><a href="widgets/core/canvas.html#_CPPv4N11lv_canvas_t3dscE">lv_canvas_t::dsc (C++ member)</a>
</li>
      <li><a href="widgets/core/canvas.html#_CPPv4N11lv_canvas_t3imgE">lv_canvas_t::img (C++ member)</a>
</li>
      <li><a href="widgets/core/canvas.html#_CPPv419lv_canvas_transformP8lv_obj_tP12lv_img_dsc_t7int16_t8uint16_t10lv_coord_t10lv_coord_t7int32_t7int32_tb">lv_canvas_transform (C++ function)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv419lv_chart_add_cursorP8lv_obj_t10lv_color_t8lv_dir_t">lv_chart_add_cursor (C++ function)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv419lv_chart_add_seriesP8lv_obj_t10lv_color_t15lv_chart_axis_t">lv_chart_add_series (C++ function)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv415lv_chart_axis_t">lv_chart_axis_t (C++ type)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv414lv_chart_class">lv_chart_class (C++ member)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv415lv_chart_createP8lv_obj_t">lv_chart_create (C++ function)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv417lv_chart_cursor_t">lv_chart_cursor_t (C++ struct)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4N17lv_chart_cursor_t5colorE">lv_chart_cursor_t::color (C++ member)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4N17lv_chart_cursor_t3dirE">lv_chart_cursor_t::dir (C++ member)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4N17lv_chart_cursor_t8point_idE">lv_chart_cursor_t::point_id (C++ member)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4N17lv_chart_cursor_t3posE">lv_chart_cursor_t::pos (C++ member)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4N17lv_chart_cursor_t7pos_setE">lv_chart_cursor_t::pos_set (C++ member)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4N17lv_chart_cursor_t3serE">lv_chart_cursor_t::ser (C++ member)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv425lv_chart_get_cursor_pointP8lv_obj_tP17lv_chart_cursor_t">lv_chart_get_cursor_point (C++ function)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv424lv_chart_get_point_countPK8lv_obj_t">lv_chart_get_point_count (C++ function)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv428lv_chart_get_point_pos_by_idP8lv_obj_tP17lv_chart_series_t8uint16_tP10lv_point_t">lv_chart_get_point_pos_by_id (C++ function)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv426lv_chart_get_pressed_pointPK8lv_obj_t">lv_chart_get_pressed_point (C++ function)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv424lv_chart_get_series_nextPK8lv_obj_tPK17lv_chart_series_t">lv_chart_get_series_next (C++ function)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv417lv_chart_get_typePK8lv_obj_t">lv_chart_get_type (C++ function)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv420lv_chart_get_x_arrayPK8lv_obj_tP17lv_chart_series_t">lv_chart_get_x_array (C++ function)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv426lv_chart_get_x_start_pointPK8lv_obj_tP17lv_chart_series_t">lv_chart_get_x_start_point (C++ function)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv420lv_chart_get_y_arrayPK8lv_obj_tP17lv_chart_series_t">lv_chart_get_y_array (C++ function)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv419lv_chart_get_zoom_xPK8lv_obj_t">lv_chart_get_zoom_x (C++ function)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv419lv_chart_get_zoom_yPK8lv_obj_t">lv_chart_get_zoom_y (C++ function)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv420lv_chart_hide_seriesP8lv_obj_tP17lv_chart_series_tb">lv_chart_hide_series (C++ function)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv416lv_chart_refreshP8lv_obj_t">lv_chart_refresh (C++ function)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv422lv_chart_remove_seriesP8lv_obj_tP17lv_chart_series_t">lv_chart_remove_series (C++ function)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv417lv_chart_series_t">lv_chart_series_t (C++ struct)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4N17lv_chart_series_t5colorE">lv_chart_series_t::color (C++ member)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4N17lv_chart_series_t6hiddenE">lv_chart_series_t::hidden (C++ member)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4N17lv_chart_series_t11start_pointE">lv_chart_series_t::start_point (C++ member)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4N17lv_chart_series_t10x_axis_secE">lv_chart_series_t::x_axis_sec (C++ member)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4N17lv_chart_series_t18x_ext_buf_assignedE">lv_chart_series_t::x_ext_buf_assigned (C++ member)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4N17lv_chart_series_t8x_pointsE">lv_chart_series_t::x_points (C++ member)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4N17lv_chart_series_t10y_axis_secE">lv_chart_series_t::y_axis_sec (C++ member)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4N17lv_chart_series_t18y_ext_buf_assignedE">lv_chart_series_t::y_ext_buf_assigned (C++ member)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4N17lv_chart_series_t8y_pointsE">lv_chart_series_t::y_points (C++ member)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv422lv_chart_set_all_valueP8lv_obj_tP17lv_chart_series_t10lv_coord_t">lv_chart_set_all_value (C++ function)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv422lv_chart_set_axis_tickP8lv_obj_t15lv_chart_axis_t10lv_coord_t10lv_coord_t10lv_coord_t10lv_coord_tb10lv_coord_t">lv_chart_set_axis_tick (C++ function)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv425lv_chart_set_cursor_pointP8lv_obj_tP17lv_chart_cursor_tP17lv_chart_series_t8uint16_t">lv_chart_set_cursor_point (C++ function)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv423lv_chart_set_cursor_posP8lv_obj_tP17lv_chart_cursor_tP10lv_point_t">lv_chart_set_cursor_pos (C++ function)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv427lv_chart_set_div_line_countP8lv_obj_t7uint8_t7uint8_t">lv_chart_set_div_line_count (C++ function)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv424lv_chart_set_ext_x_arrayP8lv_obj_tP17lv_chart_series_tA_10lv_coord_t">lv_chart_set_ext_x_array (C++ function)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv424lv_chart_set_ext_y_arrayP8lv_obj_tP17lv_chart_series_tA_10lv_coord_t">lv_chart_set_ext_y_array (C++ function)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv423lv_chart_set_next_valueP8lv_obj_tP17lv_chart_series_t10lv_coord_t">lv_chart_set_next_value (C++ function)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv424lv_chart_set_next_value2P8lv_obj_tP17lv_chart_series_t10lv_coord_t10lv_coord_t">lv_chart_set_next_value2 (C++ function)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv424lv_chart_set_point_countP8lv_obj_t8uint16_t">lv_chart_set_point_count (C++ function)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv418lv_chart_set_rangeP8lv_obj_t15lv_chart_axis_t10lv_coord_t10lv_coord_t">lv_chart_set_range (C++ function)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv425lv_chart_set_series_colorP8lv_obj_tP17lv_chart_series_t10lv_color_t">lv_chart_set_series_color (C++ function)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv417lv_chart_set_typeP8lv_obj_t15lv_chart_type_t">lv_chart_set_type (C++ function)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv424lv_chart_set_update_modeP8lv_obj_t22lv_chart_update_mode_t">lv_chart_set_update_mode (C++ function)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv424lv_chart_set_value_by_idP8lv_obj_tP17lv_chart_series_t8uint16_t10lv_coord_t">lv_chart_set_value_by_id (C++ function)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv425lv_chart_set_value_by_id2P8lv_obj_tP17lv_chart_series_t8uint16_t10lv_coord_t10lv_coord_t">lv_chart_set_value_by_id2 (C++ function)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv426lv_chart_set_x_start_pointP8lv_obj_tP17lv_chart_series_t8uint16_t">lv_chart_set_x_start_point (C++ function)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv419lv_chart_set_zoom_xP8lv_obj_t8uint16_t">lv_chart_set_zoom_x (C++ function)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv419lv_chart_set_zoom_yP8lv_obj_t8uint16_t">lv_chart_set_zoom_y (C++ function)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv410lv_chart_t">lv_chart_t (C++ struct)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4N10lv_chart_t9cursor_llE">lv_chart_t::cursor_ll (C++ member)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4N10lv_chart_t8hdiv_cntE">lv_chart_t::hdiv_cnt (C++ member)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4N10lv_chart_t3objE">lv_chart_t::obj (C++ member)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4N10lv_chart_t9point_cntE">lv_chart_t::point_cnt (C++ member)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4N10lv_chart_t16pressed_point_idE">lv_chart_t::pressed_point_id (C++ member)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4N10lv_chart_t9series_llE">lv_chart_t::series_ll (C++ member)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4N10lv_chart_t4tickE">lv_chart_t::tick (C++ member)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4N10lv_chart_t4typeE">lv_chart_t::type (C++ member)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4N10lv_chart_t11update_modeE">lv_chart_t::update_mode (C++ member)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4N10lv_chart_t8vdiv_cntE">lv_chart_t::vdiv_cnt (C++ member)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4N10lv_chart_t4xmaxE">lv_chart_t::xmax (C++ member)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4N10lv_chart_t4xminE">lv_chart_t::xmin (C++ member)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4N10lv_chart_t4ymaxE">lv_chart_t::ymax (C++ member)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4N10lv_chart_t4yminE">lv_chart_t::ymin (C++ member)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4N10lv_chart_t6zoom_xE">lv_chart_t::zoom_x (C++ member)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4N10lv_chart_t6zoom_yE">lv_chart_t::zoom_y (C++ member)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv419lv_chart_tick_dsc_t">lv_chart_tick_dsc_t (C++ struct)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4N19lv_chart_tick_dsc_t9draw_sizeE">lv_chart_tick_dsc_t::draw_size (C++ member)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4N19lv_chart_tick_dsc_t8label_enE">lv_chart_tick_dsc_t::label_en (C++ member)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4N19lv_chart_tick_dsc_t9major_cntE">lv_chart_tick_dsc_t::major_cnt (C++ member)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4N19lv_chart_tick_dsc_t9major_lenE">lv_chart_tick_dsc_t::major_len (C++ member)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4N19lv_chart_tick_dsc_t9minor_cntE">lv_chart_tick_dsc_t::minor_cnt (C++ member)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv4N19lv_chart_tick_dsc_t9minor_lenE">lv_chart_tick_dsc_t::minor_len (C++ member)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv415lv_chart_type_t">lv_chart_type_t (C++ type)</a>
</li>
      <li><a href="widgets/extra/chart.html#_CPPv422lv_chart_update_mode_t">lv_chart_update_mode_t (C++ type)</a>
</li>
      <li><a href="widgets/core/checkbox.html#_CPPv417lv_checkbox_class">lv_checkbox_class (C++ member)</a>
</li>
      <li><a href="widgets/core/checkbox.html#_CPPv418lv_checkbox_createP8lv_obj_t">lv_checkbox_create (C++ function)</a>
</li>
      <li><a href="widgets/core/checkbox.html#_CPPv420lv_checkbox_get_textPK8lv_obj_t">lv_checkbox_get_text (C++ function)</a>
</li>
      <li><a href="widgets/core/checkbox.html#_CPPv420lv_checkbox_set_textP8lv_obj_tPKc">lv_checkbox_set_text (C++ function)</a>
</li>
      <li><a href="widgets/core/checkbox.html#_CPPv427lv_checkbox_set_text_staticP8lv_obj_tPKc">lv_checkbox_set_text_static (C++ function)</a>
</li>
      <li><a href="widgets/core/checkbox.html#_CPPv413lv_checkbox_t">lv_checkbox_t (C++ struct)</a>
</li>
      <li><a href="widgets/core/checkbox.html#_CPPv4N13lv_checkbox_t3objE">lv_checkbox_t::obj (C++ member)</a>
</li>
      <li><a href="widgets/core/checkbox.html#_CPPv4N13lv_checkbox_t10static_txtE">lv_checkbox_t::static_txt (C++ member)</a>
</li>
      <li><a href="widgets/core/checkbox.html#_CPPv4N13lv_checkbox_t3txtE">lv_checkbox_t::txt (C++ member)</a>
</li>
      <li><a href="overview/color.html#_CPPv412lv_color16_t">lv_color16_t (C++ union)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N12lv_color16_t4blueE">lv_color16_t::blue (C++ member)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N12lv_color16_t2chE">lv_color16_t::ch (C++ member)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N12lv_color16_t4fullE">lv_color16_t::full (C++ member)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N12lv_color16_t5greenE">lv_color16_t::green (C++ member)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N12lv_color16_t7green_hE">lv_color16_t::green_h (C++ member)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N12lv_color16_t7green_lE">lv_color16_t::green_l (C++ member)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N12lv_color16_t3redE">lv_color16_t::red (C++ member)</a>
</li>
      <li><a href="overview/color.html#_CPPv411lv_color1_t">lv_color1_t (C++ union)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N11lv_color1_t4blueE">lv_color1_t::blue (C++ member)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N11lv_color1_t2chE">lv_color1_t::ch (C++ member)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N11lv_color1_t4fullE">lv_color1_t::full (C++ member)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N11lv_color1_t5greenE">lv_color1_t::green (C++ member)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N11lv_color1_t3redE">lv_color1_t::red (C++ member)</a>
</li>
      <li><a href="overview/color.html#_CPPv412lv_color32_t">lv_color32_t (C++ union)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N12lv_color32_t5alphaE">lv_color32_t::alpha (C++ member)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N12lv_color32_t4blueE">lv_color32_t::blue (C++ member)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N12lv_color32_t2chE">lv_color32_t::ch (C++ member)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N12lv_color32_t4fullE">lv_color32_t::full (C++ member)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N12lv_color32_t5greenE">lv_color32_t::green (C++ member)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N12lv_color32_t3redE">lv_color32_t::red (C++ member)</a>
</li>
      <li><a href="overview/color.html#_CPPv411lv_color8_t">lv_color8_t (C++ union)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N11lv_color8_t4blueE">lv_color8_t::blue (C++ member)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N11lv_color8_t2chE">lv_color8_t::ch (C++ member)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N11lv_color8_t4fullE">lv_color8_t::full (C++ member)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N11lv_color8_t5greenE">lv_color8_t::green (C++ member)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N11lv_color8_t3redE">lv_color8_t::red (C++ member)</a>
</li>
      <li><a href="overview/color.html#_CPPv414lv_color_blackv">lv_color_black (C++ function)</a>
</li>
      <li><a href="overview/color.html#_CPPv419lv_color_brightness10lv_color_t">lv_color_brightness (C++ function)</a>
</li>
      <li><a href="overview/color.html#_CPPv425lv_color_change_lightness10lv_color_t8lv_opa_t">lv_color_change_lightness (C++ function)</a>
</li>
      <li><a href="overview/color.html#_CPPv419lv_color_chroma_keyv">lv_color_chroma_key (C++ function)</a>
</li>
      <li><a href="overview/color.html#_CPPv415lv_color_darken10lv_color_t8lv_opa_t">lv_color_darken (C++ function)</a>
</li>
      <li><a href="overview/color.html#_CPPv420lv_color_filter_cb_t">lv_color_filter_cb_t (C++ type)</a>
</li>
      <li><a href="overview/color.html#_CPPv424lv_color_filter_dsc_initP21lv_color_filter_dsc_t20lv_color_filter_cb_t">lv_color_filter_dsc_init (C++ function)</a>
</li>
      <li><a href="overview/color.html#_CPPv421lv_color_filter_dsc_t">lv_color_filter_dsc_t (C++ type)</a>
</li>
      <li><a href="overview/color.html#_CPPv412lv_color_hex8uint32_t">lv_color_hex (C++ function)</a>
</li>
      <li><a href="overview/color.html#_CPPv413lv_color_hex38uint32_t">lv_color_hex3 (C++ function)</a>
</li>
      <li><a href="overview/color.html#_CPPv414lv_color_hsv_t">lv_color_hsv_t (C++ struct)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N14lv_color_hsv_t1hE">lv_color_hsv_t::h (C++ member)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N14lv_color_hsv_t1sE">lv_color_hsv_t::s (C++ member)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N14lv_color_hsv_t1vE">lv_color_hsv_t::v (C++ member)</a>
</li>
      <li><a href="overview/color.html#_CPPv419lv_color_hsv_to_rgb8uint16_t7uint8_t7uint8_t">lv_color_hsv_to_rgb (C++ function)</a>
</li>
      <li><a href="overview/color.html#_CPPv416lv_color_lighten10lv_color_t8lv_opa_t">lv_color_lighten (C++ function)</a>
</li>
      <li><a href="overview/color.html#_CPPv413lv_color_make7uint8_t7uint8_t7uint8_t">lv_color_make (C++ function)</a>
</li>
      <li><a href="overview/color.html#_CPPv419lv_color_rgb_to_hsv7uint8_t7uint8_t7uint8_t">lv_color_rgb_to_hsv (C++ function)</a>
</li>
      <li><a href="overview/color.html#_CPPv412lv_color_to110lv_color_t">lv_color_to1 (C++ function)</a>
</li>
      <li><a href="overview/color.html#_CPPv413lv_color_to1610lv_color_t">lv_color_to16 (C++ function)</a>
</li>
      <li><a href="overview/color.html#_CPPv413lv_color_to3210lv_color_t">lv_color_to32 (C++ function)</a>
</li>
      <li><a href="overview/color.html#_CPPv412lv_color_to810lv_color_t">lv_color_to8 (C++ function)</a>
</li>
      <li><a href="overview/color.html#_CPPv415lv_color_to_hsv10lv_color_t">lv_color_to_hsv (C++ function)</a>
</li>
      <li><a href="overview/color.html#_CPPv414lv_color_whitev">lv_color_white (C++ function)</a>
</li>
      <li><a href="widgets/extra/colorwheel.html#_CPPv419lv_colorwheel_class">lv_colorwheel_class (C++ member)</a>
</li>
      <li><a href="widgets/extra/colorwheel.html#_CPPv420lv_colorwheel_createP8lv_obj_tb">lv_colorwheel_create (C++ function)</a>
</li>
      <li><a href="widgets/extra/colorwheel.html#_CPPv428lv_colorwheel_get_color_modeP8lv_obj_t">lv_colorwheel_get_color_mode (C++ function)</a>
</li>
      <li><a href="widgets/extra/colorwheel.html#_CPPv434lv_colorwheel_get_color_mode_fixedP8lv_obj_t">lv_colorwheel_get_color_mode_fixed (C++ function)</a>
</li>
      <li><a href="widgets/extra/colorwheel.html#_CPPv421lv_colorwheel_get_hsvP8lv_obj_t">lv_colorwheel_get_hsv (C++ function)</a>
</li>
      <li><a href="widgets/extra/colorwheel.html#_CPPv421lv_colorwheel_get_rgbP8lv_obj_t">lv_colorwheel_get_rgb (C++ function)</a>
</li>
      <li><a href="widgets/extra/colorwheel.html#_CPPv420lv_colorwheel_mode_t">lv_colorwheel_mode_t (C++ type)</a>
</li>
      <li><a href="widgets/extra/colorwheel.html#_CPPv421lv_colorwheel_set_hsvP8lv_obj_t14lv_color_hsv_t">lv_colorwheel_set_hsv (C++ function)</a>
</li>
      <li><a href="widgets/extra/colorwheel.html#_CPPv422lv_colorwheel_set_modeP8lv_obj_t20lv_colorwheel_mode_t">lv_colorwheel_set_mode (C++ function)</a>
</li>
      <li><a href="widgets/extra/colorwheel.html#_CPPv428lv_colorwheel_set_mode_fixedP8lv_obj_tb">lv_colorwheel_set_mode_fixed (C++ function)</a>
</li>
      <li><a href="widgets/extra/colorwheel.html#_CPPv421lv_colorwheel_set_rgbP8lv_obj_t10lv_color_t">lv_colorwheel_set_rgb (C++ function)</a>
</li>
      <li><a href="widgets/extra/colorwheel.html#_CPPv415lv_colorwheel_t">lv_colorwheel_t (C++ struct)</a>
</li>
      <li><a href="widgets/extra/colorwheel.html#_CPPv4N15lv_colorwheel_t3hsvE">lv_colorwheel_t::hsv (C++ member)</a>
</li>
      <li><a href="widgets/extra/colorwheel.html#_CPPv4N15lv_colorwheel_t4knobE">lv_colorwheel_t::knob (C++ member)</a>
</li>
      <li><a href="widgets/extra/colorwheel.html#_CPPv4N15lv_colorwheel_t16last_change_timeE">lv_colorwheel_t::last_change_time (C++ member)</a>
</li>
      <li><a href="widgets/extra/colorwheel.html#_CPPv4N15lv_colorwheel_t15last_click_timeE">lv_colorwheel_t::last_click_time (C++ member)</a>
</li>
      <li><a href="widgets/extra/colorwheel.html#_CPPv4N15lv_colorwheel_t16last_press_pointE">lv_colorwheel_t::last_press_point (C++ member)</a>
</li>
      <li><a href="widgets/extra/colorwheel.html#_CPPv4N15lv_colorwheel_t4modeE">lv_colorwheel_t::mode (C++ member)</a>
</li>
      <li><a href="widgets/extra/colorwheel.html#_CPPv4N15lv_colorwheel_t10mode_fixedE">lv_colorwheel_t::mode_fixed (C++ member)</a>
</li>
      <li><a href="widgets/extra/colorwheel.html#_CPPv4N15lv_colorwheel_t3objE">lv_colorwheel_t::obj (C++ member)</a>
</li>
      <li><a href="widgets/extra/colorwheel.html#_CPPv4N15lv_colorwheel_t3posE">lv_colorwheel_t::pos (C++ member)</a>
</li>
      <li><a href="widgets/extra/colorwheel.html#_CPPv4N15lv_colorwheel_t7recolorE">lv_colorwheel_t::recolor (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv49lv_deinitv">lv_deinit (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv420lv_disp_clean_dcacheP9lv_disp_t">lv_disp_clean_dcache (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv411lv_disp_dpxPK9lv_disp_t10lv_coord_t">lv_disp_dpx (C++ function)</a>
</li>
      <li><a href="porting/display.html#_CPPv421lv_disp_draw_buf_initP18lv_disp_draw_buf_tPvPv8uint32_t">lv_disp_draw_buf_init (C++ function)</a>
</li>
      <li><a href="porting/display.html#_CPPv418lv_disp_draw_buf_t">lv_disp_draw_buf_t (C++ type)</a>
</li>
      <li><a href="porting/display.html#_CPPv416lv_disp_drv_initP13lv_disp_drv_t">lv_disp_drv_init (C++ function)</a>
</li>
      <li><a href="porting/display.html#_CPPv420lv_disp_drv_registerP13lv_disp_drv_t">lv_disp_drv_register (C++ function)</a>
</li>
      <li><a href="porting/display.html#_CPPv413lv_disp_drv_t">lv_disp_drv_t (C++ type)</a>
</li>
      <li><a href="porting/display.html#_CPPv418lv_disp_drv_updateP9lv_disp_tP13lv_disp_drv_t">lv_disp_drv_update (C++ function)</a>
</li>
      <li><a href="porting/display.html#_CPPv424lv_disp_get_antialiasingP9lv_disp_t">lv_disp_get_antialiasing (C++ function)</a>
</li>
      <li><a href="porting/display.html#_CPPv419lv_disp_get_defaultv">lv_disp_get_default (C++ function)</a>
</li>
      <li><a href="porting/display.html#_CPPv415lv_disp_get_dpiPK9lv_disp_t">lv_disp_get_dpi (C++ function)</a>
</li>
      <li><a href="porting/display.html#_CPPv420lv_disp_get_draw_bufP9lv_disp_t">lv_disp_get_draw_buf (C++ function)</a>
</li>
      <li><a href="porting/display.html#_CPPv419lv_disp_get_hor_resP9lv_disp_t">lv_disp_get_hor_res (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv425lv_disp_get_inactive_timePK9lv_disp_t">lv_disp_get_inactive_time (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv421lv_disp_get_layer_sysP9lv_disp_t">lv_disp_get_layer_sys (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv421lv_disp_get_layer_topP9lv_disp_t">lv_disp_get_layer_top (C++ function)</a>
</li>
      <li><a href="porting/display.html#_CPPv416lv_disp_get_nextP9lv_disp_t">lv_disp_get_next (C++ function)</a>
</li>
      <li><a href="porting/display.html#_CPPv420lv_disp_get_rotationP9lv_disp_t">lv_disp_get_rotation (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv419lv_disp_get_scr_actP9lv_disp_t">lv_disp_get_scr_act (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv420lv_disp_get_scr_prevP9lv_disp_t">lv_disp_get_scr_prev (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv417lv_disp_get_themeP9lv_disp_t">lv_disp_get_theme (C++ function)</a>
</li>
      <li><a href="porting/display.html#_CPPv419lv_disp_get_ver_resP9lv_disp_t">lv_disp_get_ver_res (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv416lv_disp_load_scrP8lv_obj_t">lv_disp_load_scr (C++ function)</a>
</li>
      <li><a href="porting/display.html#_CPPv414lv_disp_removeP9lv_disp_t">lv_disp_remove (C++ function)</a>
</li>
      <li><a href="porting/display.html#_CPPv413lv_disp_rot_t">lv_disp_rot_t (C++ enum)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N13lv_disp_rot_t15LV_DISP_ROT_180E">lv_disp_rot_t::LV_DISP_ROT_180 (C++ enumerator)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N13lv_disp_rot_t15LV_DISP_ROT_270E">lv_disp_rot_t::LV_DISP_ROT_270 (C++ enumerator)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N13lv_disp_rot_t14LV_DISP_ROT_90E">lv_disp_rot_t::LV_DISP_ROT_90 (C++ enumerator)</a>
</li>
      <li><a href="porting/display.html#_CPPv4N13lv_disp_rot_t16LV_DISP_ROT_NONEE">lv_disp_rot_t::LV_DISP_ROT_NONE (C++ enumerator)</a>
</li>
      <li><a href="overview/display.html#_CPPv420lv_disp_set_bg_colorP9lv_disp_t10lv_color_t">lv_disp_set_bg_color (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv420lv_disp_set_bg_imageP9lv_disp_tPKv">lv_disp_set_bg_image (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv418lv_disp_set_bg_opaP9lv_disp_t8lv_opa_t">lv_disp_set_bg_opa (C++ function)</a>
</li>
      <li><a href="porting/display.html#_CPPv419lv_disp_set_defaultP9lv_disp_t">lv_disp_set_default (C++ function)</a>
</li>
      <li><a href="porting/display.html#_CPPv420lv_disp_set_rotationP9lv_disp_t13lv_disp_rot_t">lv_disp_set_rotation (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv417lv_disp_set_themeP9lv_disp_tP10lv_theme_t">lv_disp_set_theme (C++ function)</a>
</li>
      <li><a href="porting/display.html#_CPPv49lv_disp_t">lv_disp_t (C++ type)</a>
</li>
      <li><a href="overview/display.html#_CPPv421lv_disp_trig_activityP9lv_disp_t">lv_disp_trig_activity (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv46lv_dpx10lv_coord_t">lv_dpx (C++ function)</a>
</li>
      <li><a href="widgets/core/dropdown.html#_CPPv422lv_dropdown_add_optionP8lv_obj_tPKc8uint32_t">lv_dropdown_add_option (C++ function)</a>
</li>
      <li><a href="widgets/core/dropdown.html#_CPPv417lv_dropdown_class">lv_dropdown_class (C++ member)</a>
</li>
      <li><a href="widgets/core/dropdown.html#_CPPv425lv_dropdown_clear_optionsP8lv_obj_t">lv_dropdown_clear_options (C++ function)</a>
</li>
      <li><a href="widgets/core/dropdown.html#_CPPv417lv_dropdown_closeP8lv_obj_t">lv_dropdown_close (C++ function)</a>
</li>
      <li><a href="widgets/core/dropdown.html#_CPPv418lv_dropdown_createP8lv_obj_t">lv_dropdown_create (C++ function)</a>
</li>
      <li><a href="widgets/core/dropdown.html#_CPPv419lv_dropdown_get_dirPK8lv_obj_t">lv_dropdown_get_dir (C++ function)</a>
</li>
      <li><a href="widgets/core/dropdown.html#_CPPv420lv_dropdown_get_listP8lv_obj_t">lv_dropdown_get_list (C++ function)</a>
</li>
      <li><a href="widgets/core/dropdown.html#_CPPv426lv_dropdown_get_option_cntPK8lv_obj_t">lv_dropdown_get_option_cnt (C++ function)</a>
</li>
      <li><a href="widgets/core/dropdown.html#_CPPv423lv_dropdown_get_optionsPK8lv_obj_t">lv_dropdown_get_options (C++ function)</a>
</li>
      <li><a href="widgets/core/dropdown.html#_CPPv424lv_dropdown_get_selectedPK8lv_obj_t">lv_dropdown_get_selected (C++ function)</a>
</li>
      <li><a href="widgets/core/dropdown.html#_CPPv434lv_dropdown_get_selected_highlightP8lv_obj_t">lv_dropdown_get_selected_highlight (C++ function)</a>
</li>
      <li><a href="widgets/core/dropdown.html#_CPPv428lv_dropdown_get_selected_strPK8lv_obj_tPc8uint32_t">lv_dropdown_get_selected_str (C++ function)</a>
</li>
      <li><a href="widgets/core/dropdown.html#_CPPv422lv_dropdown_get_symbolP8lv_obj_t">lv_dropdown_get_symbol (C++ function)</a>
</li>
      <li><a href="widgets/core/dropdown.html#_CPPv420lv_dropdown_get_textP8lv_obj_t">lv_dropdown_get_text (C++ function)</a>
</li>
      <li><a href="widgets/core/dropdown.html#_CPPv418lv_dropdown_list_t">lv_dropdown_list_t (C++ struct)</a>
</li>
      <li><a href="widgets/core/dropdown.html#_CPPv4N18lv_dropdown_list_t8dropdownE">lv_dropdown_list_t::dropdown (C++ member)</a>
</li>
      <li><a href="widgets/core/dropdown.html#_CPPv4N18lv_dropdown_list_t3objE">lv_dropdown_list_t::obj (C++ member)</a>
</li>
      <li><a href="widgets/core/dropdown.html#_CPPv416lv_dropdown_openP8lv_obj_t">lv_dropdown_open (C++ function)</a>
</li>
      <li><a href="widgets/core/dropdown.html#_CPPv419lv_dropdown_set_dirP8lv_obj_t8lv_dir_t">lv_dropdown_set_dir (C++ function)</a>
</li>
      <li><a href="widgets/core/dropdown.html#_CPPv423lv_dropdown_set_optionsP8lv_obj_tPKc">lv_dropdown_set_options (C++ function)</a>
</li>
      <li><a href="widgets/core/dropdown.html#_CPPv430lv_dropdown_set_options_staticP8lv_obj_tPKc">lv_dropdown_set_options_static (C++ function)</a>
</li>
      <li><a href="widgets/core/dropdown.html#_CPPv424lv_dropdown_set_selectedP8lv_obj_t8uint16_t">lv_dropdown_set_selected (C++ function)</a>
</li>
      <li><a href="widgets/core/dropdown.html#_CPPv434lv_dropdown_set_selected_highlightP8lv_obj_tb">lv_dropdown_set_selected_highlight (C++ function)</a>
</li>
      <li><a href="widgets/core/dropdown.html#_CPPv422lv_dropdown_set_symbolP8lv_obj_tPKv">lv_dropdown_set_symbol (C++ function)</a>
</li>
      <li><a href="widgets/core/dropdown.html#_CPPv420lv_dropdown_set_textP8lv_obj_tPKc">lv_dropdown_set_text (C++ function)</a>
</li>
      <li><a href="widgets/core/dropdown.html#_CPPv413lv_dropdown_t">lv_dropdown_t (C++ struct)</a>
</li>
      <li><a href="widgets/core/dropdown.html#_CPPv4N13lv_dropdown_t3dirE">lv_dropdown_t::dir (C++ member)</a>
</li>
      <li><a href="widgets/core/dropdown.html#_CPPv4N13lv_dropdown_t4listE">lv_dropdown_t::list (C++ member)</a>
</li>
      <li><a href="widgets/core/dropdown.html#_CPPv4N13lv_dropdown_t3objE">lv_dropdown_t::obj (C++ member)</a>
</li>
      <li><a href="widgets/core/dropdown.html#_CPPv4N13lv_dropdown_t10option_cntE">lv_dropdown_t::option_cnt (C++ member)</a>
</li>
      <li><a href="widgets/core/dropdown.html#_CPPv4N13lv_dropdown_t7optionsE">lv_dropdown_t::options (C++ member)</a>
</li>
      <li><a href="widgets/core/dropdown.html#_CPPv4N13lv_dropdown_t9pr_opt_idE">lv_dropdown_t::pr_opt_id (C++ member)</a>
</li>
      <li><a href="widgets/core/dropdown.html#_CPPv4N13lv_dropdown_t10sel_opt_idE">lv_dropdown_t::sel_opt_id (C++ member)</a>
</li>
      <li><a href="widgets/core/dropdown.html#_CPPv4N13lv_dropdown_t15sel_opt_id_origE">lv_dropdown_t::sel_opt_id_orig (C++ member)</a>
</li>
      <li><a href="widgets/core/dropdown.html#_CPPv4N13lv_dropdown_t18selected_highlightE">lv_dropdown_t::selected_highlight (C++ member)</a>
</li>
      <li><a href="widgets/core/dropdown.html#_CPPv4N13lv_dropdown_t10static_txtE">lv_dropdown_t::static_txt (C++ member)</a>
</li>
      <li><a href="widgets/core/dropdown.html#_CPPv4N13lv_dropdown_t6symbolE">lv_dropdown_t::symbol (C++ member)</a>
</li>
      <li><a href="widgets/core/dropdown.html#_CPPv4N13lv_dropdown_t4textE">lv_dropdown_t::text (C++ member)</a>
</li>
      <li><a href="widgets/core/dropdown.html#_CPPv421lv_dropdownlist_class">lv_dropdownlist_class (C++ member)</a>
</li>
      <li><a href="layouts/flex.html#_CPPv419LV_EXPORT_CONST_INT29LV_OBJ_FLAG_FLEX_IN_NEW_TRACK">LV_EXPORT_CONST_INT (C++ function)</a>, <a href="layouts/grid.html#_CPPv419LV_EXPORT_CONST_INT15LV_GRID_CONTENT">[1]</a>, <a href="layouts/grid.html#_CPPv419LV_EXPORT_CONST_INT21LV_GRID_TEMPLATE_LAST">[2]</a>, <a href="overview/animation.html#_CPPv419LV_EXPORT_CONST_INT23LV_ANIM_REPEAT_INFINITE">[3]</a>, <a href="overview/style.html#_CPPv419LV_EXPORT_CONST_INT16LV_IMG_ZOOM_NONE">[4]</a>, <a href="widgets/core/btnmatrix.html#_CPPv419LV_EXPORT_CONST_INT21LV_BTNMATRIX_BTN_NONE">[5]</a>, <a href="widgets/core/dropdown.html#_CPPv419LV_EXPORT_CONST_INT20LV_DROPDOWN_POS_LAST">[6]</a>, <a href="widgets/core/label.html#_CPPv419LV_EXPORT_CONST_INT16LV_LABEL_DOT_NUM">[7]</a>, <a href="widgets/core/label.html#_CPPv419LV_EXPORT_CONST_INT17LV_LABEL_POS_LAST">[8]</a>, <a href="widgets/core/label.html#_CPPv419LV_EXPORT_CONST_INT27LV_LABEL_TEXT_SELECTION_OFF">[9]</a>, <a href="widgets/core/table.html#_CPPv419LV_EXPORT_CONST_INT18LV_TABLE_CELL_NONE">[10]</a>, <a href="widgets/core/textarea.html#_CPPv419LV_EXPORT_CONST_INT23LV_TEXTAREA_CURSOR_LAST">[11]</a>, <a href="widgets/extra/chart.html#_CPPv419LV_EXPORT_CONST_INT19LV_CHART_POINT_NONE">[12]</a>
</li>
      <li><a href="layouts/flex.html#_CPPv415lv_flex_align_t">lv_flex_align_t (C++ enum)</a>
</li>
      <li><a href="layouts/flex.html#_CPPv4N15lv_flex_align_t20LV_FLEX_ALIGN_CENTERE">lv_flex_align_t::LV_FLEX_ALIGN_CENTER (C++ enumerator)</a>
</li>
      <li><a href="layouts/flex.html#_CPPv4N15lv_flex_align_t17LV_FLEX_ALIGN_ENDE">lv_flex_align_t::LV_FLEX_ALIGN_END (C++ enumerator)</a>
</li>
      <li><a href="layouts/flex.html#_CPPv4N15lv_flex_align_t26LV_FLEX_ALIGN_SPACE_AROUNDE">lv_flex_align_t::LV_FLEX_ALIGN_SPACE_AROUND (C++ enumerator)</a>
</li>
      <li><a href="layouts/flex.html#_CPPv4N15lv_flex_align_t27LV_FLEX_ALIGN_SPACE_BETWEENE">lv_flex_align_t::LV_FLEX_ALIGN_SPACE_BETWEEN (C++ enumerator)</a>
</li>
      <li><a href="layouts/flex.html#_CPPv4N15lv_flex_align_t26LV_FLEX_ALIGN_SPACE_EVENLYE">lv_flex_align_t::LV_FLEX_ALIGN_SPACE_EVENLY (C++ enumerator)</a>
</li>
      <li><a href="layouts/flex.html#_CPPv4N15lv_flex_align_t19LV_FLEX_ALIGN_STARTE">lv_flex_align_t::LV_FLEX_ALIGN_START (C++ enumerator)</a>
</li>
      <li><a href="layouts/flex.html#_CPPv414lv_flex_flow_t">lv_flex_flow_t (C++ enum)</a>
</li>
      <li><a href="layouts/flex.html#_CPPv4N14lv_flex_flow_t19LV_FLEX_FLOW_COLUMNE">lv_flex_flow_t::LV_FLEX_FLOW_COLUMN (C++ enumerator)</a>
</li>
      <li><a href="layouts/flex.html#_CPPv4N14lv_flex_flow_t27LV_FLEX_FLOW_COLUMN_REVERSEE">lv_flex_flow_t::LV_FLEX_FLOW_COLUMN_REVERSE (C++ enumerator)</a>
</li>
      <li><a href="layouts/flex.html#_CPPv4N14lv_flex_flow_t24LV_FLEX_FLOW_COLUMN_WRAPE">lv_flex_flow_t::LV_FLEX_FLOW_COLUMN_WRAP (C++ enumerator)</a>
</li>
      <li><a href="layouts/flex.html#_CPPv4N14lv_flex_flow_t32LV_FLEX_FLOW_COLUMN_WRAP_REVERSEE">lv_flex_flow_t::LV_FLEX_FLOW_COLUMN_WRAP_REVERSE (C++ enumerator)</a>
</li>
      <li><a href="layouts/flex.html#_CPPv4N14lv_flex_flow_t16LV_FLEX_FLOW_ROWE">lv_flex_flow_t::LV_FLEX_FLOW_ROW (C++ enumerator)</a>
</li>
      <li><a href="layouts/flex.html#_CPPv4N14lv_flex_flow_t24LV_FLEX_FLOW_ROW_REVERSEE">lv_flex_flow_t::LV_FLEX_FLOW_ROW_REVERSE (C++ enumerator)</a>
</li>
      <li><a href="layouts/flex.html#_CPPv4N14lv_flex_flow_t21LV_FLEX_FLOW_ROW_WRAPE">lv_flex_flow_t::LV_FLEX_FLOW_ROW_WRAP (C++ enumerator)</a>
</li>
      <li><a href="layouts/flex.html#_CPPv4N14lv_flex_flow_t29LV_FLEX_FLOW_ROW_WRAP_REVERSEE">lv_flex_flow_t::LV_FLEX_FLOW_ROW_WRAP_REVERSE (C++ enumerator)</a>
</li>
      <li><a href="layouts/flex.html#_CPPv412lv_flex_initv">lv_flex_init (C++ function)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv411lv_fs_closeP12lv_fs_file_t">lv_fs_close (C++ function)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv415lv_fs_dir_closeP11lv_fs_dir_t">lv_fs_dir_close (C++ function)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv414lv_fs_dir_openP11lv_fs_dir_tPKc">lv_fs_dir_open (C++ function)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv414lv_fs_dir_readP11lv_fs_dir_tPc">lv_fs_dir_read (C++ function)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv411lv_fs_dir_t">lv_fs_dir_t (C++ struct)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4N11lv_fs_dir_t5dir_dE">lv_fs_dir_t::dir_d (C++ member)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4N11lv_fs_dir_t3drvE">lv_fs_dir_t::drv (C++ member)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv414lv_fs_drv_initP11lv_fs_drv_t">lv_fs_drv_init (C++ function)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv418lv_fs_drv_registerP11lv_fs_drv_t">lv_fs_drv_register (C++ function)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv411lv_fs_drv_t">lv_fs_drv_t (C++ type)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv412lv_fs_file_t">lv_fs_file_t (C++ struct)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4N12lv_fs_file_t3drvE">lv_fs_file_t::drv (C++ member)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4N12lv_fs_file_t6file_dE">lv_fs_file_t::file_d (C++ member)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv413lv_fs_get_drvc">lv_fs_get_drv (C++ function)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv413lv_fs_get_extPKc">lv_fs_get_ext (C++ function)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv414lv_fs_get_lastPKc">lv_fs_get_last (C++ function)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv417lv_fs_get_lettersPc">lv_fs_get_letters (C++ function)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv414lv_fs_is_readyc">lv_fs_is_ready (C++ function)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv412lv_fs_mode_t">lv_fs_mode_t (C++ type)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv410lv_fs_openP12lv_fs_file_tPKc12lv_fs_mode_t">lv_fs_open (C++ function)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv410lv_fs_readP12lv_fs_file_tPv8uint32_tP8uint32_t">lv_fs_read (C++ function)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv411lv_fs_res_t">lv_fs_res_t (C++ type)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv410lv_fs_seekP12lv_fs_file_t8uint32_t14lv_fs_whence_t">lv_fs_seek (C++ function)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv410lv_fs_tellP12lv_fs_file_tP8uint32_t">lv_fs_tell (C++ function)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv48lv_fs_upPc">lv_fs_up (C++ function)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv414lv_fs_whence_t">lv_fs_whence_t (C++ enum)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4N14lv_fs_whence_t14LV_FS_SEEK_CURE">lv_fs_whence_t::LV_FS_SEEK_CUR (C++ enumerator)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4N14lv_fs_whence_t14LV_FS_SEEK_ENDE">lv_fs_whence_t::LV_FS_SEEK_END (C++ enumerator)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv4N14lv_fs_whence_t14LV_FS_SEEK_SETE">lv_fs_whence_t::LV_FS_SEEK_SET (C++ enumerator)</a>
</li>
      <li><a href="overview/file-system.html#_CPPv411lv_fs_writeP12lv_fs_file_tPKv8uint32_tP8uint32_t">lv_fs_write (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv413lv_grad_dir_t">lv_grad_dir_t (C++ type)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv415lv_grid_align_t">lv_grid_align_t (C++ enum)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv4N15lv_grid_align_t20LV_GRID_ALIGN_CENTERE">lv_grid_align_t::LV_GRID_ALIGN_CENTER (C++ enumerator)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv4N15lv_grid_align_t17LV_GRID_ALIGN_ENDE">lv_grid_align_t::LV_GRID_ALIGN_END (C++ enumerator)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv4N15lv_grid_align_t26LV_GRID_ALIGN_SPACE_AROUNDE">lv_grid_align_t::LV_GRID_ALIGN_SPACE_AROUND (C++ enumerator)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv4N15lv_grid_align_t27LV_GRID_ALIGN_SPACE_BETWEENE">lv_grid_align_t::LV_GRID_ALIGN_SPACE_BETWEEN (C++ enumerator)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv4N15lv_grid_align_t26LV_GRID_ALIGN_SPACE_EVENLYE">lv_grid_align_t::LV_GRID_ALIGN_SPACE_EVENLY (C++ enumerator)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv4N15lv_grid_align_t19LV_GRID_ALIGN_STARTE">lv_grid_align_t::LV_GRID_ALIGN_START (C++ enumerator)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv4N15lv_grid_align_t21LV_GRID_ALIGN_STRETCHE">lv_grid_align_t::LV_GRID_ALIGN_STRETCH (C++ enumerator)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv410lv_grid_fr7uint8_t">lv_grid_fr (C++ function)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv412lv_grid_initv">lv_grid_init (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv416lv_group_add_objP10lv_group_tP9_lv_obj_t">lv_group_add_obj (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv415lv_group_createv">lv_group_create (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv412lv_group_delP10lv_group_t">lv_group_del (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv419lv_group_focus_cb_t">lv_group_focus_cb_t (C++ type)</a>
</li>
      <li><a href="overview/indev.html#_CPPv421lv_group_focus_freezeP10lv_group_tb">lv_group_focus_freeze (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv419lv_group_focus_nextP10lv_group_t">lv_group_focus_next (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv418lv_group_focus_objP9_lv_obj_t">lv_group_focus_obj (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv419lv_group_focus_prevP10lv_group_t">lv_group_focus_prev (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv420lv_group_get_defaultv">lv_group_get_default (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv420lv_group_get_editingPK10lv_group_t">lv_group_get_editing (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv421lv_group_get_focus_cbPK10lv_group_t">lv_group_get_focus_cb (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv420lv_group_get_focusedPK10lv_group_t">lv_group_get_focused (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv422lv_group_get_obj_countP10lv_group_t">lv_group_get_obj_count (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv417lv_group_get_wrapP10lv_group_t">lv_group_get_wrap (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv425lv_group_refocus_policy_t">lv_group_refocus_policy_t (C++ enum)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4N25lv_group_refocus_policy_t28LV_GROUP_REFOCUS_POLICY_NEXTE">lv_group_refocus_policy_t::LV_GROUP_REFOCUS_POLICY_NEXT (C++ enumerator)</a>
</li>
      <li><a href="overview/indev.html#_CPPv4N25lv_group_refocus_policy_t28LV_GROUP_REFOCUS_POLICY_PREVE">lv_group_refocus_policy_t::LV_GROUP_REFOCUS_POLICY_PREV (C++ enumerator)</a>
</li>
      <li><a href="overview/indev.html#_CPPv424lv_group_remove_all_objsP10lv_group_t">lv_group_remove_all_objs (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv419lv_group_remove_objP9_lv_obj_t">lv_group_remove_obj (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv418lv_group_send_dataP10lv_group_t8uint32_t">lv_group_send_data (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv420lv_group_set_defaultP10lv_group_t">lv_group_set_default (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv420lv_group_set_editingP10lv_group_tb">lv_group_set_editing (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv421lv_group_set_focus_cbP10lv_group_t19lv_group_focus_cb_t">lv_group_set_focus_cb (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv427lv_group_set_refocus_policyP10lv_group_t25lv_group_refocus_policy_t">lv_group_set_refocus_policy (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv417lv_group_set_wrapP10lv_group_tb">lv_group_set_wrap (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv410lv_group_t">lv_group_t (C++ type)</a>
</li>
      <li><a href="overview/image.html#_CPPv416lv_img_buf_alloc10lv_coord_t10lv_coord_t11lv_img_cf_t">lv_img_buf_alloc (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv415lv_img_buf_freeP12lv_img_dsc_t">lv_img_buf_free (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv423lv_img_buf_get_img_size10lv_coord_t10lv_coord_t11lv_img_cf_t">lv_img_buf_get_img_size (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv423lv_img_buf_get_px_alphaP12lv_img_dsc_t10lv_coord_t10lv_coord_t">lv_img_buf_get_px_alpha (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv423lv_img_buf_get_px_colorP12lv_img_dsc_t10lv_coord_t10lv_coord_t10lv_color_t">lv_img_buf_get_px_color (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv422lv_img_buf_set_paletteP12lv_img_dsc_t7uint8_t10lv_color_t">lv_img_buf_set_palette (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv423lv_img_buf_set_px_alphaP12lv_img_dsc_t10lv_coord_t10lv_coord_t8lv_opa_t">lv_img_buf_set_px_alpha (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv423lv_img_buf_set_px_colorP12lv_img_dsc_t10lv_coord_t10lv_coord_t10lv_color_t">lv_img_buf_set_px_color (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv411lv_img_cf_t">lv_img_cf_t (C++ type)</a>
</li>
      <li><a href="widgets/core/img.html#_CPPv412lv_img_class">lv_img_class (C++ member)</a>
</li>
      <li><a href="widgets/core/img.html#_CPPv413lv_img_createP8lv_obj_t">lv_img_create (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv412lv_img_dsc_t">lv_img_dsc_t (C++ struct)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N12lv_img_dsc_t4dataE">lv_img_dsc_t::data (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N12lv_img_dsc_t9data_sizeE">lv_img_dsc_t::data_size (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N12lv_img_dsc_t6headerE">lv_img_dsc_t::header (C++ member)</a>
</li>
      <li><a href="widgets/core/img.html#_CPPv416lv_img_get_angleP8lv_obj_t">lv_img_get_angle (C++ function)</a>
</li>
      <li><a href="widgets/core/img.html#_CPPv420lv_img_get_antialiasP8lv_obj_t">lv_img_get_antialias (C++ function)</a>
</li>
      <li><a href="widgets/core/img.html#_CPPv419lv_img_get_offset_xP8lv_obj_t">lv_img_get_offset_x (C++ function)</a>
</li>
      <li><a href="widgets/core/img.html#_CPPv419lv_img_get_offset_yP8lv_obj_t">lv_img_get_offset_y (C++ function)</a>
</li>
      <li><a href="widgets/core/img.html#_CPPv416lv_img_get_pivotP8lv_obj_tP10lv_point_t">lv_img_get_pivot (C++ function)</a>
</li>
      <li><a href="widgets/core/img.html#_CPPv414lv_img_get_srcP8lv_obj_t">lv_img_get_src (C++ function)</a>
</li>
      <li><a href="widgets/core/img.html#_CPPv415lv_img_get_zoomP8lv_obj_t">lv_img_get_zoom (C++ function)</a>
</li>
      <li><a href="overview/image.html#_CPPv415lv_img_header_t">lv_img_header_t (C++ struct)</a>, <a href="overview/image.html#_CPPv415lv_img_header_t">[1]</a>
</li>
      <li><a href="overview/image.html#_CPPv4N15lv_img_header_t11always_zeroE">lv_img_header_t::always_zero (C++ member)</a>, <a href="overview/image.html#_CPPv4N15lv_img_header_t11always_zeroE">[1]</a>
</li>
      <li><a href="overview/image.html#_CPPv4N15lv_img_header_t2cfE">lv_img_header_t::cf (C++ member)</a>, <a href="overview/image.html#_CPPv4N15lv_img_header_t2cfE">[1]</a>
</li>
      <li><a href="overview/image.html#_CPPv4N15lv_img_header_t1hE">lv_img_header_t::h (C++ member)</a>, <a href="overview/image.html#_CPPv4N15lv_img_header_t1hE">[1]</a>
</li>
      <li><a href="overview/image.html#_CPPv4N15lv_img_header_t8reservedE">lv_img_header_t::reserved (C++ member)</a>, <a href="overview/image.html#_CPPv4N15lv_img_header_t8reservedE">[1]</a>
</li>
      <li><a href="overview/image.html#_CPPv4N15lv_img_header_t1wE">lv_img_header_t::w (C++ member)</a>, <a href="overview/image.html#_CPPv4N15lv_img_header_t1wE">[1]</a>
</li>
      <li><a href="widgets/core/img.html#_CPPv416lv_img_set_angleP8lv_obj_t7int16_t">lv_img_set_angle (C++ function)</a>
</li>
      <li><a href="widgets/core/img.html#_CPPv420lv_img_set_antialiasP8lv_obj_tb">lv_img_set_antialias (C++ function)</a>
</li>
      <li><a href="widgets/core/img.html#_CPPv419lv_img_set_offset_xP8lv_obj_t10lv_coord_t">lv_img_set_offset_x (C++ function)</a>
</li>
      <li><a href="widgets/core/img.html#_CPPv419lv_img_set_offset_yP8lv_obj_t10lv_coord_t">lv_img_set_offset_y (C++ function)</a>
</li>
      <li><a href="widgets/core/img.html#_CPPv416lv_img_set_pivotP8lv_obj_t10lv_coord_t10lv_coord_t">lv_img_set_pivot (C++ function)</a>
</li>
      <li><a href="widgets/core/img.html#_CPPv414lv_img_set_srcP8lv_obj_tPKv">lv_img_set_src (C++ function)</a>
</li>
      <li><a href="widgets/core/img.html#_CPPv415lv_img_set_zoomP8lv_obj_t8uint16_t">lv_img_set_zoom (C++ function)</a>
</li>
      <li><a href="widgets/core/img.html#_CPPv48lv_img_t">lv_img_t (C++ struct)</a>
</li>
      <li><a href="widgets/core/img.html#_CPPv4N8lv_img_t5angleE">lv_img_t::angle (C++ member)</a>
</li>
      <li><a href="widgets/core/img.html#_CPPv4N8lv_img_t9antialiasE">lv_img_t::antialias (C++ member)</a>
</li>
      <li><a href="widgets/core/img.html#_CPPv4N8lv_img_t2cfE">lv_img_t::cf (C++ member)</a>
</li>
      <li><a href="widgets/core/img.html#_CPPv4N8lv_img_t1hE">lv_img_t::h (C++ member)</a>
</li>
      <li><a href="widgets/core/img.html#_CPPv4N8lv_img_t3objE">lv_img_t::obj (C++ member)</a>
</li>
      <li><a href="widgets/core/img.html#_CPPv4N8lv_img_t6offsetE">lv_img_t::offset (C++ member)</a>
</li>
      <li><a href="widgets/core/img.html#_CPPv4N8lv_img_t5pivotE">lv_img_t::pivot (C++ member)</a>
</li>
      <li><a href="widgets/core/img.html#_CPPv4N8lv_img_t3srcE">lv_img_t::src (C++ member)</a>
</li>
      <li><a href="widgets/core/img.html#_CPPv4N8lv_img_t8src_typeE">lv_img_t::src_type (C++ member)</a>
</li>
      <li><a href="widgets/core/img.html#_CPPv4N8lv_img_t1wE">lv_img_t::w (C++ member)</a>
</li>
      <li><a href="widgets/core/img.html#_CPPv4N8lv_img_t4zoomE">lv_img_t::zoom (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv422lv_img_transform_dsc_t">lv_img_transform_dsc_t (C++ struct)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t5angleE">lv_img_transform_dsc_t::angle (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t9antialiasE">lv_img_transform_dsc_t::antialias (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t2cfE">lv_img_transform_dsc_t::cf (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t3cfgE">lv_img_transform_dsc_t::cfg (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t12chroma_keyedE">lv_img_transform_dsc_t::chroma_keyed (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t5colorE">lv_img_transform_dsc_t::color (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t5cosmaE">lv_img_transform_dsc_t::cosma (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t9has_alphaE">lv_img_transform_dsc_t::has_alpha (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t7img_dscE">lv_img_transform_dsc_t::img_dsc (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t12native_colorE">lv_img_transform_dsc_t::native_color (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t3opaE">lv_img_transform_dsc_t::opa (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t7pivot_xE">lv_img_transform_dsc_t::pivot_x (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t11pivot_x_256E">lv_img_transform_dsc_t::pivot_x_256 (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t7pivot_yE">lv_img_transform_dsc_t::pivot_y (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t11pivot_y_256E">lv_img_transform_dsc_t::pivot_y_256 (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t7px_sizeE">lv_img_transform_dsc_t::px_size (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t3pxiE">lv_img_transform_dsc_t::pxi (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t3resE">lv_img_transform_dsc_t::res (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t5sinmaE">lv_img_transform_dsc_t::sinma (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t3srcE">lv_img_transform_dsc_t::src (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t5src_hE">lv_img_transform_dsc_t::src_h (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t5src_wE">lv_img_transform_dsc_t::src_w (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t3tmpE">lv_img_transform_dsc_t::tmp (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t2xsE">lv_img_transform_dsc_t::xs (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t6xs_intE">lv_img_transform_dsc_t::xs_int (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t2ysE">lv_img_transform_dsc_t::ys (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t6ys_intE">lv_img_transform_dsc_t::ys_int (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t4zoomE">lv_img_transform_dsc_t::zoom (C++ member)</a>
</li>
      <li><a href="overview/image.html#_CPPv4N22lv_img_transform_dsc_t8zoom_invE">lv_img_transform_dsc_t::zoom_inv (C++ member)</a>
</li>
      <li><a href="widgets/extra/imgbtn.html#_CPPv415lv_imgbtn_class">lv_imgbtn_class (C++ member)</a>
</li>
      <li><a href="widgets/extra/imgbtn.html#_CPPv416lv_imgbtn_createP8lv_obj_t">lv_imgbtn_create (C++ function)</a>
</li>
      <li><a href="widgets/extra/imgbtn.html#_CPPv422lv_imgbtn_get_src_leftP8lv_obj_t17lv_imgbtn_state_t">lv_imgbtn_get_src_left (C++ function)</a>
</li>
      <li><a href="widgets/extra/imgbtn.html#_CPPv424lv_imgbtn_get_src_middleP8lv_obj_t17lv_imgbtn_state_t">lv_imgbtn_get_src_middle (C++ function)</a>
</li>
      <li><a href="widgets/extra/imgbtn.html#_CPPv423lv_imgbtn_get_src_rightP8lv_obj_t17lv_imgbtn_state_t">lv_imgbtn_get_src_right (C++ function)</a>
</li>
      <li><a href="widgets/extra/imgbtn.html#_CPPv417lv_imgbtn_set_srcP8lv_obj_t17lv_imgbtn_state_tPKvPKvPKv">lv_imgbtn_set_src (C++ function)</a>
</li>
      <li><a href="widgets/extra/imgbtn.html#_CPPv417lv_imgbtn_state_t">lv_imgbtn_state_t (C++ enum)</a>
</li>
      <li><a href="widgets/extra/imgbtn.html#_CPPv4N17lv_imgbtn_state_t20_LV_IMGBTN_STATE_NUME">lv_imgbtn_state_t::_LV_IMGBTN_STATE_NUM (C++ enumerator)</a>
</li>
      <li><a href="widgets/extra/imgbtn.html#_CPPv4N17lv_imgbtn_state_t32LV_IMGBTN_STATE_CHECKED_DISABLEDE">lv_imgbtn_state_t::LV_IMGBTN_STATE_CHECKED_DISABLED (C++ enumerator)</a>
</li>
      <li><a href="widgets/extra/imgbtn.html#_CPPv4N17lv_imgbtn_state_t31LV_IMGBTN_STATE_CHECKED_PRESSEDE">lv_imgbtn_state_t::LV_IMGBTN_STATE_CHECKED_PRESSED (C++ enumerator)</a>
</li>
      <li><a href="widgets/extra/imgbtn.html#_CPPv4N17lv_imgbtn_state_t32LV_IMGBTN_STATE_CHECKED_RELEASEDE">lv_imgbtn_state_t::LV_IMGBTN_STATE_CHECKED_RELEASED (C++ enumerator)</a>
</li>
      <li><a href="widgets/extra/imgbtn.html#_CPPv4N17lv_imgbtn_state_t24LV_IMGBTN_STATE_DISABLEDE">lv_imgbtn_state_t::LV_IMGBTN_STATE_DISABLED (C++ enumerator)</a>
</li>
      <li><a href="widgets/extra/imgbtn.html#_CPPv4N17lv_imgbtn_state_t23LV_IMGBTN_STATE_PRESSEDE">lv_imgbtn_state_t::LV_IMGBTN_STATE_PRESSED (C++ enumerator)</a>
</li>
      <li><a href="widgets/extra/imgbtn.html#_CPPv4N17lv_imgbtn_state_t24LV_IMGBTN_STATE_RELEASEDE">lv_imgbtn_state_t::LV_IMGBTN_STATE_RELEASED (C++ enumerator)</a>
</li>
      <li><a href="widgets/extra/imgbtn.html#_CPPv411lv_imgbtn_t">lv_imgbtn_t (C++ struct)</a>
</li>
      <li><a href="widgets/extra/imgbtn.html#_CPPv4N11lv_imgbtn_t6act_cfE">lv_imgbtn_t::act_cf (C++ member)</a>
</li>
      <li><a href="widgets/extra/imgbtn.html#_CPPv4N11lv_imgbtn_t12img_src_leftE">lv_imgbtn_t::img_src_left (C++ member)</a>
</li>
      <li><a href="widgets/extra/imgbtn.html#_CPPv4N11lv_imgbtn_t11img_src_midE">lv_imgbtn_t::img_src_mid (C++ member)</a>
</li>
      <li><a href="widgets/extra/imgbtn.html#_CPPv4N11lv_imgbtn_t13img_src_rightE">lv_imgbtn_t::img_src_right (C++ member)</a>
</li>
      <li><a href="widgets/extra/imgbtn.html#_CPPv4N11lv_imgbtn_t3objE">lv_imgbtn_t::obj (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv415lv_indev_data_t">lv_indev_data_t (C++ struct)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N15lv_indev_data_t6btn_idE">lv_indev_data_t::btn_id (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N15lv_indev_data_t16continue_readingE">lv_indev_data_t::continue_reading (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N15lv_indev_data_t8enc_diffE">lv_indev_data_t::enc_diff (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N15lv_indev_data_t3keyE">lv_indev_data_t::key (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N15lv_indev_data_t5pointE">lv_indev_data_t::point (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N15lv_indev_data_t5stateE">lv_indev_data_t::state (C++ member)</a>
</li>
      <li><a href="porting/indev.html#_CPPv417lv_indev_drv_initP15_lv_indev_drv_t">lv_indev_drv_init (C++ function)</a>
</li>
      <li><a href="porting/indev.html#_CPPv421lv_indev_drv_registerP15_lv_indev_drv_t">lv_indev_drv_register (C++ function)</a>
</li>
      <li><a href="porting/indev.html#_CPPv414lv_indev_drv_t">lv_indev_drv_t (C++ type)</a>
</li>
      <li><a href="porting/indev.html#_CPPv419lv_indev_drv_updateP10lv_indev_tP15_lv_indev_drv_t">lv_indev_drv_update (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv415lv_indev_enableP10lv_indev_tb">lv_indev_enable (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv416lv_indev_get_actv">lv_indev_get_act (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv424lv_indev_get_gesture_dirPK10lv_indev_t">lv_indev_get_gesture_dir (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv416lv_indev_get_keyPK10lv_indev_t">lv_indev_get_key (C++ function)</a>
</li>
      <li><a href="porting/indev.html#_CPPv417lv_indev_get_nextP10lv_indev_t">lv_indev_get_next (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv420lv_indev_get_obj_actv">lv_indev_get_obj_act (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv418lv_indev_get_pointPK10lv_indev_tP10lv_point_t">lv_indev_get_point (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv423lv_indev_get_read_timerP9lv_disp_t">lv_indev_get_read_timer (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv423lv_indev_get_scroll_dirPK10lv_indev_t">lv_indev_get_scroll_dir (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv423lv_indev_get_scroll_objPK10lv_indev_t">lv_indev_get_scroll_obj (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv417lv_indev_get_typePK10lv_indev_t">lv_indev_get_type (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv417lv_indev_get_vectPK10lv_indev_tP10lv_point_t">lv_indev_get_vect (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv422lv_indev_read_timer_cbP10lv_timer_t">lv_indev_read_timer_cb (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv414lv_indev_resetP10lv_indev_tP8lv_obj_t">lv_indev_reset (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv425lv_indev_reset_long_pressP10lv_indev_t">lv_indev_reset_long_press (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv419lv_indev_search_objP8lv_obj_tP10lv_point_t">lv_indev_search_obj (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv426lv_indev_set_button_pointsP10lv_indev_tA_K10lv_point_t">lv_indev_set_button_points (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv419lv_indev_set_cursorP10lv_indev_tP8lv_obj_t">lv_indev_set_cursor (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv418lv_indev_set_groupP10lv_indev_tP10lv_group_t">lv_indev_set_group (C++ function)</a>
</li>
      <li><a href="porting/indev.html#_CPPv416lv_indev_state_t">lv_indev_state_t (C++ enum)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N16lv_indev_state_t22LV_INDEV_STATE_PRESSEDE">lv_indev_state_t::LV_INDEV_STATE_PRESSED (C++ enumerator)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N16lv_indev_state_t23LV_INDEV_STATE_RELEASEDE">lv_indev_state_t::LV_INDEV_STATE_RELEASED (C++ enumerator)</a>
</li>
      <li><a href="porting/indev.html#_CPPv410lv_indev_t">lv_indev_t (C++ type)</a>
</li>
      <li><a href="porting/indev.html#_CPPv415lv_indev_type_t">lv_indev_type_t (C++ enum)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N15lv_indev_type_t20LV_INDEV_TYPE_BUTTONE">lv_indev_type_t::LV_INDEV_TYPE_BUTTON (C++ enumerator)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N15lv_indev_type_t21LV_INDEV_TYPE_ENCODERE">lv_indev_type_t::LV_INDEV_TYPE_ENCODER (C++ enumerator)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N15lv_indev_type_t20LV_INDEV_TYPE_KEYPADE">lv_indev_type_t::LV_INDEV_TYPE_KEYPAD (C++ enumerator)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N15lv_indev_type_t18LV_INDEV_TYPE_NONEE">lv_indev_type_t::LV_INDEV_TYPE_NONE (C++ enumerator)</a>
</li>
      <li><a href="porting/indev.html#_CPPv4N15lv_indev_type_t21LV_INDEV_TYPE_POINTERE">lv_indev_type_t::LV_INDEV_TYPE_POINTER (C++ enumerator)</a>
</li>
      <li><a href="overview/indev.html#_CPPv421lv_indev_wait_releaseP10lv_indev_t">lv_indev_wait_release (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv47lv_initv">lv_init (C++ function)</a>
</li>
      <li><a href="overview/indev.html#_CPPv48lv_key_t">lv_key_t (C++ type)</a>
</li>
      <li><a href="widgets/extra/keyboard.html#_CPPv417lv_keyboard_class">lv_keyboard_class (C++ member)</a>
</li>
      <li><a href="widgets/extra/keyboard.html#_CPPv418lv_keyboard_createP8lv_obj_t">lv_keyboard_create (C++ function)</a>
</li>
      <li><a href="widgets/extra/keyboard.html#_CPPv424lv_keyboard_def_event_cbP10lv_event_t">lv_keyboard_def_event_cb (C++ function)</a>
</li>
      <li><a href="widgets/extra/keyboard.html#_CPPv425lv_keyboard_get_map_arrayPK8lv_obj_t">lv_keyboard_get_map_array (C++ function)</a>
</li>
      <li><a href="widgets/extra/keyboard.html#_CPPv420lv_keyboard_get_modePK8lv_obj_t">lv_keyboard_get_mode (C++ function)</a>
</li>
      <li><a href="widgets/extra/keyboard.html#_CPPv424lv_keyboard_get_textareaPK8lv_obj_t">lv_keyboard_get_textarea (C++ function)</a>
</li>
      <li><a href="widgets/extra/keyboard.html#_CPPv418lv_keyboard_mode_t">lv_keyboard_mode_t (C++ type)</a>
</li>
      <li><a href="widgets/extra/keyboard.html#_CPPv419lv_keyboard_set_mapP8lv_obj_t18lv_keyboard_mode_tA_PKcA_K19lv_btnmatrix_ctrl_t">lv_keyboard_set_map (C++ function)</a>
</li>
      <li><a href="widgets/extra/keyboard.html#_CPPv420lv_keyboard_set_modeP8lv_obj_t18lv_keyboard_mode_t">lv_keyboard_set_mode (C++ function)</a>
</li>
      <li><a href="widgets/extra/keyboard.html#_CPPv424lv_keyboard_set_textareaP8lv_obj_tP8lv_obj_t">lv_keyboard_set_textarea (C++ function)</a>
</li>
      <li><a href="widgets/extra/keyboard.html#_CPPv413lv_keyboard_t">lv_keyboard_t (C++ struct)</a>
</li>
      <li><a href="widgets/extra/keyboard.html#_CPPv4N13lv_keyboard_t4btnmE">lv_keyboard_t::btnm (C++ member)</a>
</li>
      <li><a href="widgets/extra/keyboard.html#_CPPv4N13lv_keyboard_t4modeE">lv_keyboard_t::mode (C++ member)</a>
</li>
      <li><a href="widgets/extra/keyboard.html#_CPPv4N13lv_keyboard_t2taE">lv_keyboard_t::ta (C++ member)</a>
</li>
      <li><a href="widgets/core/label.html#_CPPv414lv_label_class">lv_label_class (C++ member)</a>
</li>
      <li><a href="widgets/core/label.html#_CPPv415lv_label_createP8lv_obj_t">lv_label_create (C++ function)</a>
</li>
      <li><a href="widgets/core/label.html#_CPPv417lv_label_cut_textP8lv_obj_t8uint32_t8uint32_t">lv_label_cut_text (C++ function)</a>
</li>
      <li><a href="widgets/core/label.html#_CPPv422lv_label_get_letter_onPK8lv_obj_tP10lv_point_t">lv_label_get_letter_on (C++ function)</a>
</li>
      <li><a href="widgets/core/label.html#_CPPv423lv_label_get_letter_posPK8lv_obj_t8uint32_tP10lv_point_t">lv_label_get_letter_pos (C++ function)</a>
</li>
      <li><a href="widgets/core/label.html#_CPPv422lv_label_get_long_modePK8lv_obj_t">lv_label_get_long_mode (C++ function)</a>
</li>
      <li><a href="widgets/core/label.html#_CPPv420lv_label_get_recolorPK8lv_obj_t">lv_label_get_recolor (C++ function)</a>
</li>
      <li><a href="widgets/core/label.html#_CPPv417lv_label_get_textPK8lv_obj_t">lv_label_get_text (C++ function)</a>
</li>
      <li><a href="widgets/core/label.html#_CPPv431lv_label_get_text_selection_endPK8lv_obj_t">lv_label_get_text_selection_end (C++ function)</a>
</li>
      <li><a href="widgets/core/label.html#_CPPv433lv_label_get_text_selection_startPK8lv_obj_t">lv_label_get_text_selection_start (C++ function)</a>
</li>
      <li><a href="widgets/core/label.html#_CPPv417lv_label_ins_textP8lv_obj_t8uint32_tPKc">lv_label_ins_text (C++ function)</a>
</li>
      <li><a href="widgets/core/label.html#_CPPv426lv_label_is_char_under_posPK8lv_obj_tP10lv_point_t">lv_label_is_char_under_pos (C++ function)</a>
</li>
      <li><a href="widgets/core/label.html#_CPPv420lv_label_long_mode_t">lv_label_long_mode_t (C++ type)</a>
</li>
      <li><a href="widgets/core/label.html#_CPPv422lv_label_set_long_modeP8lv_obj_t20lv_label_long_mode_t">lv_label_set_long_mode (C++ function)</a>
</li>
      <li><a href="widgets/core/label.html#_CPPv420lv_label_set_recolorP8lv_obj_tb">lv_label_set_recolor (C++ function)</a>
</li>
      <li><a href="widgets/core/label.html#_CPPv417lv_label_set_textP8lv_obj_tPKc">lv_label_set_text (C++ function)</a>
</li>
      <li><a href="widgets/core/label.html#_CPPv425lv_label_set_text_sel_endP8lv_obj_t8uint32_t">lv_label_set_text_sel_end (C++ function)</a>
</li>
      <li><a href="widgets/core/label.html#_CPPv427lv_label_set_text_sel_startP8lv_obj_t8uint32_t">lv_label_set_text_sel_start (C++ function)</a>
</li>
      <li><a href="widgets/core/label.html#_CPPv410lv_label_t">lv_label_t (C++ struct)</a>
</li>
      <li><a href="widgets/core/label.html#_CPPv4N10lv_label_t3dotE">lv_label_t::dot (C++ member)</a>
</li>
      <li><a href="widgets/core/label.html#_CPPv4N10lv_label_t7dot_endE">lv_label_t::dot_end (C++ member)</a>
</li>
      <li><a href="widgets/core/label.html#_CPPv4N10lv_label_t13dot_tmp_allocE">lv_label_t::dot_tmp_alloc (C++ member)</a>
</li>
      <li><a href="widgets/core/label.html#_CPPv4N10lv_label_t6expandE">lv_label_t::expand (C++ member)</a>
</li>
      <li><a href="widgets/core/label.html#_CPPv4N10lv_label_t4hintE">lv_label_t::hint (C++ member)</a>
</li>
      <li><a href="widgets/core/label.html#_CPPv4N10lv_label_t9long_modeE">lv_label_t::long_mode (C++ member)</a>
</li>
      <li><a href="widgets/core/label.html#_CPPv4N10lv_label_t3objE">lv_label_t::obj (C++ member)</a>
</li>
      <li><a href="widgets/core/label.html#_CPPv4N10lv_label_t6offsetE">lv_label_t::offset (C++ member)</a>
</li>
      <li><a href="widgets/core/label.html#_CPPv4N10lv_label_t7recolorE">lv_label_t::recolor (C++ member)</a>
</li>
      <li><a href="widgets/core/label.html#_CPPv4N10lv_label_t7sel_endE">lv_label_t::sel_end (C++ member)</a>
</li>
      <li><a href="widgets/core/label.html#_CPPv4N10lv_label_t9sel_startE">lv_label_t::sel_start (C++ member)</a>
</li>
      <li><a href="widgets/core/label.html#_CPPv4N10lv_label_t10static_txtE">lv_label_t::static_txt (C++ member)</a>
</li>
      <li><a href="widgets/core/label.html#_CPPv4N10lv_label_t4textE">lv_label_t::text (C++ member)</a>
</li>
      <li><a href="widgets/core/label.html#_CPPv4N10lv_label_t3tmpE">lv_label_t::tmp (C++ member)</a>
</li>
      <li><a href="widgets/core/label.html#_CPPv4N10lv_label_t7tmp_ptrE">lv_label_t::tmp_ptr (C++ member)</a>
</li>
      <li><a href="overview/display.html#_CPPv412lv_layer_sysv">lv_layer_sys (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv412lv_layer_topv">lv_layer_top (C++ function)</a>
</li>
      <li><a href="layouts/flex.html#_CPPv414LV_LAYOUT_FLEX">LV_LAYOUT_FLEX (C++ member)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv414LV_LAYOUT_GRID">LV_LAYOUT_GRID (C++ member)</a>
</li>
      <li><a href="widgets/extra/led.html#_CPPv412lv_led_class">lv_led_class (C++ member)</a>
</li>
      <li><a href="widgets/extra/led.html#_CPPv413lv_led_createP8lv_obj_t">lv_led_create (C++ function)</a>
</li>
      <li><a href="widgets/extra/led.html#_CPPv421lv_led_get_brightnessPK8lv_obj_t">lv_led_get_brightness (C++ function)</a>
</li>
      <li><a href="widgets/extra/led.html#_CPPv410lv_led_offP8lv_obj_t">lv_led_off (C++ function)</a>
</li>
      <li><a href="widgets/extra/led.html#_CPPv49lv_led_onP8lv_obj_t">lv_led_on (C++ function)</a>
</li>
      <li><a href="widgets/extra/led.html#_CPPv421lv_led_set_brightnessP8lv_obj_t7uint8_t">lv_led_set_brightness (C++ function)</a>
</li>
      <li><a href="widgets/extra/led.html#_CPPv416lv_led_set_colorP8lv_obj_t10lv_color_t">lv_led_set_color (C++ function)</a>
</li>
      <li><a href="widgets/extra/led.html#_CPPv48lv_led_t">lv_led_t (C++ struct)</a>
</li>
      <li><a href="widgets/extra/led.html#_CPPv4N8lv_led_t6brightE">lv_led_t::bright (C++ member)</a>
</li>
      <li><a href="widgets/extra/led.html#_CPPv4N8lv_led_t5colorE">lv_led_t::color (C++ member)</a>
</li>
      <li><a href="widgets/extra/led.html#_CPPv4N8lv_led_t3objE">lv_led_t::obj (C++ member)</a>
</li>
      <li><a href="widgets/extra/led.html#_CPPv413lv_led_toggleP8lv_obj_t">lv_led_toggle (C++ function)</a>
</li>
      <li><a href="widgets/core/line.html#_CPPv413lv_line_class">lv_line_class (C++ member)</a>
</li>
      <li><a href="widgets/core/line.html#_CPPv414lv_line_createP8lv_obj_t">lv_line_create (C++ function)</a>
</li>
      <li><a href="widgets/core/line.html#_CPPv420lv_line_get_y_invertPK8lv_obj_t">lv_line_get_y_invert (C++ function)</a>
</li>
      <li><a href="widgets/core/line.html#_CPPv418lv_line_set_pointsP8lv_obj_tA_K10lv_point_t8uint16_t">lv_line_set_points (C++ function)</a>
</li>
      <li><a href="widgets/core/line.html#_CPPv420lv_line_set_y_invertP8lv_obj_tb">lv_line_set_y_invert (C++ function)</a>
</li>
      <li><a href="widgets/core/line.html#_CPPv49lv_line_t">lv_line_t (C++ struct)</a>
</li>
      <li><a href="widgets/core/line.html#_CPPv4N9lv_line_t3objE">lv_line_t::obj (C++ member)</a>
</li>
      <li><a href="widgets/core/line.html#_CPPv4N9lv_line_t11point_arrayE">lv_line_t::point_array (C++ member)</a>
</li>
      <li><a href="widgets/core/line.html#_CPPv4N9lv_line_t9point_numE">lv_line_t::point_num (C++ member)</a>
</li>
      <li><a href="widgets/core/line.html#_CPPv4N9lv_line_t5y_invE">lv_line_t::y_inv (C++ member)</a>
</li>
      <li><a href="widgets/extra/list.html#_CPPv415lv_list_add_btnP8lv_obj_tPKcPKc">lv_list_add_btn (C++ function)</a>
</li>
      <li><a href="widgets/extra/list.html#_CPPv416lv_list_add_textP8lv_obj_tPKc">lv_list_add_text (C++ function)</a>
</li>
      <li><a href="widgets/extra/list.html#_CPPv417lv_list_btn_class">lv_list_btn_class (C++ member)</a>
</li>
      <li><a href="widgets/extra/list.html#_CPPv413lv_list_class">lv_list_class (C++ member)</a>
</li>
      <li><a href="widgets/extra/list.html#_CPPv414lv_list_createP8lv_obj_t">lv_list_create (C++ function)</a>
</li>
      <li><a href="widgets/extra/list.html#_CPPv420lv_list_get_btn_textP8lv_obj_tP8lv_obj_t">lv_list_get_btn_text (C++ function)</a>
</li>
      <li><a href="widgets/extra/list.html#_CPPv418lv_list_text_class">lv_list_text_class (C++ member)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv416lv_meter_add_arcP8lv_obj_tP16lv_meter_scale_t8uint16_t10lv_color_t7int16_t">lv_meter_add_arc (C++ function)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv423lv_meter_add_needle_imgP8lv_obj_tP16lv_meter_scale_tPKv10lv_coord_t10lv_coord_t">lv_meter_add_needle_img (C++ function)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv424lv_meter_add_needle_lineP8lv_obj_tP16lv_meter_scale_t8uint16_t10lv_color_t7int16_t">lv_meter_add_needle_line (C++ function)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv418lv_meter_add_scaleP8lv_obj_t">lv_meter_add_scale (C++ function)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv424lv_meter_add_scale_linesP8lv_obj_tP16lv_meter_scale_t10lv_color_t10lv_color_tb7int16_t">lv_meter_add_scale_lines (C++ function)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv414lv_meter_class">lv_meter_class (C++ member)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv415lv_meter_createP8lv_obj_t">lv_meter_create (C++ function)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv420lv_meter_indicator_t">lv_meter_indicator_t (C++ struct)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv4N20lv_meter_indicator_t3arcE">lv_meter_indicator_t::arc (C++ member)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv4N20lv_meter_indicator_t5colorE">lv_meter_indicator_t::color (C++ member)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv4N20lv_meter_indicator_t9color_endE">lv_meter_indicator_t::color_end (C++ member)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv4N20lv_meter_indicator_t11color_startE">lv_meter_indicator_t::color_start (C++ member)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv4N20lv_meter_indicator_t9end_valueE">lv_meter_indicator_t::end_value (C++ member)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv4N20lv_meter_indicator_t10local_gradE">lv_meter_indicator_t::local_grad (C++ member)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv4N20lv_meter_indicator_t10needle_imgE">lv_meter_indicator_t::needle_img (C++ member)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv4N20lv_meter_indicator_t11needle_lineE">lv_meter_indicator_t::needle_line (C++ member)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv4N20lv_meter_indicator_t3opaE">lv_meter_indicator_t::opa (C++ member)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv4N20lv_meter_indicator_t5pivotE">lv_meter_indicator_t::pivot (C++ member)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv4N20lv_meter_indicator_t5r_modE">lv_meter_indicator_t::r_mod (C++ member)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv4N20lv_meter_indicator_t5scaleE">lv_meter_indicator_t::scale (C++ member)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv4N20lv_meter_indicator_t11scale_linesE">lv_meter_indicator_t::scale_lines (C++ member)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv4N20lv_meter_indicator_t3srcE">lv_meter_indicator_t::src (C++ member)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv4N20lv_meter_indicator_t11start_valueE">lv_meter_indicator_t::start_value (C++ member)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv4N20lv_meter_indicator_t4typeE">lv_meter_indicator_t::type (C++ member)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv4N20lv_meter_indicator_t9type_dataE">lv_meter_indicator_t::type_data (C++ member)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv4N20lv_meter_indicator_t5widthE">lv_meter_indicator_t::width (C++ member)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv4N20lv_meter_indicator_t9width_modE">lv_meter_indicator_t::width_mod (C++ member)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv425lv_meter_indicator_type_t">lv_meter_indicator_type_t (C++ enum)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv4N25lv_meter_indicator_type_t27LV_METER_INDICATOR_TYPE_ARCE">lv_meter_indicator_type_t::LV_METER_INDICATOR_TYPE_ARC (C++ enumerator)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv4N25lv_meter_indicator_type_t34LV_METER_INDICATOR_TYPE_NEEDLE_IMGE">lv_meter_indicator_type_t::LV_METER_INDICATOR_TYPE_NEEDLE_IMG (C++ enumerator)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv4N25lv_meter_indicator_type_t35LV_METER_INDICATOR_TYPE_NEEDLE_LINEE">lv_meter_indicator_type_t::LV_METER_INDICATOR_TYPE_NEEDLE_LINE (C++ enumerator)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv4N25lv_meter_indicator_type_t35LV_METER_INDICATOR_TYPE_SCALE_LINESE">lv_meter_indicator_type_t::LV_METER_INDICATOR_TYPE_SCALE_LINES (C++ enumerator)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv416lv_meter_scale_t">lv_meter_scale_t (C++ struct)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv4N16lv_meter_scale_t11angle_rangeE">lv_meter_scale_t::angle_range (C++ member)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv4N16lv_meter_scale_t11label_colorE">lv_meter_scale_t::label_color (C++ member)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv4N16lv_meter_scale_t9label_gapE">lv_meter_scale_t::label_gap (C++ member)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv4N16lv_meter_scale_t3maxE">lv_meter_scale_t::max (C++ member)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv4N16lv_meter_scale_t3minE">lv_meter_scale_t::min (C++ member)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv4N16lv_meter_scale_t5r_modE">lv_meter_scale_t::r_mod (C++ member)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv4N16lv_meter_scale_t8rotationE">lv_meter_scale_t::rotation (C++ member)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv4N16lv_meter_scale_t8tick_cntE">lv_meter_scale_t::tick_cnt (C++ member)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv4N16lv_meter_scale_t10tick_colorE">lv_meter_scale_t::tick_color (C++ member)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv4N16lv_meter_scale_t11tick_lengthE">lv_meter_scale_t::tick_length (C++ member)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv4N16lv_meter_scale_t16tick_major_colorE">lv_meter_scale_t::tick_major_color (C++ member)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv4N16lv_meter_scale_t17tick_major_lengthE">lv_meter_scale_t::tick_major_length (C++ member)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv4N16lv_meter_scale_t14tick_major_nthE">lv_meter_scale_t::tick_major_nth (C++ member)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv4N16lv_meter_scale_t16tick_major_widthE">lv_meter_scale_t::tick_major_width (C++ member)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv4N16lv_meter_scale_t10tick_widthE">lv_meter_scale_t::tick_width (C++ member)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv432lv_meter_set_indicator_end_valueP8lv_obj_tP20lv_meter_indicator_t7int32_t">lv_meter_set_indicator_end_value (C++ function)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv434lv_meter_set_indicator_start_valueP8lv_obj_tP20lv_meter_indicator_t7int32_t">lv_meter_set_indicator_start_value (C++ function)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv428lv_meter_set_indicator_valueP8lv_obj_tP20lv_meter_indicator_t7int32_t">lv_meter_set_indicator_value (C++ function)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv430lv_meter_set_scale_major_ticksP8lv_obj_tP16lv_meter_scale_t8uint16_t8uint16_t8uint16_t10lv_color_t7int16_t">lv_meter_set_scale_major_ticks (C++ function)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv424lv_meter_set_scale_rangeP8lv_obj_tP16lv_meter_scale_t7int32_t7int32_t8uint32_t8uint32_t">lv_meter_set_scale_range (C++ function)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv424lv_meter_set_scale_ticksP8lv_obj_tP16lv_meter_scale_t8uint16_t8uint16_t8uint16_t10lv_color_t">lv_meter_set_scale_ticks (C++ function)</a>
</li>
  </ul></td>
  <td style="width: 33%; vertical-align: top;"><ul>
      <li><a href="widgets/extra/meter.html#_CPPv410lv_meter_t">lv_meter_t (C++ struct)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv4N10lv_meter_t12indicator_llE">lv_meter_t::indicator_ll (C++ member)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv4N10lv_meter_t3objE">lv_meter_t::obj (C++ member)</a>
</li>
      <li><a href="widgets/extra/meter.html#_CPPv4N10lv_meter_t8scale_llE">lv_meter_t::scale_ll (C++ member)</a>
</li>
      <li><a href="widgets/extra/msgbox.html#_CPPv415lv_msgbox_class">lv_msgbox_class (C++ member)</a>
</li>
      <li><a href="widgets/extra/msgbox.html#_CPPv415lv_msgbox_closeP8lv_obj_t">lv_msgbox_close (C++ function)</a>
</li>
      <li><a href="widgets/extra/msgbox.html#_CPPv416lv_msgbox_createP8lv_obj_tPKcPKcA_PKcb">lv_msgbox_create (C++ function)</a>
</li>
      <li><a href="widgets/extra/msgbox.html#_CPPv429lv_msgbox_get_active_btn_textP8lv_obj_t">lv_msgbox_get_active_btn_text (C++ function)</a>
</li>
      <li><a href="widgets/extra/msgbox.html#_CPPv418lv_msgbox_get_btnsP8lv_obj_t">lv_msgbox_get_btns (C++ function)</a>
</li>
      <li><a href="widgets/extra/msgbox.html#_CPPv423lv_msgbox_get_close_btnP8lv_obj_t">lv_msgbox_get_close_btn (C++ function)</a>
</li>
      <li><a href="widgets/extra/msgbox.html#_CPPv418lv_msgbox_get_textP8lv_obj_t">lv_msgbox_get_text (C++ function)</a>
</li>
      <li><a href="widgets/extra/msgbox.html#_CPPv419lv_msgbox_get_titleP8lv_obj_t">lv_msgbox_get_title (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv415lv_obj_add_flagP8lv_obj_t13lv_obj_flag_t">lv_obj_add_flag (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv416lv_obj_add_stateP8lv_obj_t10lv_state_t">lv_obj_add_state (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv425lv_obj_allocate_spec_attrP8lv_obj_t">lv_obj_allocate_spec_attr (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv417lv_obj_check_typePK8lv_obj_tPK14lv_obj_class_t">lv_obj_check_type (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv412lv_obj_class">lv_obj_class (C++ member)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv417lv_obj_clear_flagP8lv_obj_t13lv_obj_flag_t">lv_obj_clear_flag (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv418lv_obj_clear_stateP8lv_obj_t10lv_state_t">lv_obj_clear_state (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv413lv_obj_createP8lv_obj_t">lv_obj_create (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv410lv_obj_dpxPK8lv_obj_t10lv_coord_t">lv_obj_dpx (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv413lv_obj_flag_t">lv_obj_flag_t (C++ type)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv416lv_obj_get_classPK8lv_obj_t">lv_obj_get_class (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv416lv_obj_get_groupPK8lv_obj_t">lv_obj_get_group (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv416lv_obj_get_statePK8lv_obj_t">lv_obj_get_state (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv422lv_obj_get_style_alignPK9_lv_obj_t8uint32_t">lv_obj_get_style_align (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv427lv_obj_get_style_anim_speedPK9_lv_obj_t8uint32_t">lv_obj_get_style_anim_speed (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv426lv_obj_get_style_anim_timePK9_lv_obj_t8uint32_t">lv_obj_get_style_anim_time (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv426lv_obj_get_style_arc_colorPK9_lv_obj_t8uint32_t">lv_obj_get_style_arc_color (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv435lv_obj_get_style_arc_color_filteredPK9_lv_obj_t8uint32_t">lv_obj_get_style_arc_color_filtered (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv428lv_obj_get_style_arc_img_srcPK9_lv_obj_t8uint32_t">lv_obj_get_style_arc_img_src (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv424lv_obj_get_style_arc_opaPK9_lv_obj_t8uint32_t">lv_obj_get_style_arc_opa (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv428lv_obj_get_style_arc_roundedPK9_lv_obj_t8uint32_t">lv_obj_get_style_arc_rounded (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv426lv_obj_get_style_arc_widthPK9_lv_obj_t8uint32_t">lv_obj_get_style_arc_width (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv425lv_obj_get_style_base_dirPK9_lv_obj_t8uint32_t">lv_obj_get_style_base_dir (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv425lv_obj_get_style_bg_colorPK9_lv_obj_t8uint32_t">lv_obj_get_style_bg_color (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv434lv_obj_get_style_bg_color_filteredPK9_lv_obj_t8uint32_t">lv_obj_get_style_bg_color_filtered (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv430lv_obj_get_style_bg_grad_colorPK9_lv_obj_t8uint32_t">lv_obj_get_style_bg_grad_color (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv439lv_obj_get_style_bg_grad_color_filteredPK9_lv_obj_t8uint32_t">lv_obj_get_style_bg_grad_color_filtered (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv428lv_obj_get_style_bg_grad_dirPK9_lv_obj_t8uint32_t">lv_obj_get_style_bg_grad_dir (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv429lv_obj_get_style_bg_grad_stopPK9_lv_obj_t8uint32_t">lv_obj_get_style_bg_grad_stop (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv427lv_obj_get_style_bg_img_opaPK9_lv_obj_t8uint32_t">lv_obj_get_style_bg_img_opa (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv431lv_obj_get_style_bg_img_recolorPK9_lv_obj_t8uint32_t">lv_obj_get_style_bg_img_recolor (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv440lv_obj_get_style_bg_img_recolor_filteredPK9_lv_obj_t8uint32_t">lv_obj_get_style_bg_img_recolor_filtered (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv435lv_obj_get_style_bg_img_recolor_opaPK9_lv_obj_t8uint32_t">lv_obj_get_style_bg_img_recolor_opa (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv427lv_obj_get_style_bg_img_srcPK9_lv_obj_t8uint32_t">lv_obj_get_style_bg_img_src (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv429lv_obj_get_style_bg_img_tiledPK9_lv_obj_t8uint32_t">lv_obj_get_style_bg_img_tiled (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv429lv_obj_get_style_bg_main_stopPK9_lv_obj_t8uint32_t">lv_obj_get_style_bg_main_stop (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv423lv_obj_get_style_bg_opaPK9_lv_obj_t8uint32_t">lv_obj_get_style_bg_opa (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv427lv_obj_get_style_blend_modePK9_lv_obj_t8uint32_t">lv_obj_get_style_blend_mode (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv429lv_obj_get_style_border_colorPK9_lv_obj_t8uint32_t">lv_obj_get_style_border_color (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv438lv_obj_get_style_border_color_filteredPK9_lv_obj_t8uint32_t">lv_obj_get_style_border_color_filtered (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv427lv_obj_get_style_border_opaPK9_lv_obj_t8uint32_t">lv_obj_get_style_border_opa (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv428lv_obj_get_style_border_postPK9_lv_obj_t8uint32_t">lv_obj_get_style_border_post (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv428lv_obj_get_style_border_sidePK9_lv_obj_t8uint32_t">lv_obj_get_style_border_side (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv429lv_obj_get_style_border_widthPK9_lv_obj_t8uint32_t">lv_obj_get_style_border_width (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv428lv_obj_get_style_clip_cornerPK9_lv_obj_t8uint32_t">lv_obj_get_style_clip_corner (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv433lv_obj_get_style_color_filter_dscPK9_lv_obj_t8uint32_t">lv_obj_get_style_color_filter_dsc (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv433lv_obj_get_style_color_filter_opaPK9_lv_obj_t8uint32_t">lv_obj_get_style_color_filter_opa (C++ function)</a>
</li>
      <li><a href="layouts/flex.html#_CPPv433lv_obj_get_style_flex_cross_placePK8lv_obj_t8uint32_t">lv_obj_get_style_flex_cross_place (C++ function)</a>
</li>
      <li><a href="layouts/flex.html#_CPPv426lv_obj_get_style_flex_flowPK8lv_obj_t8uint32_t">lv_obj_get_style_flex_flow (C++ function)</a>
</li>
      <li><a href="layouts/flex.html#_CPPv426lv_obj_get_style_flex_growPK8lv_obj_t8uint32_t">lv_obj_get_style_flex_grow (C++ function)</a>
</li>
      <li><a href="layouts/flex.html#_CPPv432lv_obj_get_style_flex_main_placePK8lv_obj_t8uint32_t">lv_obj_get_style_flex_main_place (C++ function)</a>
</li>
      <li><a href="layouts/flex.html#_CPPv433lv_obj_get_style_flex_track_placePK8lv_obj_t8uint32_t">lv_obj_get_style_flex_track_place (C++ function)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv437lv_obj_get_style_grid_cell_column_posPK8lv_obj_t8uint32_t">lv_obj_get_style_grid_cell_column_pos (C++ function)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv438lv_obj_get_style_grid_cell_column_spanPK8lv_obj_t8uint32_t">lv_obj_get_style_grid_cell_column_span (C++ function)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv434lv_obj_get_style_grid_cell_row_posPK8lv_obj_t8uint32_t">lv_obj_get_style_grid_cell_row_pos (C++ function)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv435lv_obj_get_style_grid_cell_row_spanPK8lv_obj_t8uint32_t">lv_obj_get_style_grid_cell_row_span (C++ function)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv434lv_obj_get_style_grid_cell_x_alignPK8lv_obj_t8uint32_t">lv_obj_get_style_grid_cell_x_align (C++ function)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv434lv_obj_get_style_grid_cell_y_alignPK8lv_obj_t8uint32_t">lv_obj_get_style_grid_cell_y_align (C++ function)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv434lv_obj_get_style_grid_column_alignPK8lv_obj_t8uint32_t">lv_obj_get_style_grid_column_align (C++ function)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv438lv_obj_get_style_grid_column_dsc_arrayPK8lv_obj_t8uint32_t">lv_obj_get_style_grid_column_dsc_array (C++ function)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv431lv_obj_get_style_grid_row_alignPK8lv_obj_t8uint32_t">lv_obj_get_style_grid_row_align (C++ function)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv435lv_obj_get_style_grid_row_dsc_arrayPK8lv_obj_t8uint32_t">lv_obj_get_style_grid_row_dsc_array (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv423lv_obj_get_style_heightPK9_lv_obj_t8uint32_t">lv_obj_get_style_height (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv424lv_obj_get_style_img_opaPK9_lv_obj_t8uint32_t">lv_obj_get_style_img_opa (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv428lv_obj_get_style_img_recolorPK9_lv_obj_t8uint32_t">lv_obj_get_style_img_recolor (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv437lv_obj_get_style_img_recolor_filteredPK9_lv_obj_t8uint32_t">lv_obj_get_style_img_recolor_filtered (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv432lv_obj_get_style_img_recolor_opaPK9_lv_obj_t8uint32_t">lv_obj_get_style_img_recolor_opa (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv423lv_obj_get_style_layoutPK9_lv_obj_t8uint32_t">lv_obj_get_style_layout (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv427lv_obj_get_style_line_colorPK9_lv_obj_t8uint32_t">lv_obj_get_style_line_color (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv436lv_obj_get_style_line_color_filteredPK9_lv_obj_t8uint32_t">lv_obj_get_style_line_color_filtered (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv430lv_obj_get_style_line_dash_gapPK9_lv_obj_t8uint32_t">lv_obj_get_style_line_dash_gap (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv432lv_obj_get_style_line_dash_widthPK9_lv_obj_t8uint32_t">lv_obj_get_style_line_dash_width (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv425lv_obj_get_style_line_opaPK9_lv_obj_t8uint32_t">lv_obj_get_style_line_opa (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv429lv_obj_get_style_line_roundedPK9_lv_obj_t8uint32_t">lv_obj_get_style_line_rounded (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv427lv_obj_get_style_line_widthPK9_lv_obj_t8uint32_t">lv_obj_get_style_line_width (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv427lv_obj_get_style_max_heightPK9_lv_obj_t8uint32_t">lv_obj_get_style_max_height (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv426lv_obj_get_style_max_widthPK9_lv_obj_t8uint32_t">lv_obj_get_style_max_width (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv427lv_obj_get_style_min_heightPK9_lv_obj_t8uint32_t">lv_obj_get_style_min_height (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv426lv_obj_get_style_min_widthPK9_lv_obj_t8uint32_t">lv_obj_get_style_min_width (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv420lv_obj_get_style_opaPK9_lv_obj_t8uint32_t">lv_obj_get_style_opa (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv430lv_obj_get_style_outline_colorPK9_lv_obj_t8uint32_t">lv_obj_get_style_outline_color (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv439lv_obj_get_style_outline_color_filteredPK9_lv_obj_t8uint32_t">lv_obj_get_style_outline_color_filtered (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv428lv_obj_get_style_outline_opaPK9_lv_obj_t8uint32_t">lv_obj_get_style_outline_opa (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv428lv_obj_get_style_outline_padPK9_lv_obj_t8uint32_t">lv_obj_get_style_outline_pad (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv430lv_obj_get_style_outline_widthPK9_lv_obj_t8uint32_t">lv_obj_get_style_outline_width (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv427lv_obj_get_style_pad_bottomPK9_lv_obj_t8uint32_t">lv_obj_get_style_pad_bottom (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv427lv_obj_get_style_pad_columnPK9_lv_obj_t8uint32_t">lv_obj_get_style_pad_column (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv425lv_obj_get_style_pad_leftPK9_lv_obj_t8uint32_t">lv_obj_get_style_pad_left (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv426lv_obj_get_style_pad_rightPK9_lv_obj_t8uint32_t">lv_obj_get_style_pad_right (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv424lv_obj_get_style_pad_rowPK9_lv_obj_t8uint32_t">lv_obj_get_style_pad_row (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv424lv_obj_get_style_pad_topPK9_lv_obj_t8uint32_t">lv_obj_get_style_pad_top (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv423lv_obj_get_style_radiusPK9_lv_obj_t8uint32_t">lv_obj_get_style_radius (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv429lv_obj_get_style_shadow_colorPK9_lv_obj_t8uint32_t">lv_obj_get_style_shadow_color (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv438lv_obj_get_style_shadow_color_filteredPK9_lv_obj_t8uint32_t">lv_obj_get_style_shadow_color_filtered (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv429lv_obj_get_style_shadow_ofs_xPK9_lv_obj_t8uint32_t">lv_obj_get_style_shadow_ofs_x (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv429lv_obj_get_style_shadow_ofs_yPK9_lv_obj_t8uint32_t">lv_obj_get_style_shadow_ofs_y (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv427lv_obj_get_style_shadow_opaPK9_lv_obj_t8uint32_t">lv_obj_get_style_shadow_opa (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv430lv_obj_get_style_shadow_spreadPK9_lv_obj_t8uint32_t">lv_obj_get_style_shadow_spread (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv429lv_obj_get_style_shadow_widthPK9_lv_obj_t8uint32_t">lv_obj_get_style_shadow_width (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv427lv_obj_get_style_text_alignPK9_lv_obj_t8uint32_t">lv_obj_get_style_text_align (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv427lv_obj_get_style_text_colorPK9_lv_obj_t8uint32_t">lv_obj_get_style_text_color (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv436lv_obj_get_style_text_color_filteredPK9_lv_obj_t8uint32_t">lv_obj_get_style_text_color_filtered (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv427lv_obj_get_style_text_decorPK9_lv_obj_t8uint32_t">lv_obj_get_style_text_decor (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv426lv_obj_get_style_text_fontPK9_lv_obj_t8uint32_t">lv_obj_get_style_text_font (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv434lv_obj_get_style_text_letter_spacePK9_lv_obj_t8uint32_t">lv_obj_get_style_text_letter_space (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv432lv_obj_get_style_text_line_spacePK9_lv_obj_t8uint32_t">lv_obj_get_style_text_line_space (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv425lv_obj_get_style_text_opaPK9_lv_obj_t8uint32_t">lv_obj_get_style_text_opa (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv432lv_obj_get_style_transform_anglePK9_lv_obj_t8uint32_t">lv_obj_get_style_transform_angle (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv433lv_obj_get_style_transform_heightPK9_lv_obj_t8uint32_t">lv_obj_get_style_transform_height (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv432lv_obj_get_style_transform_widthPK9_lv_obj_t8uint32_t">lv_obj_get_style_transform_width (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv431lv_obj_get_style_transform_zoomPK9_lv_obj_t8uint32_t">lv_obj_get_style_transform_zoom (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv427lv_obj_get_style_transitionPK9_lv_obj_t8uint32_t">lv_obj_get_style_transition (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv428lv_obj_get_style_translate_xPK9_lv_obj_t8uint32_t">lv_obj_get_style_translate_x (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv428lv_obj_get_style_translate_yPK9_lv_obj_t8uint32_t">lv_obj_get_style_translate_y (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv422lv_obj_get_style_widthPK9_lv_obj_t8uint32_t">lv_obj_get_style_width (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv418lv_obj_get_style_xPK9_lv_obj_t8uint32_t">lv_obj_get_style_x (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv418lv_obj_get_style_yPK9_lv_obj_t8uint32_t">lv_obj_get_style_y (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv420lv_obj_get_user_dataP8lv_obj_t">lv_obj_get_user_data (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv416lv_obj_has_classPK8lv_obj_tPK14lv_obj_class_t">lv_obj_has_class (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv415lv_obj_has_flagPK8lv_obj_t13lv_obj_flag_t">lv_obj_has_flag (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv419lv_obj_has_flag_anyPK8lv_obj_t13lv_obj_flag_t">lv_obj_has_flag_any (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv416lv_obj_has_statePK8lv_obj_t10lv_state_t">lv_obj_has_state (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv415lv_obj_is_validPK8lv_obj_t">lv_obj_is_valid (C++ function)</a>
</li>
      <li><a href="layouts/flex.html#_CPPv421lv_obj_set_flex_alignP8lv_obj_t15lv_flex_align_t15lv_flex_align_t15lv_flex_align_t">lv_obj_set_flex_align (C++ function)</a>
</li>
      <li><a href="layouts/flex.html#_CPPv420lv_obj_set_flex_flowP8lv_obj_t14lv_flex_flow_t">lv_obj_set_flex_flow (C++ function)</a>
</li>
      <li><a href="layouts/flex.html#_CPPv420lv_obj_set_flex_growP8lv_obj_t7uint8_t">lv_obj_set_flex_grow (C++ function)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv421lv_obj_set_grid_alignP8lv_obj_t15lv_grid_align_t15lv_grid_align_t">lv_obj_set_grid_align (C++ function)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv420lv_obj_set_grid_cellP8lv_obj_t15lv_grid_align_t7uint8_t7uint8_t15lv_grid_align_t7uint8_t7uint8_t">lv_obj_set_grid_cell (C++ function)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv425lv_obj_set_grid_dsc_arrayP8lv_obj_tA_K10lv_coord_tA_K10lv_coord_t">lv_obj_set_grid_dsc_array (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv422lv_obj_set_style_alignP9_lv_obj_t10lv_align_t19lv_style_selector_t">lv_obj_set_style_align (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv427lv_obj_set_style_anim_speedP9_lv_obj_t8uint32_t19lv_style_selector_t">lv_obj_set_style_anim_speed (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv426lv_obj_set_style_anim_timeP9_lv_obj_t8uint32_t19lv_style_selector_t">lv_obj_set_style_anim_time (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv426lv_obj_set_style_arc_colorP9_lv_obj_t10lv_color_t19lv_style_selector_t">lv_obj_set_style_arc_color (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv435lv_obj_set_style_arc_color_filteredP9_lv_obj_t10lv_color_t19lv_style_selector_t">lv_obj_set_style_arc_color_filtered (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv428lv_obj_set_style_arc_img_srcP9_lv_obj_tPKv19lv_style_selector_t">lv_obj_set_style_arc_img_src (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv424lv_obj_set_style_arc_opaP9_lv_obj_t8lv_opa_t19lv_style_selector_t">lv_obj_set_style_arc_opa (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv428lv_obj_set_style_arc_roundedP9_lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_arc_rounded (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv426lv_obj_set_style_arc_widthP9_lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_arc_width (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv425lv_obj_set_style_base_dirP9_lv_obj_t13lv_base_dir_t19lv_style_selector_t">lv_obj_set_style_base_dir (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv425lv_obj_set_style_bg_colorP9_lv_obj_t10lv_color_t19lv_style_selector_t">lv_obj_set_style_bg_color (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv434lv_obj_set_style_bg_color_filteredP9_lv_obj_t10lv_color_t19lv_style_selector_t">lv_obj_set_style_bg_color_filtered (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv430lv_obj_set_style_bg_grad_colorP9_lv_obj_t10lv_color_t19lv_style_selector_t">lv_obj_set_style_bg_grad_color (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv439lv_obj_set_style_bg_grad_color_filteredP9_lv_obj_t10lv_color_t19lv_style_selector_t">lv_obj_set_style_bg_grad_color_filtered (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv428lv_obj_set_style_bg_grad_dirP9_lv_obj_t13lv_grad_dir_t19lv_style_selector_t">lv_obj_set_style_bg_grad_dir (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv429lv_obj_set_style_bg_grad_stopP9_lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_bg_grad_stop (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv427lv_obj_set_style_bg_img_opaP9_lv_obj_t8lv_opa_t19lv_style_selector_t">lv_obj_set_style_bg_img_opa (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv431lv_obj_set_style_bg_img_recolorP9_lv_obj_t10lv_color_t19lv_style_selector_t">lv_obj_set_style_bg_img_recolor (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv440lv_obj_set_style_bg_img_recolor_filteredP9_lv_obj_t10lv_color_t19lv_style_selector_t">lv_obj_set_style_bg_img_recolor_filtered (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv435lv_obj_set_style_bg_img_recolor_opaP9_lv_obj_t8lv_opa_t19lv_style_selector_t">lv_obj_set_style_bg_img_recolor_opa (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv427lv_obj_set_style_bg_img_srcP9_lv_obj_tPKv19lv_style_selector_t">lv_obj_set_style_bg_img_src (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv429lv_obj_set_style_bg_img_tiledP9_lv_obj_tb19lv_style_selector_t">lv_obj_set_style_bg_img_tiled (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv429lv_obj_set_style_bg_main_stopP9_lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_bg_main_stop (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv423lv_obj_set_style_bg_opaP9_lv_obj_t8lv_opa_t19lv_style_selector_t">lv_obj_set_style_bg_opa (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv427lv_obj_set_style_blend_modeP9_lv_obj_t15lv_blend_mode_t19lv_style_selector_t">lv_obj_set_style_blend_mode (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv429lv_obj_set_style_border_colorP9_lv_obj_t10lv_color_t19lv_style_selector_t">lv_obj_set_style_border_color (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv438lv_obj_set_style_border_color_filteredP9_lv_obj_t10lv_color_t19lv_style_selector_t">lv_obj_set_style_border_color_filtered (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv427lv_obj_set_style_border_opaP9_lv_obj_t8lv_opa_t19lv_style_selector_t">lv_obj_set_style_border_opa (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv428lv_obj_set_style_border_postP9_lv_obj_tb19lv_style_selector_t">lv_obj_set_style_border_post (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv428lv_obj_set_style_border_sideP9_lv_obj_t16lv_border_side_t19lv_style_selector_t">lv_obj_set_style_border_side (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv429lv_obj_set_style_border_widthP9_lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_border_width (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv428lv_obj_set_style_clip_cornerP9_lv_obj_tb19lv_style_selector_t">lv_obj_set_style_clip_corner (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv433lv_obj_set_style_color_filter_dscP9_lv_obj_tPK21lv_color_filter_dsc_t19lv_style_selector_t">lv_obj_set_style_color_filter_dsc (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv433lv_obj_set_style_color_filter_opaP9_lv_obj_t8lv_opa_t19lv_style_selector_t">lv_obj_set_style_color_filter_opa (C++ function)</a>
</li>
      <li><a href="layouts/flex.html#_CPPv433lv_obj_set_style_flex_cross_placeP8lv_obj_t15lv_flex_align_t19lv_style_selector_t">lv_obj_set_style_flex_cross_place (C++ function)</a>
</li>
      <li><a href="layouts/flex.html#_CPPv426lv_obj_set_style_flex_flowP8lv_obj_t14lv_flex_flow_t19lv_style_selector_t">lv_obj_set_style_flex_flow (C++ function)</a>
</li>
      <li><a href="layouts/flex.html#_CPPv426lv_obj_set_style_flex_growP8lv_obj_t7uint8_t19lv_style_selector_t">lv_obj_set_style_flex_grow (C++ function)</a>
</li>
      <li><a href="layouts/flex.html#_CPPv432lv_obj_set_style_flex_main_placeP8lv_obj_t15lv_flex_align_t19lv_style_selector_t">lv_obj_set_style_flex_main_place (C++ function)</a>
</li>
      <li><a href="layouts/flex.html#_CPPv433lv_obj_set_style_flex_track_placeP8lv_obj_t15lv_flex_align_t19lv_style_selector_t">lv_obj_set_style_flex_track_place (C++ function)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv437lv_obj_set_style_grid_cell_column_posP8lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_grid_cell_column_pos (C++ function)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv438lv_obj_set_style_grid_cell_column_spanP8lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_grid_cell_column_span (C++ function)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv434lv_obj_set_style_grid_cell_row_posP8lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_grid_cell_row_pos (C++ function)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv435lv_obj_set_style_grid_cell_row_spanP8lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_grid_cell_row_span (C++ function)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv434lv_obj_set_style_grid_cell_x_alignP8lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_grid_cell_x_align (C++ function)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv434lv_obj_set_style_grid_cell_y_alignP8lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_grid_cell_y_align (C++ function)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv434lv_obj_set_style_grid_column_alignP8lv_obj_t15lv_grid_align_t19lv_style_selector_t">lv_obj_set_style_grid_column_align (C++ function)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv438lv_obj_set_style_grid_column_dsc_arrayP8lv_obj_tA_K10lv_coord_t19lv_style_selector_t">lv_obj_set_style_grid_column_dsc_array (C++ function)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv431lv_obj_set_style_grid_row_alignP8lv_obj_t15lv_grid_align_t19lv_style_selector_t">lv_obj_set_style_grid_row_align (C++ function)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv435lv_obj_set_style_grid_row_dsc_arrayP8lv_obj_tA_K10lv_coord_t19lv_style_selector_t">lv_obj_set_style_grid_row_dsc_array (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv423lv_obj_set_style_heightP9_lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_height (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv424lv_obj_set_style_img_opaP9_lv_obj_t8lv_opa_t19lv_style_selector_t">lv_obj_set_style_img_opa (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv428lv_obj_set_style_img_recolorP9_lv_obj_t10lv_color_t19lv_style_selector_t">lv_obj_set_style_img_recolor (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv437lv_obj_set_style_img_recolor_filteredP9_lv_obj_t10lv_color_t19lv_style_selector_t">lv_obj_set_style_img_recolor_filtered (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv432lv_obj_set_style_img_recolor_opaP9_lv_obj_t8lv_opa_t19lv_style_selector_t">lv_obj_set_style_img_recolor_opa (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv423lv_obj_set_style_layoutP9_lv_obj_t8uint16_t19lv_style_selector_t">lv_obj_set_style_layout (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv427lv_obj_set_style_line_colorP9_lv_obj_t10lv_color_t19lv_style_selector_t">lv_obj_set_style_line_color (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv436lv_obj_set_style_line_color_filteredP9_lv_obj_t10lv_color_t19lv_style_selector_t">lv_obj_set_style_line_color_filtered (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv430lv_obj_set_style_line_dash_gapP9_lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_line_dash_gap (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv432lv_obj_set_style_line_dash_widthP9_lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_line_dash_width (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv425lv_obj_set_style_line_opaP9_lv_obj_t8lv_opa_t19lv_style_selector_t">lv_obj_set_style_line_opa (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv429lv_obj_set_style_line_roundedP9_lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_line_rounded (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv427lv_obj_set_style_line_widthP9_lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_line_width (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv427lv_obj_set_style_max_heightP9_lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_max_height (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv426lv_obj_set_style_max_widthP9_lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_max_width (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv427lv_obj_set_style_min_heightP9_lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_min_height (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv426lv_obj_set_style_min_widthP9_lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_min_width (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv420lv_obj_set_style_opaP9_lv_obj_t8lv_opa_t19lv_style_selector_t">lv_obj_set_style_opa (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv430lv_obj_set_style_outline_colorP9_lv_obj_t10lv_color_t19lv_style_selector_t">lv_obj_set_style_outline_color (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv439lv_obj_set_style_outline_color_filteredP9_lv_obj_t10lv_color_t19lv_style_selector_t">lv_obj_set_style_outline_color_filtered (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv428lv_obj_set_style_outline_opaP9_lv_obj_t8lv_opa_t19lv_style_selector_t">lv_obj_set_style_outline_opa (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv428lv_obj_set_style_outline_padP9_lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_outline_pad (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv430lv_obj_set_style_outline_widthP9_lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_outline_width (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv427lv_obj_set_style_pad_bottomP9_lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_pad_bottom (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv427lv_obj_set_style_pad_columnP9_lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_pad_column (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv425lv_obj_set_style_pad_leftP9_lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_pad_left (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv426lv_obj_set_style_pad_rightP9_lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_pad_right (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv424lv_obj_set_style_pad_rowP9_lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_pad_row (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv424lv_obj_set_style_pad_topP9_lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_pad_top (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv423lv_obj_set_style_radiusP9_lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_radius (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv429lv_obj_set_style_shadow_colorP9_lv_obj_t10lv_color_t19lv_style_selector_t">lv_obj_set_style_shadow_color (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv438lv_obj_set_style_shadow_color_filteredP9_lv_obj_t10lv_color_t19lv_style_selector_t">lv_obj_set_style_shadow_color_filtered (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv429lv_obj_set_style_shadow_ofs_xP9_lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_shadow_ofs_x (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv429lv_obj_set_style_shadow_ofs_yP9_lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_shadow_ofs_y (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv427lv_obj_set_style_shadow_opaP9_lv_obj_t8lv_opa_t19lv_style_selector_t">lv_obj_set_style_shadow_opa (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv430lv_obj_set_style_shadow_spreadP9_lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_shadow_spread (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv429lv_obj_set_style_shadow_widthP9_lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_shadow_width (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv427lv_obj_set_style_text_alignP9_lv_obj_t15lv_text_align_t19lv_style_selector_t">lv_obj_set_style_text_align (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv427lv_obj_set_style_text_colorP9_lv_obj_t10lv_color_t19lv_style_selector_t">lv_obj_set_style_text_color (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv436lv_obj_set_style_text_color_filteredP9_lv_obj_t10lv_color_t19lv_style_selector_t">lv_obj_set_style_text_color_filtered (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv427lv_obj_set_style_text_decorP9_lv_obj_t15lv_text_decor_t19lv_style_selector_t">lv_obj_set_style_text_decor (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv426lv_obj_set_style_text_fontP9_lv_obj_tPK9lv_font_t19lv_style_selector_t">lv_obj_set_style_text_font (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv434lv_obj_set_style_text_letter_spaceP9_lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_text_letter_space (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv432lv_obj_set_style_text_line_spaceP9_lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_text_line_space (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv425lv_obj_set_style_text_opaP9_lv_obj_t8lv_opa_t19lv_style_selector_t">lv_obj_set_style_text_opa (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv432lv_obj_set_style_transform_angleP9_lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_transform_angle (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv433lv_obj_set_style_transform_heightP9_lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_transform_height (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv432lv_obj_set_style_transform_widthP9_lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_transform_width (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv431lv_obj_set_style_transform_zoomP9_lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_transform_zoom (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv427lv_obj_set_style_transitionP9_lv_obj_tPK25lv_style_transition_dsc_t19lv_style_selector_t">lv_obj_set_style_transition (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv428lv_obj_set_style_translate_xP9_lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_translate_x (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv428lv_obj_set_style_translate_yP9_lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_translate_y (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv422lv_obj_set_style_widthP9_lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_width (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv418lv_obj_set_style_xP9_lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_x (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv418lv_obj_set_style_yP9_lv_obj_t10lv_coord_t19lv_style_selector_t">lv_obj_set_style_y (C++ function)</a>
</li>
      <li><a href="widgets/extra/tileview.html#_CPPv415lv_obj_set_tileP8lv_obj_tP8lv_obj_t16lv_anim_enable_t">lv_obj_set_tile (C++ function)</a>
</li>
      <li><a href="widgets/extra/tileview.html#_CPPv418lv_obj_set_tile_idP8lv_obj_t8uint32_t8uint32_t16lv_anim_enable_t">lv_obj_set_tile_id (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv420lv_obj_set_user_dataP8lv_obj_tPv">lv_obj_set_user_data (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv48lv_obj_t">lv_obj_t (C++ type)</a>
</li>
      <li><a href="overview/color.html#_CPPv417lv_palette_darken12lv_palette_t7uint8_t">lv_palette_darken (C++ function)</a>
</li>
      <li><a href="overview/color.html#_CPPv418lv_palette_lighten12lv_palette_t7uint8_t">lv_palette_lighten (C++ function)</a>
</li>
      <li><a href="overview/color.html#_CPPv415lv_palette_main12lv_palette_t">lv_palette_main (C++ function)</a>
</li>
      <li><a href="overview/color.html#_CPPv412lv_palette_t">lv_palette_t (C++ enum)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N12lv_palette_t16_LV_PALETTE_LASTE">lv_palette_t::_LV_PALETTE_LAST (C++ enumerator)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N12lv_palette_t16LV_PALETTE_AMBERE">lv_palette_t::LV_PALETTE_AMBER (C++ enumerator)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N12lv_palette_t15LV_PALETTE_BLUEE">lv_palette_t::LV_PALETTE_BLUE (C++ enumerator)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N12lv_palette_t20LV_PALETTE_BLUE_GREYE">lv_palette_t::LV_PALETTE_BLUE_GREY (C++ enumerator)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N12lv_palette_t16LV_PALETTE_BROWNE">lv_palette_t::LV_PALETTE_BROWN (C++ enumerator)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N12lv_palette_t15LV_PALETTE_CYANE">lv_palette_t::LV_PALETTE_CYAN (C++ enumerator)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N12lv_palette_t22LV_PALETTE_DEEP_ORANGEE">lv_palette_t::LV_PALETTE_DEEP_ORANGE (C++ enumerator)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N12lv_palette_t22LV_PALETTE_DEEP_PURPLEE">lv_palette_t::LV_PALETTE_DEEP_PURPLE (C++ enumerator)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N12lv_palette_t16LV_PALETTE_GREENE">lv_palette_t::LV_PALETTE_GREEN (C++ enumerator)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N12lv_palette_t15LV_PALETTE_GREYE">lv_palette_t::LV_PALETTE_GREY (C++ enumerator)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N12lv_palette_t17LV_PALETTE_INDIGOE">lv_palette_t::LV_PALETTE_INDIGO (C++ enumerator)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N12lv_palette_t21LV_PALETTE_LIGHT_BLUEE">lv_palette_t::LV_PALETTE_LIGHT_BLUE (C++ enumerator)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N12lv_palette_t22LV_PALETTE_LIGHT_GREENE">lv_palette_t::LV_PALETTE_LIGHT_GREEN (C++ enumerator)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N12lv_palette_t15LV_PALETTE_LIMEE">lv_palette_t::LV_PALETTE_LIME (C++ enumerator)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N12lv_palette_t15LV_PALETTE_NONEE">lv_palette_t::LV_PALETTE_NONE (C++ enumerator)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N12lv_palette_t17LV_PALETTE_ORANGEE">lv_palette_t::LV_PALETTE_ORANGE (C++ enumerator)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N12lv_palette_t15LV_PALETTE_PINKE">lv_palette_t::LV_PALETTE_PINK (C++ enumerator)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N12lv_palette_t17LV_PALETTE_PURPLEE">lv_palette_t::LV_PALETTE_PURPLE (C++ enumerator)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N12lv_palette_t14LV_PALETTE_REDE">lv_palette_t::LV_PALETTE_RED (C++ enumerator)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N12lv_palette_t15LV_PALETTE_TEALE">lv_palette_t::LV_PALETTE_TEAL (C++ enumerator)</a>
</li>
      <li><a href="overview/color.html#_CPPv4N12lv_palette_t17LV_PALETTE_YELLOWE">lv_palette_t::LV_PALETTE_YELLOW (C++ enumerator)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv49lv_part_t">lv_part_t (C++ type)</a>
</li>
      <li><a href="widgets/core/roller.html#_CPPv415lv_roller_class">lv_roller_class (C++ member)</a>
</li>
      <li><a href="widgets/core/roller.html#_CPPv416lv_roller_createP8lv_obj_t">lv_roller_create (C++ function)</a>
</li>
      <li><a href="widgets/core/roller.html#_CPPv424lv_roller_get_option_cntPK8lv_obj_t">lv_roller_get_option_cnt (C++ function)</a>
</li>
      <li><a href="widgets/core/roller.html#_CPPv421lv_roller_get_optionsPK8lv_obj_t">lv_roller_get_options (C++ function)</a>
</li>
      <li><a href="widgets/core/roller.html#_CPPv422lv_roller_get_selectedPK8lv_obj_t">lv_roller_get_selected (C++ function)</a>
</li>
      <li><a href="widgets/core/roller.html#_CPPv426lv_roller_get_selected_strPK8lv_obj_tPc8uint32_t">lv_roller_get_selected_str (C++ function)</a>
</li>
      <li><a href="widgets/core/roller.html#_CPPv416lv_roller_mode_t">lv_roller_mode_t (C++ type)</a>
</li>
      <li><a href="widgets/core/roller.html#_CPPv421lv_roller_set_optionsP8lv_obj_tPKc16lv_roller_mode_t">lv_roller_set_options (C++ function)</a>
</li>
      <li><a href="widgets/core/roller.html#_CPPv422lv_roller_set_selectedP8lv_obj_t8uint16_t16lv_anim_enable_t">lv_roller_set_selected (C++ function)</a>
</li>
      <li><a href="widgets/core/roller.html#_CPPv431lv_roller_set_visible_row_countP8lv_obj_t7uint8_t">lv_roller_set_visible_row_count (C++ function)</a>
</li>
      <li><a href="widgets/core/roller.html#_CPPv411lv_roller_t">lv_roller_t (C++ struct)</a>
</li>
      <li><a href="widgets/core/roller.html#_CPPv4N11lv_roller_t4modeE">lv_roller_t::mode (C++ member)</a>
</li>
      <li><a href="widgets/core/roller.html#_CPPv4N11lv_roller_t5movedE">lv_roller_t::moved (C++ member)</a>
</li>
      <li><a href="widgets/core/roller.html#_CPPv4N11lv_roller_t3objE">lv_roller_t::obj (C++ member)</a>
</li>
      <li><a href="widgets/core/roller.html#_CPPv4N11lv_roller_t10option_cntE">lv_roller_t::option_cnt (C++ member)</a>
</li>
      <li><a href="widgets/core/roller.html#_CPPv4N11lv_roller_t10sel_opt_idE">lv_roller_t::sel_opt_id (C++ member)</a>
</li>
      <li><a href="widgets/core/roller.html#_CPPv4N11lv_roller_t14sel_opt_id_oriE">lv_roller_t::sel_opt_id_ori (C++ member)</a>
</li>
      <li><a href="overview/display.html#_CPPv410lv_scr_actv">lv_scr_act (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv411lv_scr_loadP8lv_obj_t">lv_scr_load (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv416lv_scr_load_animP8lv_obj_t18lv_scr_load_anim_t8uint32_t8uint32_tb">lv_scr_load_anim (C++ function)</a>
</li>
      <li><a href="overview/display.html#_CPPv418lv_scr_load_anim_t">lv_scr_load_anim_t (C++ enum)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N18lv_scr_load_anim_t24LV_SCR_LOAD_ANIM_FADE_ONE">lv_scr_load_anim_t::LV_SCR_LOAD_ANIM_FADE_ON (C++ enumerator)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N18lv_scr_load_anim_t28LV_SCR_LOAD_ANIM_MOVE_BOTTOME">lv_scr_load_anim_t::LV_SCR_LOAD_ANIM_MOVE_BOTTOM (C++ enumerator)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N18lv_scr_load_anim_t26LV_SCR_LOAD_ANIM_MOVE_LEFTE">lv_scr_load_anim_t::LV_SCR_LOAD_ANIM_MOVE_LEFT (C++ enumerator)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N18lv_scr_load_anim_t27LV_SCR_LOAD_ANIM_MOVE_RIGHTE">lv_scr_load_anim_t::LV_SCR_LOAD_ANIM_MOVE_RIGHT (C++ enumerator)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N18lv_scr_load_anim_t25LV_SCR_LOAD_ANIM_MOVE_TOPE">lv_scr_load_anim_t::LV_SCR_LOAD_ANIM_MOVE_TOP (C++ enumerator)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N18lv_scr_load_anim_t21LV_SCR_LOAD_ANIM_NONEE">lv_scr_load_anim_t::LV_SCR_LOAD_ANIM_NONE (C++ enumerator)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N18lv_scr_load_anim_t28LV_SCR_LOAD_ANIM_OVER_BOTTOME">lv_scr_load_anim_t::LV_SCR_LOAD_ANIM_OVER_BOTTOM (C++ enumerator)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N18lv_scr_load_anim_t26LV_SCR_LOAD_ANIM_OVER_LEFTE">lv_scr_load_anim_t::LV_SCR_LOAD_ANIM_OVER_LEFT (C++ enumerator)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N18lv_scr_load_anim_t27LV_SCR_LOAD_ANIM_OVER_RIGHTE">lv_scr_load_anim_t::LV_SCR_LOAD_ANIM_OVER_RIGHT (C++ enumerator)</a>
</li>
      <li><a href="overview/display.html#_CPPv4N18lv_scr_load_anim_t25LV_SCR_LOAD_ANIM_OVER_TOPE">lv_scr_load_anim_t::LV_SCR_LOAD_ANIM_OVER_TOP (C++ enumerator)</a>
</li>
      <li><a href="widgets/core/slider.html#_CPPv415lv_slider_class">lv_slider_class (C++ member)</a>
</li>
      <li><a href="widgets/core/slider.html#_CPPv416lv_slider_createP8lv_obj_t">lv_slider_create (C++ function)</a>
</li>
      <li><a href="widgets/core/slider.html#_CPPv424lv_slider_get_left_valuePK8lv_obj_t">lv_slider_get_left_value (C++ function)</a>
</li>
      <li><a href="widgets/core/slider.html#_CPPv423lv_slider_get_max_valuePK8lv_obj_t">lv_slider_get_max_value (C++ function)</a>
</li>
      <li><a href="widgets/core/slider.html#_CPPv423lv_slider_get_min_valuePK8lv_obj_t">lv_slider_get_min_value (C++ function)</a>
</li>
      <li><a href="widgets/core/slider.html#_CPPv418lv_slider_get_modeP8lv_obj_t">lv_slider_get_mode (C++ function)</a>
</li>
      <li><a href="widgets/core/slider.html#_CPPv419lv_slider_get_valuePK8lv_obj_t">lv_slider_get_value (C++ function)</a>
</li>
      <li><a href="widgets/core/slider.html#_CPPv420lv_slider_is_draggedPK8lv_obj_t">lv_slider_is_dragged (C++ function)</a>
</li>
      <li><a href="widgets/core/slider.html#_CPPv416lv_slider_mode_t">lv_slider_mode_t (C++ type)</a>
</li>
      <li><a href="widgets/core/slider.html#_CPPv424lv_slider_set_left_valueP8lv_obj_t7int32_t16lv_anim_enable_t">lv_slider_set_left_value (C++ function)</a>
</li>
      <li><a href="widgets/core/slider.html#_CPPv418lv_slider_set_modeP8lv_obj_t16lv_slider_mode_t">lv_slider_set_mode (C++ function)</a>
</li>
      <li><a href="widgets/core/slider.html#_CPPv419lv_slider_set_rangeP8lv_obj_t7int32_t7int32_t">lv_slider_set_range (C++ function)</a>
</li>
      <li><a href="widgets/core/slider.html#_CPPv419lv_slider_set_valueP8lv_obj_t7int32_t16lv_anim_enable_t">lv_slider_set_value (C++ function)</a>
</li>
      <li><a href="widgets/core/slider.html#_CPPv411lv_slider_t">lv_slider_t (C++ struct)</a>
</li>
      <li><a href="widgets/core/slider.html#_CPPv4N11lv_slider_t3barE">lv_slider_t::bar (C++ member)</a>
</li>
      <li><a href="widgets/core/slider.html#_CPPv4N11lv_slider_t8draggingE">lv_slider_t::dragging (C++ member)</a>
</li>
      <li><a href="widgets/core/slider.html#_CPPv4N11lv_slider_t14left_knob_areaE">lv_slider_t::left_knob_area (C++ member)</a>
</li>
      <li><a href="widgets/core/slider.html#_CPPv4N11lv_slider_t15left_knob_focusE">lv_slider_t::left_knob_focus (C++ member)</a>
</li>
      <li><a href="widgets/core/slider.html#_CPPv4N11lv_slider_t15right_knob_areaE">lv_slider_t::right_knob_area (C++ member)</a>
</li>
      <li><a href="widgets/core/slider.html#_CPPv4N11lv_slider_t12value_to_setE">lv_slider_t::value_to_set (C++ member)</a>
</li>
      <li><a href="widgets/extra/span.html#_CPPv414lv_span_mode_t">lv_span_mode_t (C++ type)</a>
</li>
      <li><a href="widgets/extra/span.html#_CPPv418lv_span_overflow_t">lv_span_overflow_t (C++ type)</a>
</li>
      <li><a href="widgets/extra/span.html#_CPPv416lv_span_set_textP9lv_span_tPKc">lv_span_set_text (C++ function)</a>
</li>
      <li><a href="widgets/extra/span.html#_CPPv423lv_span_set_text_staticP9lv_span_tPKc">lv_span_set_text_static (C++ function)</a>
</li>
      <li><a href="widgets/extra/span.html#_CPPv49lv_span_t">lv_span_t (C++ struct)</a>
</li>
      <li><a href="widgets/extra/span.html#_CPPv4N9lv_span_t9spangroupE">lv_span_t::spangroup (C++ member)</a>
</li>
      <li><a href="widgets/extra/span.html#_CPPv4N9lv_span_t11static_flagE">lv_span_t::static_flag (C++ member)</a>
</li>
      <li><a href="widgets/extra/span.html#_CPPv4N9lv_span_t5styleE">lv_span_t::style (C++ member)</a>
</li>
      <li><a href="widgets/extra/span.html#_CPPv4N9lv_span_t3txtE">lv_span_t::txt (C++ member)</a>
</li>
      <li><a href="widgets/extra/span.html#_CPPv418lv_spangroup_class">lv_spangroup_class (C++ member)</a>
</li>
      <li><a href="widgets/extra/span.html#_CPPv419lv_spangroup_createP8lv_obj_t">lv_spangroup_create (C++ function)</a>
</li>
      <li><a href="widgets/extra/span.html#_CPPv421lv_spangroup_del_spanP8lv_obj_tP9lv_span_t">lv_spangroup_del_span (C++ function)</a>
</li>
      <li><a href="widgets/extra/span.html#_CPPv422lv_spangroup_get_alignP8lv_obj_t">lv_spangroup_get_align (C++ function)</a>
</li>
      <li><a href="widgets/extra/span.html#_CPPv430lv_spangroup_get_expand_heightP8lv_obj_t10lv_coord_t">lv_spangroup_get_expand_height (C++ function)</a>
</li>
      <li><a href="widgets/extra/span.html#_CPPv429lv_spangroup_get_expand_widthP8lv_obj_t">lv_spangroup_get_expand_width (C++ function)</a>
</li>
      <li><a href="widgets/extra/span.html#_CPPv423lv_spangroup_get_indentP8lv_obj_t">lv_spangroup_get_indent (C++ function)</a>
</li>
      <li><a href="widgets/extra/span.html#_CPPv427lv_spangroup_get_max_line_hP8lv_obj_t">lv_spangroup_get_max_line_h (C++ function)</a>
</li>
      <li><a href="widgets/extra/span.html#_CPPv421lv_spangroup_get_modeP8lv_obj_t">lv_spangroup_get_mode (C++ function)</a>
</li>
      <li><a href="widgets/extra/span.html#_CPPv425lv_spangroup_get_overflowP8lv_obj_t">lv_spangroup_get_overflow (C++ function)</a>
</li>
      <li><a href="widgets/extra/span.html#_CPPv421lv_spangroup_new_spanP8lv_obj_t">lv_spangroup_new_span (C++ function)</a>
</li>
      <li><a href="widgets/extra/span.html#_CPPv422lv_spangroup_refr_modeP8lv_obj_t">lv_spangroup_refr_mode (C++ function)</a>
</li>
      <li><a href="widgets/extra/span.html#_CPPv422lv_spangroup_set_alignP8lv_obj_t15lv_text_align_t">lv_spangroup_set_align (C++ function)</a>
</li>
      <li><a href="widgets/extra/span.html#_CPPv423lv_spangroup_set_indentP8lv_obj_t10lv_coord_t">lv_spangroup_set_indent (C++ function)</a>
</li>
      <li><a href="widgets/extra/span.html#_CPPv421lv_spangroup_set_modeP8lv_obj_t14lv_span_mode_t">lv_spangroup_set_mode (C++ function)</a>
</li>
      <li><a href="widgets/extra/span.html#_CPPv425lv_spangroup_set_overflowP8lv_obj_t18lv_span_overflow_t">lv_spangroup_set_overflow (C++ function)</a>
</li>
      <li><a href="widgets/extra/span.html#_CPPv414lv_spangroup_t">lv_spangroup_t (C++ struct)</a>
</li>
      <li><a href="widgets/extra/span.html#_CPPv4N14lv_spangroup_t7cache_hE">lv_spangroup_t::cache_h (C++ member)</a>
</li>
      <li><a href="widgets/extra/span.html#_CPPv4N14lv_spangroup_t7cache_wE">lv_spangroup_t::cache_w (C++ member)</a>
</li>
      <li><a href="widgets/extra/span.html#_CPPv4N14lv_spangroup_t8child_llE">lv_spangroup_t::child_ll (C++ member)</a>
</li>
      <li><a href="widgets/extra/span.html#_CPPv4N14lv_spangroup_t6indentE">lv_spangroup_t::indent (C++ member)</a>
</li>
      <li><a href="widgets/extra/span.html#_CPPv4N14lv_spangroup_t4modeE">lv_spangroup_t::mode (C++ member)</a>
</li>
      <li><a href="widgets/extra/span.html#_CPPv4N14lv_spangroup_t3objE">lv_spangroup_t::obj (C++ member)</a>
</li>
      <li><a href="widgets/extra/span.html#_CPPv4N14lv_spangroup_t8overflowE">lv_spangroup_t::overflow (C++ member)</a>
</li>
      <li><a href="widgets/extra/span.html#_CPPv4N14lv_spangroup_t7refreshE">lv_spangroup_t::refresh (C++ member)</a>
</li>
      <li><a href="widgets/extra/spinbox.html#_CPPv416lv_spinbox_class">lv_spinbox_class (C++ member)</a>
</li>
      <li><a href="widgets/extra/spinbox.html#_CPPv417lv_spinbox_createP8lv_obj_t">lv_spinbox_create (C++ function)</a>
</li>
      <li><a href="widgets/extra/spinbox.html#_CPPv420lv_spinbox_decrementP8lv_obj_t">lv_spinbox_decrement (C++ function)</a>
</li>
      <li><a href="widgets/extra/spinbox.html#_CPPv423lv_spinbox_get_rolloverP8lv_obj_t">lv_spinbox_get_rollover (C++ function)</a>
</li>
      <li><a href="widgets/extra/spinbox.html#_CPPv419lv_spinbox_get_stepP8lv_obj_t">lv_spinbox_get_step (C++ function)</a>
</li>
      <li><a href="widgets/extra/spinbox.html#_CPPv420lv_spinbox_get_valueP8lv_obj_t">lv_spinbox_get_value (C++ function)</a>
</li>
      <li><a href="widgets/extra/spinbox.html#_CPPv420lv_spinbox_incrementP8lv_obj_t">lv_spinbox_increment (C++ function)</a>
</li>
      <li><a href="widgets/extra/spinbox.html#_CPPv427lv_spinbox_set_digit_formatP8lv_obj_t7uint8_t7uint8_t">lv_spinbox_set_digit_format (C++ function)</a>
</li>
      <li><a href="widgets/extra/spinbox.html#_CPPv420lv_spinbox_set_rangeP8lv_obj_t7int32_t7int32_t">lv_spinbox_set_range (C++ function)</a>
</li>
      <li><a href="widgets/extra/spinbox.html#_CPPv423lv_spinbox_set_rolloverP8lv_obj_tb">lv_spinbox_set_rollover (C++ function)</a>
</li>
      <li><a href="widgets/extra/spinbox.html#_CPPv419lv_spinbox_set_stepP8lv_obj_t8uint32_t">lv_spinbox_set_step (C++ function)</a>
</li>
      <li><a href="widgets/extra/spinbox.html#_CPPv420lv_spinbox_set_valueP8lv_obj_t7int32_t">lv_spinbox_set_value (C++ function)</a>
</li>
      <li><a href="widgets/extra/spinbox.html#_CPPv420lv_spinbox_step_nextP8lv_obj_t">lv_spinbox_step_next (C++ function)</a>
</li>
      <li><a href="widgets/extra/spinbox.html#_CPPv420lv_spinbox_step_prevP8lv_obj_t">lv_spinbox_step_prev (C++ function)</a>
</li>
      <li><a href="widgets/extra/spinbox.html#_CPPv412lv_spinbox_t">lv_spinbox_t (C++ struct)</a>
</li>
      <li><a href="widgets/extra/spinbox.html#_CPPv4N12lv_spinbox_t13dec_point_posE">lv_spinbox_t::dec_point_pos (C++ member)</a>
</li>
      <li><a href="widgets/extra/spinbox.html#_CPPv4N12lv_spinbox_t11digit_countE">lv_spinbox_t::digit_count (C++ member)</a>
</li>
      <li><a href="widgets/extra/spinbox.html#_CPPv4N12lv_spinbox_t9range_maxE">lv_spinbox_t::range_max (C++ member)</a>
</li>
      <li><a href="widgets/extra/spinbox.html#_CPPv4N12lv_spinbox_t9range_minE">lv_spinbox_t::range_min (C++ member)</a>
</li>
      <li><a href="widgets/extra/spinbox.html#_CPPv4N12lv_spinbox_t8rolloverE">lv_spinbox_t::rollover (C++ member)</a>
</li>
      <li><a href="widgets/extra/spinbox.html#_CPPv4N12lv_spinbox_t4stepE">lv_spinbox_t::step (C++ member)</a>
</li>
      <li><a href="widgets/extra/spinbox.html#_CPPv4N12lv_spinbox_t2taE">lv_spinbox_t::ta (C++ member)</a>
</li>
      <li><a href="widgets/extra/spinbox.html#_CPPv4N12lv_spinbox_t5valueE">lv_spinbox_t::value (C++ member)</a>
</li>
      <li><a href="widgets/extra/spinner.html#_CPPv416lv_spinner_class">lv_spinner_class (C++ member)</a>
</li>
      <li><a href="widgets/extra/spinner.html#_CPPv417lv_spinner_createP8lv_obj_t8uint32_t8uint32_t">lv_spinner_create (C++ function)</a>
</li>
      <li><a href="widgets/obj.html#_CPPv410lv_state_t">lv_state_t (C++ type)</a>
</li>
      <li><a href="overview/style.html#_CPPv421lv_style_const_prop_t">lv_style_const_prop_t (C++ struct)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N21lv_style_const_prop_t4propE">lv_style_const_prop_t::prop (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N21lv_style_const_prop_t5valueE">lv_style_const_prop_t::value (C++ member)</a>
</li>
      <li><a href="layouts/flex.html#_CPPv425LV_STYLE_FLEX_CROSS_PLACE">LV_STYLE_FLEX_CROSS_PLACE (C++ member)</a>
</li>
      <li><a href="layouts/flex.html#_CPPv418LV_STYLE_FLEX_FLOW">LV_STYLE_FLEX_FLOW (C++ member)</a>
</li>
      <li><a href="layouts/flex.html#_CPPv418LV_STYLE_FLEX_GROW">LV_STYLE_FLEX_GROW (C++ member)</a>
</li>
      <li><a href="layouts/flex.html#_CPPv424LV_STYLE_FLEX_MAIN_PLACE">LV_STYLE_FLEX_MAIN_PLACE (C++ member)</a>
</li>
      <li><a href="layouts/flex.html#_CPPv425LV_STYLE_FLEX_TRACK_PLACE">LV_STYLE_FLEX_TRACK_PLACE (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv417lv_style_get_propP10lv_style_t15lv_style_prop_tP16lv_style_value_t">lv_style_get_prop (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv425lv_style_get_prop_inlinedP10lv_style_t15lv_style_prop_tP16lv_style_value_t">lv_style_get_prop_inlined (C++ function)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv429LV_STYLE_GRID_CELL_COLUMN_POS">LV_STYLE_GRID_CELL_COLUMN_POS (C++ member)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv430LV_STYLE_GRID_CELL_COLUMN_SPAN">LV_STYLE_GRID_CELL_COLUMN_SPAN (C++ member)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv426LV_STYLE_GRID_CELL_ROW_POS">LV_STYLE_GRID_CELL_ROW_POS (C++ member)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv427LV_STYLE_GRID_CELL_ROW_SPAN">LV_STYLE_GRID_CELL_ROW_SPAN (C++ member)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv426LV_STYLE_GRID_CELL_X_ALIGN">LV_STYLE_GRID_CELL_X_ALIGN (C++ member)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv426LV_STYLE_GRID_CELL_Y_ALIGN">LV_STYLE_GRID_CELL_Y_ALIGN (C++ member)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv426LV_STYLE_GRID_COLUMN_ALIGN">LV_STYLE_GRID_COLUMN_ALIGN (C++ member)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv430LV_STYLE_GRID_COLUMN_DSC_ARRAY">LV_STYLE_GRID_COLUMN_DSC_ARRAY (C++ member)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv423LV_STYLE_GRID_ROW_ALIGN">LV_STYLE_GRID_ROW_ALIGN (C++ member)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv427LV_STYLE_GRID_ROW_DSC_ARRAY">LV_STYLE_GRID_ROW_DSC_ARRAY (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv413lv_style_initP10lv_style_t">lv_style_init (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv417lv_style_is_emptyPK10lv_style_t">lv_style_is_empty (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv425lv_style_prop_get_default15lv_style_prop_t">lv_style_prop_get_default (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv415lv_style_prop_t">lv_style_prop_t (C++ enum)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t28_LV_STYLE_LAST_BUILT_IN_PROPE">lv_style_prop_t::_LV_STYLE_LAST_BUILT_IN_PROP (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t14LV_STYLE_ALIGNE">lv_style_prop_t::LV_STYLE_ALIGN (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t19LV_STYLE_ANIM_SPEEDE">lv_style_prop_t::LV_STYLE_ANIM_SPEED (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t18LV_STYLE_ANIM_TIMEE">lv_style_prop_t::LV_STYLE_ANIM_TIME (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t18LV_STYLE_ARC_COLORE">lv_style_prop_t::LV_STYLE_ARC_COLOR (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t27LV_STYLE_ARC_COLOR_FILTEREDE">lv_style_prop_t::LV_STYLE_ARC_COLOR_FILTERED (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t20LV_STYLE_ARC_IMG_SRCE">lv_style_prop_t::LV_STYLE_ARC_IMG_SRC (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t16LV_STYLE_ARC_OPAE">lv_style_prop_t::LV_STYLE_ARC_OPA (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t20LV_STYLE_ARC_ROUNDEDE">lv_style_prop_t::LV_STYLE_ARC_ROUNDED (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t18LV_STYLE_ARC_WIDTHE">lv_style_prop_t::LV_STYLE_ARC_WIDTH (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t17LV_STYLE_BASE_DIRE">lv_style_prop_t::LV_STYLE_BASE_DIR (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t17LV_STYLE_BG_COLORE">lv_style_prop_t::LV_STYLE_BG_COLOR (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t26LV_STYLE_BG_COLOR_FILTEREDE">lv_style_prop_t::LV_STYLE_BG_COLOR_FILTERED (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t22LV_STYLE_BG_GRAD_COLORE">lv_style_prop_t::LV_STYLE_BG_GRAD_COLOR (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t31LV_STYLE_BG_GRAD_COLOR_FILTEREDE">lv_style_prop_t::LV_STYLE_BG_GRAD_COLOR_FILTERED (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t20LV_STYLE_BG_GRAD_DIRE">lv_style_prop_t::LV_STYLE_BG_GRAD_DIR (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t21LV_STYLE_BG_GRAD_STOPE">lv_style_prop_t::LV_STYLE_BG_GRAD_STOP (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t19LV_STYLE_BG_IMG_OPAE">lv_style_prop_t::LV_STYLE_BG_IMG_OPA (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t23LV_STYLE_BG_IMG_RECOLORE">lv_style_prop_t::LV_STYLE_BG_IMG_RECOLOR (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t32LV_STYLE_BG_IMG_RECOLOR_FILTEREDE">lv_style_prop_t::LV_STYLE_BG_IMG_RECOLOR_FILTERED (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t27LV_STYLE_BG_IMG_RECOLOR_OPAE">lv_style_prop_t::LV_STYLE_BG_IMG_RECOLOR_OPA (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t19LV_STYLE_BG_IMG_SRCE">lv_style_prop_t::LV_STYLE_BG_IMG_SRC (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t21LV_STYLE_BG_IMG_TILEDE">lv_style_prop_t::LV_STYLE_BG_IMG_TILED (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t21LV_STYLE_BG_MAIN_STOPE">lv_style_prop_t::LV_STYLE_BG_MAIN_STOP (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t15LV_STYLE_BG_OPAE">lv_style_prop_t::LV_STYLE_BG_OPA (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t19LV_STYLE_BLEND_MODEE">lv_style_prop_t::LV_STYLE_BLEND_MODE (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t21LV_STYLE_BORDER_COLORE">lv_style_prop_t::LV_STYLE_BORDER_COLOR (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t30LV_STYLE_BORDER_COLOR_FILTEREDE">lv_style_prop_t::LV_STYLE_BORDER_COLOR_FILTERED (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t19LV_STYLE_BORDER_OPAE">lv_style_prop_t::LV_STYLE_BORDER_OPA (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t20LV_STYLE_BORDER_POSTE">lv_style_prop_t::LV_STYLE_BORDER_POST (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t20LV_STYLE_BORDER_SIDEE">lv_style_prop_t::LV_STYLE_BORDER_SIDE (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t21LV_STYLE_BORDER_WIDTHE">lv_style_prop_t::LV_STYLE_BORDER_WIDTH (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t20LV_STYLE_CLIP_CORNERE">lv_style_prop_t::LV_STYLE_CLIP_CORNER (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t25LV_STYLE_COLOR_FILTER_DSCE">lv_style_prop_t::LV_STYLE_COLOR_FILTER_DSC (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t25LV_STYLE_COLOR_FILTER_OPAE">lv_style_prop_t::LV_STYLE_COLOR_FILTER_OPA (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t15LV_STYLE_HEIGHTE">lv_style_prop_t::LV_STYLE_HEIGHT (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t16LV_STYLE_IMG_OPAE">lv_style_prop_t::LV_STYLE_IMG_OPA (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t20LV_STYLE_IMG_RECOLORE">lv_style_prop_t::LV_STYLE_IMG_RECOLOR (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t29LV_STYLE_IMG_RECOLOR_FILTEREDE">lv_style_prop_t::LV_STYLE_IMG_RECOLOR_FILTERED (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t24LV_STYLE_IMG_RECOLOR_OPAE">lv_style_prop_t::LV_STYLE_IMG_RECOLOR_OPA (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t15LV_STYLE_LAYOUTE">lv_style_prop_t::LV_STYLE_LAYOUT (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t19LV_STYLE_LINE_COLORE">lv_style_prop_t::LV_STYLE_LINE_COLOR (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t28LV_STYLE_LINE_COLOR_FILTEREDE">lv_style_prop_t::LV_STYLE_LINE_COLOR_FILTERED (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t22LV_STYLE_LINE_DASH_GAPE">lv_style_prop_t::LV_STYLE_LINE_DASH_GAP (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t24LV_STYLE_LINE_DASH_WIDTHE">lv_style_prop_t::LV_STYLE_LINE_DASH_WIDTH (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t17LV_STYLE_LINE_OPAE">lv_style_prop_t::LV_STYLE_LINE_OPA (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t21LV_STYLE_LINE_ROUNDEDE">lv_style_prop_t::LV_STYLE_LINE_ROUNDED (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t19LV_STYLE_LINE_WIDTHE">lv_style_prop_t::LV_STYLE_LINE_WIDTH (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t19LV_STYLE_MAX_HEIGHTE">lv_style_prop_t::LV_STYLE_MAX_HEIGHT (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t18LV_STYLE_MAX_WIDTHE">lv_style_prop_t::LV_STYLE_MAX_WIDTH (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t19LV_STYLE_MIN_HEIGHTE">lv_style_prop_t::LV_STYLE_MIN_HEIGHT (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t18LV_STYLE_MIN_WIDTHE">lv_style_prop_t::LV_STYLE_MIN_WIDTH (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t12LV_STYLE_OPAE">lv_style_prop_t::LV_STYLE_OPA (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t22LV_STYLE_OUTLINE_COLORE">lv_style_prop_t::LV_STYLE_OUTLINE_COLOR (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t31LV_STYLE_OUTLINE_COLOR_FILTEREDE">lv_style_prop_t::LV_STYLE_OUTLINE_COLOR_FILTERED (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t20LV_STYLE_OUTLINE_OPAE">lv_style_prop_t::LV_STYLE_OUTLINE_OPA (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t20LV_STYLE_OUTLINE_PADE">lv_style_prop_t::LV_STYLE_OUTLINE_PAD (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t22LV_STYLE_OUTLINE_WIDTHE">lv_style_prop_t::LV_STYLE_OUTLINE_WIDTH (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t19LV_STYLE_PAD_BOTTOME">lv_style_prop_t::LV_STYLE_PAD_BOTTOM (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t19LV_STYLE_PAD_COLUMNE">lv_style_prop_t::LV_STYLE_PAD_COLUMN (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t17LV_STYLE_PAD_LEFTE">lv_style_prop_t::LV_STYLE_PAD_LEFT (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t18LV_STYLE_PAD_RIGHTE">lv_style_prop_t::LV_STYLE_PAD_RIGHT (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t16LV_STYLE_PAD_ROWE">lv_style_prop_t::LV_STYLE_PAD_ROW (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t16LV_STYLE_PAD_TOPE">lv_style_prop_t::LV_STYLE_PAD_TOP (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t17LV_STYLE_PROP_ANYE">lv_style_prop_t::LV_STYLE_PROP_ANY (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t17LV_STYLE_PROP_INVE">lv_style_prop_t::LV_STYLE_PROP_INV (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t15LV_STYLE_RADIUSE">lv_style_prop_t::LV_STYLE_RADIUS (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t21LV_STYLE_SHADOW_COLORE">lv_style_prop_t::LV_STYLE_SHADOW_COLOR (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t30LV_STYLE_SHADOW_COLOR_FILTEREDE">lv_style_prop_t::LV_STYLE_SHADOW_COLOR_FILTERED (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t21LV_STYLE_SHADOW_OFS_XE">lv_style_prop_t::LV_STYLE_SHADOW_OFS_X (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t21LV_STYLE_SHADOW_OFS_YE">lv_style_prop_t::LV_STYLE_SHADOW_OFS_Y (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t19LV_STYLE_SHADOW_OPAE">lv_style_prop_t::LV_STYLE_SHADOW_OPA (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t22LV_STYLE_SHADOW_SPREADE">lv_style_prop_t::LV_STYLE_SHADOW_SPREAD (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t21LV_STYLE_SHADOW_WIDTHE">lv_style_prop_t::LV_STYLE_SHADOW_WIDTH (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t19LV_STYLE_TEXT_ALIGNE">lv_style_prop_t::LV_STYLE_TEXT_ALIGN (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t19LV_STYLE_TEXT_COLORE">lv_style_prop_t::LV_STYLE_TEXT_COLOR (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t28LV_STYLE_TEXT_COLOR_FILTEREDE">lv_style_prop_t::LV_STYLE_TEXT_COLOR_FILTERED (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t19LV_STYLE_TEXT_DECORE">lv_style_prop_t::LV_STYLE_TEXT_DECOR (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t18LV_STYLE_TEXT_FONTE">lv_style_prop_t::LV_STYLE_TEXT_FONT (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t26LV_STYLE_TEXT_LETTER_SPACEE">lv_style_prop_t::LV_STYLE_TEXT_LETTER_SPACE (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t24LV_STYLE_TEXT_LINE_SPACEE">lv_style_prop_t::LV_STYLE_TEXT_LINE_SPACE (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t17LV_STYLE_TEXT_OPAE">lv_style_prop_t::LV_STYLE_TEXT_OPA (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t24LV_STYLE_TRANSFORM_ANGLEE">lv_style_prop_t::LV_STYLE_TRANSFORM_ANGLE (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t25LV_STYLE_TRANSFORM_HEIGHTE">lv_style_prop_t::LV_STYLE_TRANSFORM_HEIGHT (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t24LV_STYLE_TRANSFORM_WIDTHE">lv_style_prop_t::LV_STYLE_TRANSFORM_WIDTH (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t23LV_STYLE_TRANSFORM_ZOOME">lv_style_prop_t::LV_STYLE_TRANSFORM_ZOOM (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t19LV_STYLE_TRANSITIONE">lv_style_prop_t::LV_STYLE_TRANSITION (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t20LV_STYLE_TRANSLATE_XE">lv_style_prop_t::LV_STYLE_TRANSLATE_X (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t20LV_STYLE_TRANSLATE_YE">lv_style_prop_t::LV_STYLE_TRANSLATE_Y (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t14LV_STYLE_WIDTHE">lv_style_prop_t::LV_STYLE_WIDTH (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t10LV_STYLE_XE">lv_style_prop_t::LV_STYLE_X (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N15lv_style_prop_t10LV_STYLE_YE">lv_style_prop_t::LV_STYLE_Y (C++ enumerator)</a>
</li>
      <li><a href="overview/style.html#_CPPv422lv_style_register_propv">lv_style_register_prop (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv420lv_style_remove_propP10lv_style_t15lv_style_prop_t">lv_style_remove_prop (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv414lv_style_resetP10lv_style_t">lv_style_reset (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv418lv_style_set_alignP10lv_style_t10lv_align_t">lv_style_set_align (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv423lv_style_set_anim_speedP10lv_style_t8uint32_t">lv_style_set_anim_speed (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv422lv_style_set_anim_timeP10lv_style_t8uint32_t">lv_style_set_anim_time (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv422lv_style_set_arc_colorP10lv_style_t10lv_color_t">lv_style_set_arc_color (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv431lv_style_set_arc_color_filteredP10lv_style_t10lv_color_t">lv_style_set_arc_color_filtered (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv424lv_style_set_arc_img_srcP10lv_style_tPKv">lv_style_set_arc_img_src (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv420lv_style_set_arc_opaP10lv_style_t8lv_opa_t">lv_style_set_arc_opa (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv424lv_style_set_arc_roundedP10lv_style_t10lv_coord_t">lv_style_set_arc_rounded (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv422lv_style_set_arc_widthP10lv_style_t10lv_coord_t">lv_style_set_arc_width (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv421lv_style_set_base_dirP10lv_style_t13lv_base_dir_t">lv_style_set_base_dir (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv421lv_style_set_bg_colorP10lv_style_t10lv_color_t">lv_style_set_bg_color (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv430lv_style_set_bg_color_filteredP10lv_style_t10lv_color_t">lv_style_set_bg_color_filtered (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv426lv_style_set_bg_grad_colorP10lv_style_t10lv_color_t">lv_style_set_bg_grad_color (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv435lv_style_set_bg_grad_color_filteredP10lv_style_t10lv_color_t">lv_style_set_bg_grad_color_filtered (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv424lv_style_set_bg_grad_dirP10lv_style_t13lv_grad_dir_t">lv_style_set_bg_grad_dir (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv425lv_style_set_bg_grad_stopP10lv_style_t10lv_coord_t">lv_style_set_bg_grad_stop (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv423lv_style_set_bg_img_opaP10lv_style_t8lv_opa_t">lv_style_set_bg_img_opa (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv427lv_style_set_bg_img_recolorP10lv_style_t10lv_color_t">lv_style_set_bg_img_recolor (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv436lv_style_set_bg_img_recolor_filteredP10lv_style_t10lv_color_t">lv_style_set_bg_img_recolor_filtered (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv431lv_style_set_bg_img_recolor_opaP10lv_style_t8lv_opa_t">lv_style_set_bg_img_recolor_opa (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv423lv_style_set_bg_img_srcP10lv_style_tPKv">lv_style_set_bg_img_src (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv425lv_style_set_bg_img_tiledP10lv_style_tb">lv_style_set_bg_img_tiled (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv425lv_style_set_bg_main_stopP10lv_style_t10lv_coord_t">lv_style_set_bg_main_stop (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv419lv_style_set_bg_opaP10lv_style_t8lv_opa_t">lv_style_set_bg_opa (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv423lv_style_set_blend_modeP10lv_style_t15lv_blend_mode_t">lv_style_set_blend_mode (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv425lv_style_set_border_colorP10lv_style_t10lv_color_t">lv_style_set_border_color (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv434lv_style_set_border_color_filteredP10lv_style_t10lv_color_t">lv_style_set_border_color_filtered (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv423lv_style_set_border_opaP10lv_style_t8lv_opa_t">lv_style_set_border_opa (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv424lv_style_set_border_postP10lv_style_tb">lv_style_set_border_post (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv424lv_style_set_border_sideP10lv_style_t16lv_border_side_t">lv_style_set_border_side (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv425lv_style_set_border_widthP10lv_style_t10lv_coord_t">lv_style_set_border_width (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv424lv_style_set_clip_cornerP10lv_style_tb">lv_style_set_clip_corner (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv429lv_style_set_color_filter_dscP10lv_style_tPK21lv_color_filter_dsc_t">lv_style_set_color_filter_dsc (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv429lv_style_set_color_filter_opaP10lv_style_t8lv_opa_t">lv_style_set_color_filter_opa (C++ function)</a>
</li>
      <li><a href="layouts/flex.html#_CPPv429lv_style_set_flex_cross_placeP10lv_style_t15lv_flex_align_t">lv_style_set_flex_cross_place (C++ function)</a>
</li>
      <li><a href="layouts/flex.html#_CPPv422lv_style_set_flex_flowP10lv_style_t14lv_flex_flow_t">lv_style_set_flex_flow (C++ function)</a>
</li>
      <li><a href="layouts/flex.html#_CPPv422lv_style_set_flex_growP10lv_style_t7uint8_t">lv_style_set_flex_grow (C++ function)</a>
</li>
      <li><a href="layouts/flex.html#_CPPv428lv_style_set_flex_main_placeP10lv_style_t15lv_flex_align_t">lv_style_set_flex_main_place (C++ function)</a>
</li>
      <li><a href="layouts/flex.html#_CPPv429lv_style_set_flex_track_placeP10lv_style_t15lv_flex_align_t">lv_style_set_flex_track_place (C++ function)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv433lv_style_set_grid_cell_column_posP10lv_style_t10lv_coord_t">lv_style_set_grid_cell_column_pos (C++ function)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv434lv_style_set_grid_cell_column_spanP10lv_style_t10lv_coord_t">lv_style_set_grid_cell_column_span (C++ function)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv430lv_style_set_grid_cell_row_posP10lv_style_t10lv_coord_t">lv_style_set_grid_cell_row_pos (C++ function)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv431lv_style_set_grid_cell_row_spanP10lv_style_t10lv_coord_t">lv_style_set_grid_cell_row_span (C++ function)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv430lv_style_set_grid_cell_x_alignP10lv_style_t10lv_coord_t">lv_style_set_grid_cell_x_align (C++ function)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv430lv_style_set_grid_cell_y_alignP10lv_style_t10lv_coord_t">lv_style_set_grid_cell_y_align (C++ function)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv430lv_style_set_grid_column_alignP10lv_style_t15lv_grid_align_t">lv_style_set_grid_column_align (C++ function)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv434lv_style_set_grid_column_dsc_arrayP10lv_style_tA_K10lv_coord_t">lv_style_set_grid_column_dsc_array (C++ function)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv427lv_style_set_grid_row_alignP10lv_style_t15lv_grid_align_t">lv_style_set_grid_row_align (C++ function)</a>
</li>
      <li><a href="layouts/grid.html#_CPPv431lv_style_set_grid_row_dsc_arrayP10lv_style_tA_K10lv_coord_t">lv_style_set_grid_row_dsc_array (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv419lv_style_set_heightP10lv_style_t10lv_coord_t">lv_style_set_height (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv420lv_style_set_img_opaP10lv_style_t8lv_opa_t">lv_style_set_img_opa (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv424lv_style_set_img_recolorP10lv_style_t10lv_color_t">lv_style_set_img_recolor (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv433lv_style_set_img_recolor_filteredP10lv_style_t10lv_color_t">lv_style_set_img_recolor_filtered (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv428lv_style_set_img_recolor_opaP10lv_style_t8lv_opa_t">lv_style_set_img_recolor_opa (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv419lv_style_set_layoutP10lv_style_t8uint16_t">lv_style_set_layout (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv423lv_style_set_line_colorP10lv_style_t10lv_color_t">lv_style_set_line_color (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv432lv_style_set_line_color_filteredP10lv_style_t10lv_color_t">lv_style_set_line_color_filtered (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv426lv_style_set_line_dash_gapP10lv_style_t10lv_coord_t">lv_style_set_line_dash_gap (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv428lv_style_set_line_dash_widthP10lv_style_t10lv_coord_t">lv_style_set_line_dash_width (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv421lv_style_set_line_opaP10lv_style_t8lv_opa_t">lv_style_set_line_opa (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv425lv_style_set_line_roundedP10lv_style_t10lv_coord_t">lv_style_set_line_rounded (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv423lv_style_set_line_widthP10lv_style_t10lv_coord_t">lv_style_set_line_width (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv423lv_style_set_max_heightP10lv_style_t10lv_coord_t">lv_style_set_max_height (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv422lv_style_set_max_widthP10lv_style_t10lv_coord_t">lv_style_set_max_width (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv423lv_style_set_min_heightP10lv_style_t10lv_coord_t">lv_style_set_min_height (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv422lv_style_set_min_widthP10lv_style_t10lv_coord_t">lv_style_set_min_width (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv416lv_style_set_opaP10lv_style_t8lv_opa_t">lv_style_set_opa (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv426lv_style_set_outline_colorP10lv_style_t10lv_color_t">lv_style_set_outline_color (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv435lv_style_set_outline_color_filteredP10lv_style_t10lv_color_t">lv_style_set_outline_color_filtered (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv424lv_style_set_outline_opaP10lv_style_t8lv_opa_t">lv_style_set_outline_opa (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv424lv_style_set_outline_padP10lv_style_t10lv_coord_t">lv_style_set_outline_pad (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv426lv_style_set_outline_widthP10lv_style_t10lv_coord_t">lv_style_set_outline_width (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv420lv_style_set_pad_allP10lv_style_t10lv_coord_t">lv_style_set_pad_all (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv423lv_style_set_pad_bottomP10lv_style_t10lv_coord_t">lv_style_set_pad_bottom (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv423lv_style_set_pad_columnP10lv_style_t10lv_coord_t">lv_style_set_pad_column (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv420lv_style_set_pad_gapP10lv_style_t10lv_coord_t">lv_style_set_pad_gap (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv420lv_style_set_pad_horP10lv_style_t10lv_coord_t">lv_style_set_pad_hor (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv421lv_style_set_pad_leftP10lv_style_t10lv_coord_t">lv_style_set_pad_left (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv422lv_style_set_pad_rightP10lv_style_t10lv_coord_t">lv_style_set_pad_right (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv420lv_style_set_pad_rowP10lv_style_t10lv_coord_t">lv_style_set_pad_row (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv420lv_style_set_pad_topP10lv_style_t10lv_coord_t">lv_style_set_pad_top (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv420lv_style_set_pad_verP10lv_style_t10lv_coord_t">lv_style_set_pad_ver (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv417lv_style_set_propP10lv_style_t15lv_style_prop_t16lv_style_value_t">lv_style_set_prop (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv419lv_style_set_radiusP10lv_style_t10lv_coord_t">lv_style_set_radius (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv425lv_style_set_shadow_colorP10lv_style_t10lv_color_t">lv_style_set_shadow_color (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv434lv_style_set_shadow_color_filteredP10lv_style_t10lv_color_t">lv_style_set_shadow_color_filtered (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv425lv_style_set_shadow_ofs_xP10lv_style_t10lv_coord_t">lv_style_set_shadow_ofs_x (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv425lv_style_set_shadow_ofs_yP10lv_style_t10lv_coord_t">lv_style_set_shadow_ofs_y (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv423lv_style_set_shadow_opaP10lv_style_t8lv_opa_t">lv_style_set_shadow_opa (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv426lv_style_set_shadow_spreadP10lv_style_t10lv_coord_t">lv_style_set_shadow_spread (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv425lv_style_set_shadow_widthP10lv_style_t10lv_coord_t">lv_style_set_shadow_width (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv417lv_style_set_sizeP10lv_style_t10lv_coord_t">lv_style_set_size (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv423lv_style_set_text_alignP10lv_style_t15lv_text_align_t">lv_style_set_text_align (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv423lv_style_set_text_colorP10lv_style_t10lv_color_t">lv_style_set_text_color (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv432lv_style_set_text_color_filteredP10lv_style_t10lv_color_t">lv_style_set_text_color_filtered (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv423lv_style_set_text_decorP10lv_style_t15lv_text_decor_t">lv_style_set_text_decor (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv422lv_style_set_text_fontP10lv_style_tPK9lv_font_t">lv_style_set_text_font (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv430lv_style_set_text_letter_spaceP10lv_style_t10lv_coord_t">lv_style_set_text_letter_space (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv428lv_style_set_text_line_spaceP10lv_style_t10lv_coord_t">lv_style_set_text_line_space (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv421lv_style_set_text_opaP10lv_style_t8lv_opa_t">lv_style_set_text_opa (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv428lv_style_set_transform_angleP10lv_style_t10lv_coord_t">lv_style_set_transform_angle (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv429lv_style_set_transform_heightP10lv_style_t10lv_coord_t">lv_style_set_transform_height (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv428lv_style_set_transform_widthP10lv_style_t10lv_coord_t">lv_style_set_transform_width (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv427lv_style_set_transform_zoomP10lv_style_t10lv_coord_t">lv_style_set_transform_zoom (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv423lv_style_set_transitionP10lv_style_tPK25lv_style_transition_dsc_t">lv_style_set_transition (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv424lv_style_set_translate_xP10lv_style_t10lv_coord_t">lv_style_set_translate_x (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv424lv_style_set_translate_yP10lv_style_t10lv_coord_t">lv_style_set_translate_y (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv418lv_style_set_widthP10lv_style_t10lv_coord_t">lv_style_set_width (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv414lv_style_set_xP10lv_style_t10lv_coord_t">lv_style_set_x (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv414lv_style_set_yP10lv_style_t10lv_coord_t">lv_style_set_y (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv410lv_style_t">lv_style_t (C++ struct)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N10lv_style_t11const_propsE">lv_style_t::const_props (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N10lv_style_t9has_groupE">lv_style_t::has_group (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N10lv_style_t8is_constE">lv_style_t::is_const (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N10lv_style_t5prop1E">lv_style_t::prop1 (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N10lv_style_t8prop_cntE">lv_style_t::prop_cnt (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N10lv_style_t8sentinelE">lv_style_t::sentinel (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N10lv_style_t3v_pE">lv_style_t::v_p (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N10lv_style_t6value1E">lv_style_t::value1 (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N10lv_style_t16values_and_propsE">lv_style_t::values_and_props (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv428lv_style_transition_dsc_initP25lv_style_transition_dsc_tA_K15lv_style_prop_t17lv_anim_path_cb_t8uint32_t8uint32_tPv">lv_style_transition_dsc_init (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv425lv_style_transition_dsc_t">lv_style_transition_dsc_t (C++ struct)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N25lv_style_transition_dsc_t5delayE">lv_style_transition_dsc_t::delay (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N25lv_style_transition_dsc_t8path_xcbE">lv_style_transition_dsc_t::path_xcb (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N25lv_style_transition_dsc_t5propsE">lv_style_transition_dsc_t::props (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N25lv_style_transition_dsc_t4timeE">lv_style_transition_dsc_t::time (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N25lv_style_transition_dsc_t9user_dataE">lv_style_transition_dsc_t::user_data (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv416lv_style_value_t">lv_style_value_t (C++ union)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_style_value_t5colorE">lv_style_value_t::color (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_style_value_t3numE">lv_style_value_t::num (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv4N16lv_style_value_t3ptrE">lv_style_value_t::ptr (C++ member)</a>
</li>
      <li><a href="widgets/core/switch.html#_CPPv415lv_switch_class">lv_switch_class (C++ member)</a>
</li>
      <li><a href="widgets/core/switch.html#_CPPv416lv_switch_createP8lv_obj_t">lv_switch_create (C++ function)</a>
</li>
      <li><a href="widgets/core/switch.html#_CPPv411lv_switch_t">lv_switch_t (C++ struct)</a>
</li>
      <li><a href="widgets/core/switch.html#_CPPv4N11lv_switch_t3objE">lv_switch_t::obj (C++ member)</a>
</li>
      <li><a href="widgets/core/table.html#_CPPv422lv_table_add_cell_ctrlP8lv_obj_t8uint16_t8uint16_t20lv_table_cell_ctrl_t">lv_table_add_cell_ctrl (C++ function)</a>
</li>
      <li><a href="widgets/core/table.html#_CPPv420lv_table_cell_ctrl_t">lv_table_cell_ctrl_t (C++ type)</a>
</li>
      <li><a href="widgets/core/table.html#_CPPv414lv_table_class">lv_table_class (C++ member)</a>
</li>
      <li><a href="widgets/core/table.html#_CPPv424lv_table_clear_cell_ctrlP8lv_obj_t8uint16_t8uint16_t20lv_table_cell_ctrl_t">lv_table_clear_cell_ctrl (C++ function)</a>
</li>
      <li><a href="widgets/core/table.html#_CPPv415lv_table_createP8lv_obj_t">lv_table_create (C++ function)</a>
</li>
      <li><a href="widgets/core/table.html#_CPPv423lv_table_get_cell_valueP8lv_obj_t8uint16_t8uint16_t">lv_table_get_cell_value (C++ function)</a>
</li>
      <li><a href="widgets/core/table.html#_CPPv420lv_table_get_col_cntP8lv_obj_t">lv_table_get_col_cnt (C++ function)</a>
</li>
      <li><a href="widgets/core/table.html#_CPPv422lv_table_get_col_widthP8lv_obj_t8uint16_t">lv_table_get_col_width (C++ function)</a>
</li>
      <li><a href="widgets/core/table.html#_CPPv420lv_table_get_row_cntP8lv_obj_t">lv_table_get_row_cnt (C++ function)</a>
</li>
      <li><a href="widgets/core/table.html#_CPPv426lv_table_get_selected_cellP8lv_obj_tP8uint16_tP8uint16_t">lv_table_get_selected_cell (C++ function)</a>
</li>
      <li><a href="widgets/core/table.html#_CPPv422lv_table_has_cell_ctrlP8lv_obj_t8uint16_t8uint16_t20lv_table_cell_ctrl_t">lv_table_has_cell_ctrl (C++ function)</a>
</li>
      <li><a href="widgets/core/table.html#_CPPv423lv_table_set_cell_valueP8lv_obj_t8uint16_t8uint16_tPKc">lv_table_set_cell_value (C++ function)</a>
</li>
      <li><a href="widgets/core/table.html#_CPPv427lv_table_set_cell_value_fmtP8lv_obj_t8uint16_t8uint16_tPKcz">lv_table_set_cell_value_fmt (C++ function)</a>
</li>
      <li><a href="widgets/core/table.html#_CPPv420lv_table_set_col_cntP8lv_obj_t8uint16_t">lv_table_set_col_cnt (C++ function)</a>
</li>
      <li><a href="widgets/core/table.html#_CPPv422lv_table_set_col_widthP8lv_obj_t8uint16_t10lv_coord_t">lv_table_set_col_width (C++ function)</a>
</li>
      <li><a href="widgets/core/table.html#_CPPv420lv_table_set_row_cntP8lv_obj_t8uint16_t">lv_table_set_row_cnt (C++ function)</a>
</li>
      <li><a href="widgets/core/table.html#_CPPv410lv_table_t">lv_table_t (C++ struct)</a>
</li>
      <li><a href="widgets/core/table.html#_CPPv4N10lv_table_t9cell_dataE">lv_table_t::cell_data (C++ member)</a>
</li>
      <li><a href="widgets/core/table.html#_CPPv4N10lv_table_t7col_actE">lv_table_t::col_act (C++ member)</a>
</li>
      <li><a href="widgets/core/table.html#_CPPv4N10lv_table_t7col_cntE">lv_table_t::col_cnt (C++ member)</a>
</li>
      <li><a href="widgets/core/table.html#_CPPv4N10lv_table_t5col_wE">lv_table_t::col_w (C++ member)</a>
</li>
      <li><a href="widgets/core/table.html#_CPPv4N10lv_table_t3objE">lv_table_t::obj (C++ member)</a>
</li>
      <li><a href="widgets/core/table.html#_CPPv4N10lv_table_t7row_actE">lv_table_t::row_act (C++ member)</a>
</li>
      <li><a href="widgets/core/table.html#_CPPv4N10lv_table_t7row_cntE">lv_table_t::row_cnt (C++ member)</a>
</li>
      <li><a href="widgets/core/table.html#_CPPv4N10lv_table_t5row_hE">lv_table_t::row_h (C++ member)</a>
</li>
      <li><a href="widgets/extra/tabview.html#_CPPv418lv_tabview_add_tabP8lv_obj_tPKc">lv_tabview_add_tab (C++ function)</a>
</li>
      <li><a href="widgets/extra/tabview.html#_CPPv416lv_tabview_class">lv_tabview_class (C++ member)</a>
</li>
      <li><a href="widgets/extra/tabview.html#_CPPv417lv_tabview_createP8lv_obj_t8lv_dir_t10lv_coord_t">lv_tabview_create (C++ function)</a>
</li>
      <li><a href="widgets/extra/tabview.html#_CPPv422lv_tabview_get_contentP8lv_obj_t">lv_tabview_get_content (C++ function)</a>
</li>
      <li><a href="widgets/extra/tabview.html#_CPPv422lv_tabview_get_tab_actP8lv_obj_t">lv_tabview_get_tab_act (C++ function)</a>
</li>
      <li><a href="widgets/extra/tabview.html#_CPPv423lv_tabview_get_tab_btnsP8lv_obj_t">lv_tabview_get_tab_btns (C++ function)</a>
</li>
      <li><a href="widgets/extra/tabview.html#_CPPv418lv_tabview_set_actP8lv_obj_t8uint32_t16lv_anim_enable_t">lv_tabview_set_act (C++ function)</a>
</li>
      <li><a href="widgets/extra/tabview.html#_CPPv412lv_tabview_t">lv_tabview_t (C++ struct)</a>
</li>
      <li><a href="widgets/extra/tabview.html#_CPPv4N12lv_tabview_t3mapE">lv_tabview_t::map (C++ member)</a>
</li>
      <li><a href="widgets/extra/tabview.html#_CPPv4N12lv_tabview_t3objE">lv_tabview_t::obj (C++ member)</a>
</li>
      <li><a href="widgets/extra/tabview.html#_CPPv4N12lv_tabview_t7tab_cntE">lv_tabview_t::tab_cnt (C++ member)</a>
</li>
      <li><a href="widgets/extra/tabview.html#_CPPv4N12lv_tabview_t7tab_curE">lv_tabview_t::tab_cur (C++ member)</a>
</li>
      <li><a href="widgets/extra/tabview.html#_CPPv4N12lv_tabview_t7tab_posE">lv_tabview_t::tab_pos (C++ member)</a>
</li>
      <li><a href="overview/style.html#_CPPv415lv_text_decor_t">lv_text_decor_t (C++ type)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv420lv_textarea_add_charP8lv_obj_t8uint32_t">lv_textarea_add_char (C++ function)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv420lv_textarea_add_textP8lv_obj_tPKc">lv_textarea_add_text (C++ function)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv417lv_textarea_class">lv_textarea_class (C++ member)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv427lv_textarea_clear_selectionP8lv_obj_t">lv_textarea_clear_selection (C++ function)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv418lv_textarea_createP8lv_obj_t">lv_textarea_create (C++ function)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv423lv_textarea_cursor_downP8lv_obj_t">lv_textarea_cursor_down (C++ function)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv423lv_textarea_cursor_leftP8lv_obj_t">lv_textarea_cursor_left (C++ function)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv424lv_textarea_cursor_rightP8lv_obj_t">lv_textarea_cursor_right (C++ function)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv421lv_textarea_cursor_upP8lv_obj_t">lv_textarea_cursor_up (C++ function)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv420lv_textarea_del_charP8lv_obj_t">lv_textarea_del_char (C++ function)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv428lv_textarea_del_char_forwardP8lv_obj_t">lv_textarea_del_char_forward (C++ function)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv430lv_textarea_get_accepted_charsP8lv_obj_t">lv_textarea_get_accepted_chars (C++ function)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv432lv_textarea_get_cursor_click_posP8lv_obj_t">lv_textarea_get_cursor_click_pos (C++ function)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv426lv_textarea_get_cursor_posPK8lv_obj_t">lv_textarea_get_cursor_pos (C++ function)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv421lv_textarea_get_labelPK8lv_obj_t">lv_textarea_get_label (C++ function)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv426lv_textarea_get_max_lengthP8lv_obj_t">lv_textarea_get_max_length (C++ function)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv424lv_textarea_get_one_linePK8lv_obj_t">lv_textarea_get_one_line (C++ function)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv429lv_textarea_get_password_modePK8lv_obj_t">lv_textarea_get_password_mode (C++ function)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv434lv_textarea_get_password_show_timeP8lv_obj_t">lv_textarea_get_password_show_time (C++ function)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv432lv_textarea_get_placeholder_textP8lv_obj_t">lv_textarea_get_placeholder_text (C++ function)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv420lv_textarea_get_textPK8lv_obj_t">lv_textarea_get_text (C++ function)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv430lv_textarea_get_text_selectionP8lv_obj_t">lv_textarea_get_text_selection (C++ function)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv430lv_textarea_set_accepted_charsP8lv_obj_tPKc">lv_textarea_set_accepted_chars (C++ function)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv421lv_textarea_set_alignP8lv_obj_t15lv_text_align_t">lv_textarea_set_align (C++ function)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv432lv_textarea_set_cursor_click_posP8lv_obj_tb">lv_textarea_set_cursor_click_pos (C++ function)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv426lv_textarea_set_cursor_posP8lv_obj_t7int32_t">lv_textarea_set_cursor_pos (C++ function)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv430lv_textarea_set_insert_replaceP8lv_obj_tPKc">lv_textarea_set_insert_replace (C++ function)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv426lv_textarea_set_max_lengthP8lv_obj_t8uint32_t">lv_textarea_set_max_length (C++ function)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv424lv_textarea_set_one_lineP8lv_obj_tb">lv_textarea_set_one_line (C++ function)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv429lv_textarea_set_password_modeP8lv_obj_tb">lv_textarea_set_password_mode (C++ function)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv434lv_textarea_set_password_show_timeP8lv_obj_t8uint16_t">lv_textarea_set_password_show_time (C++ function)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv432lv_textarea_set_placeholder_textP8lv_obj_tPKc">lv_textarea_set_placeholder_text (C++ function)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv420lv_textarea_set_textP8lv_obj_tPKc">lv_textarea_set_text (C++ function)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv430lv_textarea_set_text_selectionP8lv_obj_tb">lv_textarea_set_text_selection (C++ function)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv413lv_textarea_t">lv_textarea_t (C++ struct)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv4N13lv_textarea_t14accepted_charsE">lv_textarea_t::accepted_chars (C++ member)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv4N13lv_textarea_t4areaE">lv_textarea_t::area (C++ member)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv4N13lv_textarea_t9click_posE">lv_textarea_t::click_pos (C++ member)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv4N13lv_textarea_t6cursorE">lv_textarea_t::cursor (C++ member)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv4N13lv_textarea_t5labelE">lv_textarea_t::label (C++ member)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv4N13lv_textarea_t10max_lengthE">lv_textarea_t::max_length (C++ member)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv4N13lv_textarea_t3objE">lv_textarea_t::obj (C++ member)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv4N13lv_textarea_t8one_lineE">lv_textarea_t::one_line (C++ member)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv4N13lv_textarea_t15placeholder_txtE">lv_textarea_t::placeholder_txt (C++ member)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv4N13lv_textarea_t3posE">lv_textarea_t::pos (C++ member)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv4N13lv_textarea_t8pwd_modeE">lv_textarea_t::pwd_mode (C++ member)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv4N13lv_textarea_t13pwd_show_timeE">lv_textarea_t::pwd_show_time (C++ member)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv4N13lv_textarea_t7pwd_tmpE">lv_textarea_t::pwd_tmp (C++ member)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv4N13lv_textarea_t7sel_endE">lv_textarea_t::sel_end (C++ member)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv4N13lv_textarea_t9sel_startE">lv_textarea_t::sel_start (C++ member)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv4N13lv_textarea_t4showE">lv_textarea_t::show (C++ member)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv4N13lv_textarea_t11text_sel_enE">lv_textarea_t::text_sel_en (C++ member)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv4N13lv_textarea_t16text_sel_in_progE">lv_textarea_t::text_sel_in_prog (C++ member)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv4N13lv_textarea_t12txt_byte_posE">lv_textarea_t::txt_byte_pos (C++ member)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv4N13lv_textarea_t7valid_xE">lv_textarea_t::valid_x (C++ member)</a>
</li>
      <li><a href="widgets/core/textarea.html#_CPPv428lv_textarea_text_is_selectedPK8lv_obj_t">lv_textarea_text_is_selected (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv414lv_theme_applyP8lv_obj_t">lv_theme_apply (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv419lv_theme_apply_cb_t">lv_theme_apply_cb_t (C++ type)</a>
</li>
      <li><a href="overview/style.html#_CPPv426lv_theme_get_color_primaryP8lv_obj_t">lv_theme_get_color_primary (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv428lv_theme_get_color_secondaryP8lv_obj_t">lv_theme_get_color_secondary (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv423lv_theme_get_font_largeP8lv_obj_t">lv_theme_get_font_large (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv424lv_theme_get_font_normalP8lv_obj_t">lv_theme_get_font_normal (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv423lv_theme_get_font_smallP8lv_obj_t">lv_theme_get_font_small (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv421lv_theme_get_from_objP8lv_obj_t">lv_theme_get_from_obj (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv421lv_theme_set_apply_cbP10lv_theme_t19lv_theme_apply_cb_t">lv_theme_set_apply_cb (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv419lv_theme_set_parentP10lv_theme_tP10lv_theme_t">lv_theme_set_parent (C++ function)</a>
</li>
      <li><a href="overview/style.html#_CPPv410lv_theme_t">lv_theme_t (C++ type)</a>
</li>
      <li><a href="porting/tick.html#_CPPv413lv_tick_elaps8uint32_t">lv_tick_elaps (C++ function)</a>
</li>
      <li><a href="porting/tick.html#_CPPv411lv_tick_getv">lv_tick_get (C++ function)</a>
</li>
      <li><a href="widgets/extra/tileview.html#_CPPv420lv_tileview_add_tileP8lv_obj_t7uint8_t7uint8_t8lv_dir_t">lv_tileview_add_tile (C++ function)</a>
</li>
      <li><a href="widgets/extra/tileview.html#_CPPv417lv_tileview_class">lv_tileview_class (C++ member)</a>
</li>
      <li><a href="widgets/extra/tileview.html#_CPPv418lv_tileview_createP8lv_obj_t">lv_tileview_create (C++ function)</a>
</li>
      <li><a href="widgets/extra/tileview.html#_CPPv424lv_tileview_get_tile_actP8lv_obj_t">lv_tileview_get_tile_act (C++ function)</a>
</li>
      <li><a href="widgets/extra/tileview.html#_CPPv413lv_tileview_t">lv_tileview_t (C++ struct)</a>
</li>
      <li><a href="widgets/extra/tileview.html#_CPPv4N13lv_tileview_t3objE">lv_tileview_t::obj (C++ member)</a>
</li>
      <li><a href="widgets/extra/tileview.html#_CPPv4N13lv_tileview_t8tile_actE">lv_tileview_t::tile_act (C++ member)</a>
</li>
      <li><a href="widgets/extra/tileview.html#_CPPv422lv_tileview_tile_class">lv_tileview_tile_class (C++ member)</a>
</li>
      <li><a href="widgets/extra/tileview.html#_CPPv418lv_tileview_tile_t">lv_tileview_tile_t (C++ struct)</a>
</li>
      <li><a href="widgets/extra/tileview.html#_CPPv4N18lv_tileview_tile_t3dirE">lv_tileview_tile_t::dir (C++ member)</a>
</li>
      <li><a href="widgets/extra/tileview.html#_CPPv4N18lv_tileview_tile_t3objE">lv_tileview_tile_t::obj (C++ member)</a>
</li>
      <li><a href="overview/timer.html#_CPPv413lv_timer_cb_t">lv_timer_cb_t (C++ type)</a>
</li>
      <li><a href="overview/timer.html#_CPPv415lv_timer_create13lv_timer_cb_t8uint32_tPv">lv_timer_create (C++ function)</a>
</li>
      <li><a href="overview/timer.html#_CPPv421lv_timer_create_basicv">lv_timer_create_basic (C++ function)</a>
</li>
      <li><a href="overview/timer.html#_CPPv412lv_timer_delP10lv_timer_t">lv_timer_del (C++ function)</a>
</li>
      <li><a href="overview/timer.html#_CPPv415lv_timer_enableb">lv_timer_enable (C++ function)</a>
</li>
      <li><a href="overview/timer.html#_CPPv417lv_timer_get_idlev">lv_timer_get_idle (C++ function)</a>
</li>
      <li><a href="overview/timer.html#_CPPv417lv_timer_get_nextP10lv_timer_t">lv_timer_get_next (C++ function)</a>
</li>
      <li><a href="overview/timer.html#_CPPv414lv_timer_pauseP10lv_timer_t">lv_timer_pause (C++ function)</a>
</li>
      <li><a href="overview/timer.html#_CPPv414lv_timer_readyP10lv_timer_t">lv_timer_ready (C++ function)</a>
</li>
      <li><a href="overview/timer.html#_CPPv414lv_timer_resetP10lv_timer_t">lv_timer_reset (C++ function)</a>
</li>
      <li><a href="overview/timer.html#_CPPv415lv_timer_resumeP10lv_timer_t">lv_timer_resume (C++ function)</a>
</li>
      <li><a href="overview/timer.html#_CPPv415lv_timer_set_cbP10lv_timer_t13lv_timer_cb_t">lv_timer_set_cb (C++ function)</a>
</li>
      <li><a href="overview/timer.html#_CPPv419lv_timer_set_periodP10lv_timer_t8uint32_t">lv_timer_set_period (C++ function)</a>
</li>
      <li><a href="overview/timer.html#_CPPv425lv_timer_set_repeat_countP10lv_timer_t7int32_t">lv_timer_set_repeat_count (C++ function)</a>
</li>
      <li><a href="overview/timer.html#_CPPv410lv_timer_t">lv_timer_t (C++ type)</a>
</li>
      <li><a href="widgets/extra/win.html#_CPPv414lv_win_add_btnP8lv_obj_tPKv10lv_coord_t">lv_win_add_btn (C++ function)</a>
</li>
      <li><a href="widgets/extra/win.html#_CPPv416lv_win_add_titleP8lv_obj_tPKc">lv_win_add_title (C++ function)</a>
</li>
      <li><a href="widgets/extra/win.html#_CPPv412lv_win_class">lv_win_class (C++ member)</a>
</li>
      <li><a href="widgets/extra/win.html#_CPPv413lv_win_createP8lv_obj_t10lv_coord_t">lv_win_create (C++ function)</a>
</li>
      <li><a href="widgets/extra/win.html#_CPPv418lv_win_get_contentP8lv_obj_t">lv_win_get_content (C++ function)</a>
</li>
      <li><a href="widgets/extra/win.html#_CPPv417lv_win_get_headerP8lv_obj_t">lv_win_get_header (C++ function)</a>
</li>
      <li><a href="widgets/extra/win.html#_CPPv48lv_win_t">lv_win_t (C++ struct)</a>
</li>
      <li><a href="widgets/extra/win.html#_CPPv4N8lv_win_t3objE">lv_win_t::obj (C++ member)</a>
</li>
  </ul></td>
</tr></table>



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